Computers & graphics : CAG ; an international journal of applications in computer graphics
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
Table of contents
- 639
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Computers & Graphics Best Paper Award 2009| 2010
- 640
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EditorialJorge, Joaquim et al. | 2010
- 641
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Preface and biographic notes for the special issue on graphics for serious gamesDebattista, Kurt / José Proença, Alberto / Paulo Santos, Luís et al. | 2010
- 643
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Infinitex: An interactive editing system for the production of large texture data setsHollemeersch, Charles-Frederik / Pieters, Bart / Demeulemeester, Aljosha et al. | 2010
- 655
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VFire: Immersive wildfire simulation and visualizationHoang, Roger V. / Sgambati, Matthew R. / Brown, Timothy J. et al. | 2010
- 665
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RIST: Radiological Immersive Survey Training for two simultaneous usersKoepnick, Steven / Hoang, Roger V. / Sgambati, Matthew R. et al. | 2010
- 677
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A head movement propensity model for animating gaze shifts and blinks of virtual charactersPeters, Christopher / Qureshi, Adam et al. | 2010
- 688
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Computer graphics in Spain: A selection of papers from CEIG 2009Andújar, Carlos / Lluch, Javier et al. | 2010
- 689
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Haptic rendering of objects with rigid and deformable partsGarre, Carlos / Otaduy, Miguel A. et al. | 2010
- 698
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Compositing images through light source detectionLopez-Moreno, Jorge / Hadap, Sunil / Reinhard, Erik et al. | 2010
- 708
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Fast reliable interrogation of procedurally defined implicit surfaces using extended revised affine arithmeticFryazinov, Oleg / Pasko, Alexander / Comninos, Peter et al. | 2010
- 719
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Example-based interactive illustration of multi-field datasetsBusking, Stef / Botha, Charl P. / Post, Frits H. et al. | 2010
- 729
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New approaches to culling and LOD methods for scenes with multiple virtual actorsRodriguez, Rafael / Cerezo, Eva / Baldassarri, Sandra et al. | 2010
- 742
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Fitting 3D garment models onto individual human modelsLi, Jituo / Ye, Juntao / Wang, Yangsheng et al. | 2010
- 756
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Using augmented and virtual reality for the development of acrophobic scenarios. Comparison of the levels of presence and anxietyJuan, M. Carmen / Pérez, David et al. | 2010
- 767
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Cosine lobes for interactive direct lighting in dynamic scenesMeunier, Sylvain / Perrot, Romuald / Aveneau, Lilian et al. | 2010
- 779
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Foreword to the Special Section on EducationMiyai, Ayumi / Baranoski, Gladimir V.G. et al. | 2010
- 780
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Educating technophile artists and artophile technologists: A successful experiment in higher educationComninos, P. / McLoughlin, L. / Anderson, E.F. et al. | 2010
- 791
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Construction trial of a practical education curriculum for game development by industry–university collaboration in JapanMikami, Koji / Watanabe, Taichi / Yamaji, Katsunori et al. | 2010
- 800
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Sensory vision—Development of a course for physical interaction and graphicsAriga, Taeko / Mori, Koichi et al. | 2010
- 811
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An educational framework for creating VR application through groupworkMiyata, Kazunori / Umemoto, Katsuhiro / Higuchi, Takeo et al. | 2010
- I
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Thank you to Reviewers| 2010
- IFC
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Editorial Board/Publication Information| 2010