Year of publication
Type of media
Source
Subject
Type of material
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Synonyms were used for: Graphics
Search without synonyms: keywords:(Three Dimensional Graphics and Realism)
Used synonyms:
- grafik
- grafische darstellung
- graphic arts
- graphic chart
- graphic presentation
- graphic representation
- graphical presentation
- graphik
- graphikdarstellung
- graphische darstellung
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Authoring Hierarchical Road Networks
Wiley | 2011|Keywords: [Computer Graphics]: Three‐Dimensional Graphics and Realism -
Arches: a Framework for Modeling Complex Terrains
Wiley | 2009|Keywords: [Computer Graphics]: Three‐Dimensional Graphics and Realism -
Measurement‐Based Synthesis of Facial Microgeometry
Wiley | 2013|Keywords: I.3.7 [COMPUTER GRAPHICS]: Three‐Dimensional Graphics and Realism -
A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception
Wiley | 2015|Keywords: I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism—Animation -
Sorted Deferred Shading for Production Path Tracing
Wiley | 2013|Keywords: I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism—Raytracing -
Real‐time Realistic Rendering and Lighting of Forests
Wiley | 2012|Keywords: Computer Graphics [I.3.7]: Three‐Dimensional Graphics and Realism— -
Importance Sampling Techniques for Path Tracing in Participating Media
Wiley | 2012|Keywords: I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism—Radiosity -
Crowd Light: Evaluating the Perceived Fidelity of Illuminated Dynamic Scenes
Wiley | 2012|Keywords: I.3.3 [Computer Graphics]: Three‐Dimensional Graphics and Realism— -
Mixing Fluids and Granular Materials
Wiley | 2009|Keywords: Computer Graphics [I.3.7]: Three‐Dimensional Graphics and Realism -
Perception of Visual Artifacts in Image‐Based Rendering of Façades
Wiley | 2011|Keywords: I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism -
Data‐Driven Crowd Motion Control With Multi‐Touch Gestures
Wiley | 2018|Keywords: I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism—Animation -
Estimating Specular Roughness and Anisotropy from Second Order Spherical Gradient Illumination
Wiley | 2009|Keywords: Computer Graphics [I.3.7]: Three‐Dimensional Graphics and Realism -
Removing the Noise in Monte Carlo Rendering with General Image Denoising Algorithms
Wiley | 2013|Keywords: Computing Methodologies [I.3.7]: Computer Graphics—Three‐Dimensional Graphics and Realism -
Fast and Efficient Skinning of Animated Meshes
Wiley | 2010|Keywords: Computer Graphics [I.3.7]: Three‐Dimensional Graphics and Realism—Animation -
Interactive Rendering of Materials and Biological Structures on Atomic and Nanoscopic Scale
Wiley | 2012|Keywords: I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism—Raytracing -
Real‐Time Rendering and Editing of Vector‐based Terrains
Wiley | 2008|Keywords: I.3.7 [Computer Graphics], Three‐Dimensional Graphics and Realism -
An Energy‐Conserving Hair Reflectance Model
Wiley | 2011|Keywords: I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism—Shading -
Interactive, Multiresolution Image‐Space Rendering for Dynamic Area Lighting
Wiley | 2010|Keywords: I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism— -
Temporally Coherent Adaptive Sampling for Imperfect Shadow Maps
Wiley | 2013|Keywords: I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism—[Radiosity] -
ShadowPix: Multiple Images from Self Shadowing
Wiley | 2012|Keywords: I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism—Shadowing
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