Computer graphics forum : journal of the European Association for Computer Graphics
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
Table of contents
- xvii
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Volumetric Filtering, Modeling and Visualization for Nano‐MedicineBajaj, Chandrajit et al. | 2003
- xviii
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Freeform Shape Representations for Efficient Geometry ProcessingKobbelt, Leif et al. | 2003
- xix
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Open Issues in Photo‐realistic RenderingPurgathofer, Werner et al. | 2003
- 223
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On Visual Similarity Based 3D Model RetrievalChen, Ding‐Yun / Tian, Xiao‐Pei / Shen, Yu‐Te et al. | 2003
- 233
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Field Functions for Blending Range Controls on Soft ObjectsHsu, P. C. / Lee, C. et al. | 2003
- 243
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Fast Photo‐Realistic Rendering of Trees in DaylightQin, Xueying / Nakamae, Eihachiro / Tadamura, Katsumi et al. | 2003
- 253
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Animation of Bubbles in LiquidHong, Jeong‐Mo / Kim, Chang‐Hun et al. | 2003
- 263
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Cloth Motion CapturePritchard, D. / Heidrich, W. et al. | 2003
- 273
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Sub‐Voxel Topology Control for Level‐Set SurfacesBischoff, Stephan / Kobbelt, Leif et al. | 2003
- 281
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Multi‐scale Feature Extraction on Point‐Sampled SurfacesPauly, Mark / Keiser, Richard / Gross, Markus et al. | 2003
- 291
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ShieldTester: Cell‐to‐Cell Visibility Test for Surface OccludersNavazo, I. / Rossignac, J. / Jou, J. et al. | 2003
- 303
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Volumetric cell‐and‐portal generationHaumont, D. / Debeir, O. / Sillion, F. et al. | 2003
- 313
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Planning Collision‐Free Reaching Motions for Interactive Object Manipulation and GraspingKallmann, Marcelo / Aubel, Amaury / Abaci, Tolga et al. | 2003
- 323
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Hierarchical and Heterogenous Reactive Agents for Real‐Time ApplicationsNiederberger, C. / Gross, M. et al. | 2003
- 333
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Compression of 2D Vector Fields Under Guaranteed Topology PreservationTheisel, H. / Rössl, Ch. / Seidel, H.‐P. et al. | 2003
- 343
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Out‐of‐core compression and decompression of large n‐dimensional scalar fieldsIbarria, Lawrence / Lindstrom, Peter / Rossignac, Jarek et al. | 2003
- 349
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Hierarchical Context‐based Pixel OrderingBar‐Joseph, Ziv / Cohen‐Or, Daniel et al. | 2003
- 359
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Rendering and AffectDuke, D.J. / Barnard, P.J. / Halper, N. et al. | 2003
- 369
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Precise Ink Drawing of 3D ModelsSousa, Mario Costa / Foster, Kevin / Wyvill, Brian et al. | 2003
- 381
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A Few Good Lines: Suggestive Drawing of 3D ModelsSousa, Mario Costa / Prusinkiewicz, Przemyslaw et al. | 2003
- 391
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Realistic Animation of Fluid with Splash and FoamTakahashi, Tsunemi / Fujii, Hiroko / Kunimatsu, Atsushi et al. | 2003
- 401
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Particle‐Based Simulation of FluidsPremžoe, Simon / Tasdizen, Tolga / Bigler, James et al. | 2003
- 411
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Animating Hair with Loosely Connected ParticlesBando, Yosuke / Chen, Bing‐Yu / Nishita, Tomoyuki et al. | 2003
- 419
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Adaptive Logarithmic Mapping For Displaying High Contrast ScenesDrago, F. / Myszkowski, K. / Annen, T. et al. | 2003
- 427
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Image Categorization using Color Blobs in a Mobile EnvironmentGavilan Ruiz, David / Takahashi, Hiroki / Nakajima, Masayuki et al. | 2003
- 433
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Shadow Volumes on Programmable Graphics HardwareBrabec, Stefan / Seidel, Hans‐Peter et al. | 2003
- 441
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Solving Geometric Optimization Problems using Graphics HardwareDenny, Markus et al. | 2003
- 453
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Automatic texture atlas generation from trimmed NURBS modelsGuthe, M. / Klein, R. et al. | 2003
- 463
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Interactive Rendering with Bidirectional Texture FunctionsSuykens, Frank / Berge, Karl vom / Lagae, Ares et al. | 2003
- 473
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Planned Sampling of Spatially Varying BRDFsLensch, Hendrik P.A. / Lang, Jochen / Sá, Asla M. et al. | 2003
- 483
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Multiresolution Surface Representation Based on Displacement VolumesBotsch, Mario / Kobbelt, Leif et al. | 2003
- 493
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Progressive Simplification of Tetrahedral Meshes Preserving All Isosurface TopologiesChiang, Yi‐Jen / Lu, Xiang et al. | 2003
- 505
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BDAM — Batched Dynamic Adaptive Meshes for High Performance Terrain VisualizationCignoni, P. / Ganovelli, F. / Gobbetti, E. et al. | 2003
- 515
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Beyond Stippling — Methods for Distributing Objects on the PlaneHiller, Stefan / Hellwig, Heino / Deussen, Oliver et al. | 2003
- 523
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Interactive Cutaway IllustrationsDiepstraten, J. / Weiskopf, D. / Ertl, T. et al. | 2003
- 533
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Advanced Design for a Realistic Virtual BrushXu, Songhua / Lau, Francis C.M. / Tang, Feng et al. | 2003
- 543
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Ray Differentials and Multiresolution Geometry Caching for Distribution Ray Tracing in Complex ScenesChristensen, Per H. / Laur, David M. / Fong, Julia et al. | 2003
- 553
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Adaptive Ray Tracing of Subdivision SurfacesMüller, Kerstin / Techmann, Torsten / Fellner, Dieter et al. | 2003
- 563
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Hierarchical Higher Order Face Cluster Radiosity for Global Illumination Walkthroughs of Complex Non‐Diffuse EnvironmentsGobbetti, Enrico / Spanò, Leonardo / Agus, Marco et al. | 2003
- 573
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Image Based Interactive Rendering with View Dependent GeometryEvers‐Senne, J.‐F. / Koch, R. et al. | 2003
- 583
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The Stringed Haptic Workbench: a New Haptic Workbench SolutionTarrin, N. / Coquillart, S. / Hasegawa, S. et al. | 2003
- 591
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Interactive Design of Bonsai Tree ModelsBoudon, Frédéric / Prusinkiewicz, Przemyslaw / Federl, Pavol et al. | 2003
- 601
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A Fast Rendering Method for Refractive and Reflective Caustics Due to Water SurfacesIwasaki, Kei / Dobashi, Yoshinori / Nishita, Tomoyuki et al. | 2003
- 611
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Real‐Time CausticsWand, M. / Straßer, W. et al. | 2003
- 621
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A Scalable Approach to Interactive Global IlluminationBenthin, Carsten / Wald, Ingo / Slusallek, Philipp et al. | 2003
- 631
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Visyllable Based Speech AnimationKshirsagar, Sumedha / Magnenat‐Thalmann, Nadia et al. | 2003
- 641
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Reanimating Faces in Images and VideoBlanz, V. / Basso, C. / Poggio, T. et al. | 2003
- 651
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Narrative Use of Sign Language by a Virtual Character for the Hearing ImpairedRieger, Thomas / Braun, Norbert et al. | 2003