Gestural interfaces for immersive environments [9012-16] (Englisch)
- Neue Suche nach: Margolis, T.
- Neue Suche nach: SPIE (Society)
- Neue Suche nach: IS & T--the Society for Imaging Science and Technology
- Neue Suche nach: Margolis, T.
- Neue Suche nach: Dolinsky, Margaret
- Neue Suche nach: McDowall, Ian E.
- Neue Suche nach: SPIE (Society)
- Neue Suche nach: IS & T--the Society for Imaging Science and Technology
In:
Engineering reality of virtual reality
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9012 0H
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2014
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ISBN:
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ISSN:
- Aufsatz (Konferenz) / Print
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Titel:Gestural interfaces for immersive environments [9012-16]
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Beteiligte:
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Kongress:Engineering reality of virtual reality ; 2014 ; San Francisco, CA
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Erschienen in:Engineering reality of virtual reality ; 9012 0HPROCEEDINGS- SPIE THE INTERNATIONAL SOCIETY FOR OPTICAL ENGINEERING ; 9012 ; 9012 0H
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Verlag:
- Neue Suche nach: SPIE
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Erscheinungsort:Bellingham
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Erscheinungsdatum:01.01.2014
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Format / Umfang:9012 0H
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Anmerkungen:Held as part of IS&T/SPIE electronic imaging 2014. Co-published by IS&T. Includes bibliographical references and index.
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ISBN:
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ISSN:
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Medientyp:Aufsatz (Konferenz)
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Format:Print
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Sprache:Englisch
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Schlagwörter:
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Datenquelle:
© Metadata Copyright the British Library Board and other contributors. All rights reserved.
Inhaltsverzeichnis Konferenzband
Die Inhaltsverzeichnisse werden automatisch erzeugt und basieren auf den im Index des TIB-Portals verfügbaren Einzelnachweisen der enthaltenen Beiträge. Die Anzeige der Inhaltsverzeichnisse kann daher unvollständig oder lückenhaft sein.
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Z-depth integration: a new technique for manipulating z-depth properties in composited scenesSteckel, Kayla / Whittinghill, David et al. | 2014
- 90120B
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When VR really hits the streetsMorie, Jacquelyn F. et al. | 2014
- 90120C
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Automatic exposure for panoramic systems in uncontrolled lighting conditions: a football stadium case studyGaddam, Vamsidhar Reddy / Griwodz, Carsten / Halvorsen, Pål et al. | 2014
- 90120D
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Museum as spacecraft: a building in virtual spaceAguilera, Julieta C. et al. | 2014
- 90120E
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Recent improvements in SPE3D: a VR-based surgery planning environmentWitkowski, Marcin / Sitnik, Robert / Verdonschot, Nico et al. | 2014
- 90120G
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Game engines and immersive displaysChang, Benjamin / Destefano, Marc et al. | 2014
- 90120H
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Gestural interfaces for immersive environmentsMargolis, Todd et al. | 2014
- 90120I
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5555555 55555 555: a (constrained) narrative on the z-axisAyiter, Elif et al. | 2014
- 90120J
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Embodiments, visualizations, and immersion with enactive affective systemsDomingues, Diana / Miosso, Cristiano J. / Rodrigues, Suélia F. / Silva Rocha Aguiar, Carla / Lucena, Tiago F. / Miranda, Mateus / Rocha, Adson F. / Raskar, Ramesh et al. | 2014
- 90120L
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Retinal projection type super multi-view head-mounted displayTakahashi, Hideya / Ito, Yutaka / Nakata, Seigo / Yamada, Kenji et al. | 2014
- 90120M
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Comparing two input devices for virtual walkthroughs using a Head Mounted Display (HMD)Sousa Santos, Beatriz / Dias, Paulo / Santos, Paulo / Ferreira, Carlos et al. | 2014
- 90120N
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Automatic generation of Chinese character using features fusion from calligraphy and fontShi, Cao / Xiao, Jianguo / Xu, Canhui / Jia, Wenhua et al. | 2014
- 90120O
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Platform for setting up interactive virtual environmentsSouza, Danilo / Dias, Paulo / Santos, Daniel / Sousa Santos, Beatriz et al. | 2014
- 90120Q
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Ergonomic approaches to designing educational materials for immersive multi-projection systemShibata, Takashi / Lee, JaeLin / Inoue, Tetsuri et al. | 2014
- 901201
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Front Matter: Volume 9012| 2014
- 901202
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Interactive projection for aerial dance using depth sensing cameraDubnov, Tammuz / Seldess, Zachary / Dubnov, Shlomo et al. | 2014
- 901203
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Evaluation of smartphone-based interaction techniques in a CAVE in the context of immersive digital project reviewGeorge, Paul / Kemeny, Andras / Colombet, Florent / Merienne, Frédéric / Chardonnet, Jean-Rémy / Thouvenin, Indira Mouttapa et al. | 2014
- 901204
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3D whiteboard: collaborative sketching with 3D-tracked smart phonesLue, James / Schulze, Jürgen P. et al. | 2014
- 901205
