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ISMAS: An Interactive Sketch Modeling and Animation System (English)
- New search for: Li, X.
- New search for: Fei, G.
- New search for: Zhu, Y.
- New search for: Li, X.
- New search for: Fei, G.
- New search for: Zhu, Y.
- New search for: Hui, Kin-chuen
In:
Technologies for e-learning and digital entertainment
4469
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687-700
;
2007
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ISBN:
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ISSN:
- Conference paper / Print
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Title:ISMAS: An Interactive Sketch Modeling and Animation System
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Contributors:
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Conference:International conference; 2nd, Technologies for e-learning and digital entertainment ; 2007 ; Hong Kong, China
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Published in:Technologies for e-learning and digital entertainment , 4469 ; 687-700LECTURE NOTES IN COMPUTER SCIENCE , 4469 ; 687-700
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Publisher:
- New search for: Springer
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Place of publication:Berlin
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Publication date:2007-01-01
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Size:14 pages
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Remarks:Includes bibliographical references and index.
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ISBN:
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ISSN:
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Type of media:Conference paper
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Type of material:Print
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Language:English
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Keywords:
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Source:
© Metadata Copyright the British Library Board and other contributors. All rights reserved.
Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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An Interactive Folktale System and an Authoring System That Supports Its RealizationNakatsu, R. / Nagai, Y. / Miyazaki, K. / Wama, T. et al. | 2007
- 2
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Edutainment and Serious Games - Games Move into Professional ApplicationsEncarnacao, J. L. et al. | 2007
- 3
-
An Efficient Method for Real-Time Ocean SimulationChen, H. / Li, Q. / Wang, G. / Zhou, F. / Tang, X. / Yang, K. et al. | 2007
- 12
-
The Dynamic Textures for Water Synthesis Based on Statistical ModelingZhang, Q. / Whangbo, T. et al. | 2007
- 22
-
Constructing a Convenient and Efficient System for Making Virtual Human Accentuated by Customized 3D Face and BodyChin, S. / Park, J. / Choo, M. et al. | 2007
- 34
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The Design and Implementation of VBSWang, L. / Qi, Y. / Shen, X. et al. | 2007
- 44
-
View-Dependent Hierarchical Foliage SimplificationDeng, Q. / Zhang, X. / Jaeger, M. et al. | 2007
- 56
-
A Novel Optical See-Through Head-Mounted Display with Occlusion and Intensity Matching SupportZhou, Y. / Ma, J.-T. / Hao, Q. / Wang, H. / Liu, X.-P. et al. | 2007
- 63
-
An Immersive Game Using a New Interface: The Well-TepJung, D. / Jang, C. / Oh, J. / Kang, J. / Oh, I. / Jung, K. et al. | 2007
- 69
-
Teaching Structured Development of Virtual Reality Systems Using P-VoTSeo, J. / Kim, G. J. et al. | 2007
- 81
-
VR@Home: An Immersive Contents Creation System for 3D User-Generated ContentsLee, W. / Babu, C. R. / Lee, J. / Woo, W. et al. | 2007
- 92
-
A 3D Virtual Learning Environment to Foster Communication for Long Term Ill ChildrenDi Fiore, F. / Jorissen, P. / Vansichem, G. / Van Reeth, F. et al. | 2007
- 104
-
Interactive Storytelling and Gaming Environments for Museums: The Interactive Storytelling Exhibition ProjectDanks, M. / Goodchild, M. / Rodriguez-Echavarria, K. / Arnold, D. B. / Griffiths, R. et al. | 2007
- 116
-
Virtual Environments for Training: From Individual Learning to Collaboration with HumanoidsGerbaud, S. / Mollet, N. / Arnaldi, B. et al. | 2007
- 128
-
