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  1.  

    CYBER REALITY DEVICE INCLUDING GAMING BASED ON A PLURALITY OF MUSICAL PROGRAMS

    BENCAR GARY / RIOPELLE GERALD HENRY / NYSTROM TODD | Europäisches Patentamt | 2020
  2.  

    Motor improvement for self-rotating displays

    FRENCH WILLIAM W | Europäisches Patentamt | 2020
  3.  

    GAMING MACHINE, SYSTEM, AND METHOD FOR AN ASSOCIATED STAGE EFFECT

    AKITA TAKASHI | Europäisches Patentamt | 2020
  4.  

    METHODS AND SYSTEMS FOR MANAGING VIRTUAL REALITY SESSIONS

    KEEN MARTIN G / JOHNSON RICHARD D / SMYE-RUMSBY ADAM et al. | Europäisches Patentamt | 2020
  5.  

    OMNICHANNEL GOLF COMMUNICATIONS SYSTEM

    MERRITT DALE / TOMPSETT BRIAN | Europäisches Patentamt | 2020
  6.  

    GAMING SYSTEM AND GAMING SYSTEM PROCESSOR MODULE

    TOMICIC ZORAN / LENGER DRAZEN | Europäisches Patentamt | 2020
  7.  

    WHOLE-BODY HUMAN-COMPUTER INTERFACE

    RUBIN JACOB A / CROCKETT ROBERT S | Europäisches Patentamt | 2020
  8.  

    BUBBLE MACHINE

    YANG RUISHI | Europäisches Patentamt | 2020
  9.  

    HEAD-MOUNTED DISPLAY FOR NAVIGATING VIRTUAL AND AUGMENTED REALITY

    BEAR ERIC JUSTIN GOULD / STRICKLAND RACHEL M / MCKEE JIM | Europäisches Patentamt | 2020
  10.  

    ONLINE VIDEO GAME SERVICE WITH SPLIT CLIENTS

    COTTER TIM | Europäisches Patentamt | 2020
  11.  

    SHOOTING GAME PROGRAM WITH AIMING BASED ON A PLURALITY OF POSITION INPUTS

    YE RUOYI / KAMOBAYASHI HIROKI | Europäisches Patentamt | 2020
  12.  

    DEVELOPMENT OF VIRTUAL CHARACTER IN A LEARNING GAME

    MA YANJUN / MA CHRISTINE K / MA KEVIN L | Europäisches Patentamt | 2020
  13.  

    Artificial Intelligence (AI) Model Training Using Cloud Gaming Network

    BELTRAN JUSTIN V / BUTLER DYLAN / KRAGENBRINK KEVIN | Europäisches Patentamt | 2020
  14.  

    AUTOMATICALLY REDUCING USE OF CHEAT SOFTWARE IN AN ONLINE GAME ENVIRONMENT

    COX ANTHONY JOHN / MCDONALD JOHN / VAN ENGEL GABRIEL et al. | Europäisches Patentamt | 2020
  15.  

    SYSTEM AND METHOD FOR FACILITATING COLLABORATION BETWEEN MULTIPLE PLAYERS TO ACHIEVE A GOAL IN A GAME

    WAKEFORD KENT / HARRINGTON CLIFFORD J | Europäisches Patentamt | 2020
  16.  

    Hosting and Broadcasting Virtual Events Using Streaming Interactive Video

    PERLMAN STEPHEN G / VAN DER LAAN ROGER | Europäisches Patentamt | 2020
  17.  

    Method for Multicasting Views of Real-Time Streaming Interactive Video

    PERLMAN STEPHEN G / VAN DER LAAN ROGER | Europäisches Patentamt | 2020
  18.  

    Save Game Load Time Reduction for Cloud Gaming

    COLENBRANDER RODERICK | Europäisches Patentamt | 2020

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