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Scalable metadata environments (MDE): artistically impelled immersive environments for large-scale data explorationWest, Ruth G. / Margolis, Todd / Prudhomme, Andrew / Schulze, Jürgen P. / Mostafavi, Iman / Lewis, J. P. / Gossmann, Joachim / Singh, Rajvikram et al. | 2014
- 901206
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Virtual art revisitedRuzanka, S. et al. | 2014
- 901207
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Evaluation of navigation interfaces in virtual environmentsMestre, Daniel R. et al. | 2014
- 901208
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CaveCAD: a tool for architectural design in immersive virtual environmentsSchulze, Jürgen P. / Hughes, Cathleen E. / Zhang, Lelin / Edelstein, Eve / Macagno, Eduardo et al. | 2014
- 901209
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A hardware and software architecture to deal with multimodal and collaborative interactions in multiuser virtual reality environmentsMartin, P. / Tseu, A. / Férey, N. / Touraine, D. / Bourdot, P. et al. | 2014
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Interactive projection for aerial dance using depth sensing camera [9012-1]Dubnov, T. / Seldess, Z. / Dubnov, S. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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Virtual art revisited [9012-5]Ruzanka, S. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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A hardware and software architecture to deal with multimodal and collaborative interactions in multiuser virtual reality environments [9012-8]Martin, P. / Tseu, A. / Ferey, N. / Touraine, D. / Bourdot, P. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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When VR really hits the streets [9012-10]Morie, J.F. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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Automatic generation of Chinese character using features fusion from calligraphy and font [9012-21]Shi, C. / Xiao, J. / Xu, C. / Jia, W. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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CaveCAD: a tool for architectural design in immersive virtual environments [9012-7]Schulze, J.P. / Hughes, C.E. / Zhang, L. / Edelstein, E. / Macagno, E. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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Game engines and immersive displays [9012-15]Chang, B. / Destefano, M. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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5555555 55555 555: a (constrained) narrative on the z-axis [9012-17]Ayiter, E. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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Platform for setting up interactive virtual environments [9012-22]Souza, D. / Dias, P. / Santos, D. / Santos, B.S. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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Comparing two input devices for virtual walkthroughs using a Head Mounted Display (HMD) [9012-20]Santos, B.S. / Dias, P. / Santos, P. / Ferreira, C. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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Scalable metadata environments (MDE): artistically impelled immersive environments for large-scale data exploration [9012-4]West, R.G. / Margolis, T. / Prudhomme, A. / Schulze, J.P. / Mostafavi, I. / Lewis, J.P. / Gossmann, J. / Singh, R. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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Evaluation of navigation interfaces in virtual environments [9012-6]Mestre, D.R. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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Z-depth integration: a new technique for manipulating z-depth properties in composited scenes [9012-9]Steckel, K. / Whittinghill, D. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
-
Museum as spacecraft: a building in virtual space [9012-12]Aguilera, J.C. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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Gestural interfaces for immersive environments [9012-16]Margolis, T. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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Ergonomic approaches to designing educational materials for immersive multi-projection system [9012-26]Shibata, T. / Lee, J. / Inoue, T. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
-
3D whiteboard: collaborative sketching with 3D-tracked smart phones [9012-3]Lue, J. / Schulze, J.P. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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Retinal projection type super multi-view head-mounted display [9012-13]Takahashi, H. / Ito, Y. / Nakata, S. / Yamada, K. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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Evaluation of smartphone-based interaction techniques in a CAVE in the context of immersive digital project review [9012-2]George, P. / Kemeny, A. / Colombet, F. / Merienne, F. / Chardonnet, J.-R. / Thouvenin, I.M. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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Automatic exposure for panoramic systems in uncontrolled lighting conditions: a football stadium case study [9012-11]Gaddam, V.R. / Griwodz, C. / Halvorsen, P. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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Recent improvements in SPE3D: a VR-based surgery planning environment [9012-25]Witkowski, M. / Sitnik, R. / Verdonschot, N. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014
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Embodiments, visualizations, and immersion with enactive affective systems [9012-18]Domingues, D. / Miosso, C.J. / Rodriguez, S.F. / Aguiar, C.S.R. / Lucena, T.F. / Miranda, M. / Rocha, A.F. / Raskar, R. / SPIE (Society) / IS & T--the Society for Imaging Science and Technology et al. | 2014