Balancing Pedagogy, Game and Reality Components Within a Unique Serious Game for Training Levee InspectionHarteveld, C. / Guimaraes, R. / Mayer, I. / Bidarra, R. et al. | 2007
- 140
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An Operational VR Platform for Building Virtual Training EnvironmentsMollet, N. / Gerbaud, S. / Arnaldi, B. et al. | 2007
- 152
-
Usability Test of Immersion for Augmented Reality Based Product DesignHa, T. / Chang, Y. / Woo, W. et al. | 2007
- 162
-
The Development of a Virtual Cycling SimulatorTang, Y.-M. / Tsoi, M. H.-C. / Fong, D. T.-P. / Lui, P. P.-Y. / Hui, K.-C. / Chan, K.-M. et al. | 2007
- 171
-
Visualization Learning for Visually Impaired PeopleSalamin, P. / Thalmann, D. / Vexo, F. et al. | 2007
- 182
-
Interactive Composition of 3D Faces for Virtual CharactersLee, H. / Lee, S. et al. | 2007
- 191
-
Real-Time Face Pose Tracking and Facial Expression Synthesizing for the Animation of 3D AvatarChun, J. / Kwon, O. / Min, K. / Park, P. et al. | 2007
- 202
-
Continuous Motion Graph for Crowd SimulationSung, M. et al. | 2007
- 214
-
LoD-Based Locomotion Engine for Game CharactersLin, Z. / Pan, Z. et al. | 2007
- 225
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Using Virtual Characters as TV PresentersOyarzun, D. / Lehr, M. / Ortiz, A. / del Puy Carretero, M. / Ugarte, A. / Vivanco, K. / Garcia-Alonso, A. et al. | 2007
- 237
-
Grid Environment for Fabricating Custom Artificial Human BoneLi, Y. / Xu, X. et al. | 2007
- 248
-
Method of Motion Data Processing Based on Manifold LearningLi, F. / Huang, T. / Li, L. et al. | 2007
- 260
-
A Hybrid of Plot-Based and Character-Based Interactive StorytellingCai, Y. / Miao, C. / Tan, A.-H. / Shen, Z. et al. | 2007
- 274
-
A Context Model Based on Multi-agent in U-Learning EnvironmentJun, S. / Han, S. / Kim, S. / Kim, H. / Lee, W. et al. | 2007
- 283
-
Hierarchical Petri-Nets Model for the Design of E-Learning SystemHe, F. / Le, J. et al. | 2007
- 293
-
The Design of Coopetitive Pedagogy in an Integrated Web-Based Learning ModelFu, F.-L. / Wu, Y.-L. / Ho, H.-C. et al. | 2007
- 305
-
An Observational Study of Children Interacting with an Augmented Story BookDunser, A. / Hornecker, E. et al. | 2007
- 316
-
Adaptive QoS for Educational User Created Content(UCC)Han, H.-S. / Han, S.-K. / Kim, S.-H. / Kim, H. et al. | 2007
- 324
-
ISRST: An Interest Based Storytelling Model Using Rhetorical RelationsNakasone, A. / Ishizuka, M. et al. | 2007
- 336
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Mining Learners' Behavior in Accessing Web-Based InterfaceLee, M. W. / Chen, S. Y. / Liu, X. et al. | 2007
- 347
-
Approach Comparison on Context-Aware Computing with UncertaintyWang, Z. / Zhang, D. / Li, A. / Huang, X. / Peng, H. et al. | 2007
- 357
-
Implementation of a Web-Based Hybrid Educational System for Enhancing Learning Efficiency of Engineering ExperimentsKim, D. / Choi, K. / Lee, S. / Jeon, C. / Yoo, J. et al. | 2007
- 369
-
ImaginationTOOLS™: Made to Play MusicBertacchini, F. / Bilotta, E. / Gabriele, L. / Mazzeo, V. / Pantano, P. / Rizzuti, C. / Vena, S. et al. | 2007
- 381
-
PIGP: A Pen-Based Intelligent Dynamic Lecture System for Geometry TeachingLiu, Y. / Lin, Q. / Dai, G. et al. | 2007
- 391
-
A Conceptual Framework of Affective Context-Aware Interactive Learning MediaIp, H. H. S. / Kwong, B. et al. | 2007
- 401
-
Ontology Based Situation Analysis and Encouragement in E-Learning SystemZhan, Y. / Xu, L. / Mao, Q. et al. | 2007
- 411
-
A Standardized Learning Resources Retrieval System Based on Ontology MatchingLi, X. / Zhang, J. / Huang, T. et al. | 2007
- 422
-
An Integrated Virtual Environment for Active e-Learning in Theory of ComputationHamada, M. et al. | 2007
- 433
-
An Interactive Bomberman Game-Based Teaching/ Learning Tool for Introductory C ProgrammingWong, W.-T. / Chou, Y.-M. et al. | 2007
- 445
-
A Study of Virtual Manipulative and Whiteboard System for Improving Multi-presentation Transformation of Geometry Problem SolvingHwang, W.-Y. / Su, J.-H. / Dung, J.-J. / Su, Y.-S. et al. | 2007
- 457
-
Supporting Multi-device for Ubiquitous LearningChang, B. / Lim, M. / Ham, D.-h. / Lee, Y. / Kang, S. / Cha, J. et al. | 2007
- 468
-
A Medical Aided System for Evaluating Crura RehabilitationLi, F. / Li, Y. / Sun, S. / Dong, Z. / Xu, X. et al. | 2007
- 477
