Computer graphics forum : the international journal of the Eurographics Association
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
Table of contents
- 1
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Optimization in the Design of Shape and MotionCohen, Michael F. et al. | 1995
- 3
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Distributed Augmented Reality for Collaborative Design ApplicationsAhlers, Klaus H. / Kramer, André / Breen, David E. et al. | 1995
- 15
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Object Calibration for Augmented RealityWhitaker, Ross T. / Crampton, Chris / Breen, David E. et al. | 1995
- 29
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Two‐step Prediction and Image Deflection for Exact Head Tracking in Virtual EnvironmentsMazuryk, Tomasz / Gervautz, Michael et al. | 1995
- 43
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Syntax Channelling and Other Issues affecting Innovation in the Graphical User InterfaceKing, Mike et al. | 1995
- 55
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Reasoning About Gestural InteractionDuke, D.J. et al. | 1995
- 67
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A Real‐time Continuous Alphabetic Sign Language to Speech Conversion VR SystemLiang, Rung‐Huei / Ouhyoung, Ming et al. | 1995
- 77
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A rational model of the surface swept by a curve *Johnstone, John K. / Williams, James P. et al. | 1995
- 89
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Spherical Triangular B‐splines with Application to Data FittingPfeifle, Ron / Seidel, Hans‐Peter et al. | 1995
- 97
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Modeling 3D Curves of Minimal EnergyVeltkamp, Remco C. / Wesselink, Wieger et al. | 1995
- 111
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Three Architectures for Volume RenderingHesser, Jürgen / Manner, Reinhard / Knittel, Günter et al. | 1995
- 123
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An Incremental Alignment Algorithm for Parallel Volume RenderingOr, Daniel Cohen / Fleishman, Shachar et al. | 1995
- 135
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A Multimedia Constraint System (or: Do we have it MADE)Hintum, J.E.A.van et al. | 1995
- 135
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A Multimedia Constraint Systemvan Hintum, J.E.A. / Reynolds, G.J. et al. | 1995
- 149
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The MADE Help SystemHaindl, Michal / de Ruiter, Bèhr et al. | 1995
- 159
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Thoughtful Drawings: A Computational Model of the Cognitive Nature of Children's DrawingBurton, Ed et al. | 1995
- 171
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Visibility and Dead‐Zones in Digital Terrain MapsOr, Daniel Cohen / Shaked, Amit et al. | 1995
- 181
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Algorithms for Extracting Correct Critical Points and Constructing Topological Graphs from Discrete Geographical Elevation DataTakahashi, Shigeo / Ikeda, Tetsuya / Shinagawa, Yoshihisa et al. | 1995
- 193
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Morphological Operations for Color‐Coded ImagesBusch, Christoph / Eberle, Michael et al. | 1995
- 205
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Fast Shadowing Algorithm for Linear Light SourcesTanaka, Toshimitsu / Takahashi, Tokiichiro et al. | 1995
- 217
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Shading with Curve Light SourcesBao, Hujun / Ying, Jianguo / Peng, Qunsheng et al. | 1995
- 229
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A Quick Rendering Method Using Basis Functions for Interactive Lighting DesignDobashi, Yoshinori / Kaneda, Kazufumi / Nakatani, Hideki et al. | 1995
- 241
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Sketching 3D AnimationsBalaguer, Jean‐Francis / Gobbetti, Enrico et al. | 1995
- 259
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An Adaptive Spatial subervision of the Object Space for Fast Collision Detection of Animated Rigid BodiesBandi, S. et al. | 1995
- 259
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An Adaptive Spatial Subdivision of the Object Space for Fast Collision Detection of Animated Rigid BodiesBandi, Srikanth / Thalmann, Daniel et al. | 1995
- 271
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A Direct Manipulation Interface for 3D Computer AnimationSnibbe, Scott Sona et al. | 1995
- 285
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Multiresolution B‐spline RadiosityYu, Yizhou / Peng, Qunsheng et al. | 1995
- 299
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A new radiosity approach for regular objects: application to ruled surfacesARQUES, Didier / MICHELIN, Sylvain et al. | 1995
- 311
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Using Procedural RenderMan Shaders for Global IlluminationSlusallek, Ph et al. | 1995
- 311
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Using Procedural RenderMan Shaders for Global IllurninationSlusallek, Philipp / Pflaum, Thomas / Seidel, Hans‐Peter et al. | 1995
- 325
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Synthetic Vision and Audition for Digital ActorsNOSER, Hansrudi / THALMANN, Daniel et al. | 1995
- 337
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The HUMANOID Environment for Interactive Animation of Multiple Deformable Human CharactersBoulic, R. / Capin, T. / Huang, Z. et al. | 1995
- 349
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VR‐VIBE: A Virtual Environment for Co‐operative Information RetrievalBenford, Steve / Snowdon, Dave / Greenhalgh, Chris et al. | 1995
- 361
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Realizing 3D Visual Programming Environments within a Virtual EnvironmentVan Reeth, F. / Coninx, K. / De Backer, S. et al. | 1995
- 371
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Filtering, Clustering and Hierarchy Construction: a New Solution for Ray‐Tracing Complex ScenesCazals, Frédéric / Drettakis, George / Puech, Claude et al. | 1995
- 383
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Discrete Ray‐Tracing of Huge Voxel SpacesStolte, Nilo / Caubet, René et al. | 1995
- 395
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The State of the World-Wide WebCailliau, Robert et al. | 1995
- 397
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Generating a Texture Map from Object‐Surface Texture DataMaruya, Makoto et al. | 1995
- 407
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Synthesizing Feather Textures in GalliformesDai, Wen‐Kai / Shih, Zen‐Chung / Chang, Ruei‐Chuan et al. | 1995
- 421
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Rendering of Surface and Volume Details in Volume Data *CAI, Wenli / CHEN, Tianzhou / SHI, Jiaoying et al. | 1995
- 431
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Fast Wavelet Based Volume Rendering by Accumulation of Transparent Texture MapsLippert, L. / Gross, M. H. et al. | 1995
- 445
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A Graph–Based Approach to Surface ReconstructionMencl, Robert et al. | 1995
- 457
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Automatic Reconstruction of Unstructured 3D Data: Combining Medial Axis and Implicit SurfacesBittar, E. et al. | 1995
- 457
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Automatic Reconstruction of Unstructured 3D Data: Combining a Medial Axis and Implicit SurfacesBittar, Eric / Tsingos, Nicolas / Gascuel, Marie‐Paule et al. | 1995
- 469
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Fair Surface Reconstruction Using Quadratic FunctionalsKolb, Andreas / Pottmann, Helmut / Seidel, Hans‐Peter et al. | 1995
- 481
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Realizing Virtual WorldsBrooks Jr, Fred P. et al. | 1995
- 483
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Colour Section| 1995