-
Using Metaphors in Game-Based EducationGomez-Martin, P. P. / Gomez-Martin, M. A. / Campos, P. P. / Gonzalez-Calero, P. A. et al. | 2007
- 489
-
UML in Action: Integrating Formal Methods in Industrial Design EducationHu, J. / Ross, P. / Feijs, L. / Qian, Y. et al. | 2007
- 499
-
An Agent-Based Adaptable and Configurable Tutoring Module for Intelligent Virtual Environments for TrainingSanchez, L. / Imbert, R. et al. | 2007
- 511
-
A Multimodal 3D Storytelling System for Chinese ChildrenWang, D. / Zhang, J. / Li, J. / Dai, G. / Lin, Q. et al. | 2007
- 527
-
Real World Edutainment Focusing on Human-Human InteractionMitsuhara, H. / Hirakawa, Y. / Kanenishi, K. / Yano, Y. et al. | 2007
- 539
-
Research on Personalized Community E-Learning Recommendation Service System by Using Improved Adaptive Filtering AlgorithmLuo, Q. / Pan, Z. et al. | 2007
- 548
-
Efficient Embedding of Information and Knowledge into CSCL ApplicationsCaballe, S. / Daradoumis, T. / Xhafa, F. et al. | 2007
- 560
-
Progressive Streaming of Irregular Meshes Using Geometry ImagesSheng, B. / Wu, E. et al. | 2007
- 572
-
A QoS Controller for Adaptive Streaming of 3D Triangular ScenesCheng, Z. / Jin, S. et al. | 2007
- 584
-
Geometry-Based Muscle Forces and Inverse Dynamics for AnimationPark, J. / Park, S. / Won, Y. et al. | 2007
- 596
-
Connectivity Compression for Stripified Triangle MeshesHuang, H. / Zhou, F. et al. | 2007
- 606
-
Interpolating Solid Orientations with a C^2-Continuous B-Spline Quaternion CurveGe, W. / Huang, Z. / Wang, G. et al. | 2007
- 616
-
Texture-Meshes in Digital Museum: Octree-Initialized Progressive Transmission with Feature PreservationZhao, X. / Shen, X. / Qi, Y. et al. | 2007
- 628
-
A Robust Watermarking Based on Feature PointsFeng, X. / Li, L. / Pan, Z. et al. | 2007
- 638
-
Surface Animation Based on 2D EditingGao, J. / Zhang, C. / Feng, Z. et al. | 2007
- 647
-
Kinematic Inbetweening for Motion AnimationLi, D. / Xu, H.-Y. / Huang, R. / Wang, J. et al. | 2007
- 655
-
Real-Time Visualization of Tire Tracks in Dynamic Terrain with LODChen, G. / Zhang, J. / Xu, X. / Yin, Y. et al. | 2007
- 667
-
GPU-Based Real-Time Deformation with Normal ReconstructionChe, Y. / Wang, J. / Liang, X. et al. | 2007
- 677
-
Interpolation to Data Points in Plane with Cubic Polynomial PrecisionHan, H. / Liu, H. / Ji, X. et al. | 2007
- 687
-
ISMAS: An Interactive Sketch Modeling and Animation SystemLi, X. / Fei, G. / Zhu, Y. et al. | 2007
- 701
-
Point Sampled Surface Reconstruction Based on Local GeometryMiao, L. / Peng, Q. et al. | 2007
- 711
-
An Integer Incremental AOI Algorithm for Progressive Downloading of Large Scale VRML EnvironmentsJia, J. / Wang, P. / Wang, S. / Wang, Y. et al. | 2007
- 723
-
Quantization of Colors Using Median of Pixels for Color CorrelogramPark, J. / An, Y. / Kim, P. et al. | 2007
- 730
-
Feature-Based Texture Design Using Deformation TechniquesShen, J. / Jin, X. / Zhao, H. et al. | 2007
- 740
-
Novel Method for Computer Create Van Gogh's Oil Style PaintingXiao, L. / Wei, Z. / Wu, H. et al. | 2007
- 751
-
A New Approach Supporting Perception Guiding and Multi-objective Decision Making for Behavior AnimationBan, X. / Jiang, D. / Ning, S. / Ai, D. / Yin, Y. et al. | 2007
- 763
-
3D Visual Feedback in Learning of Piano PostureMora, J. / Lee, W.-S. / Comeau, G. et al. | 2007
- 772
-
An Automated Registration Method for Range ImagesYang, S. / Shen, X. / Qi, Y. / Zhao, Q. et al. | 2007
- 784
-
Optimizing the Oriental Painting Shader for 3D Online-GameKim, S.-S. / Jang, H. / Lee, W.-H. et al. | 2007
- 793
-
NBR: A Content-Based News Video Browsing and Retrieval SystemLiu, H. / He, T. / Zhang, H. et al. | 2007
- 801
-
An Interactive Snowboard Game in Virtual EnvironmentJeon, G.-B. / Kim, W. C. / Enkhsaruul, A. / Kim, E.-J. / Lee, J.-W. / Kim, S.-J. / Song, C. G. et al. | 2007
- 812
-
Relevance Feedback and Latent Semantic Index Based Cultural Relic Image RetrievalWei, N. / Zhou, M.-Q. / Geng, G.-H. et al. | 2007
- 819
-
Controllable Multi-party Audio/Video Collaboration Based on Multicast over CERNETZhang, X. / Li, X. / Li, C. et al. | 2007
- 829
-
A Synchronous Scaffolding Environment for Collaborative Technical WritingYeh, S.-W. / Lo, J.-J. / Huang, J.-J. / Fan, Z.-Y. et al. | 2007
- 841
-
Data Transmission for Haptic Collaboration in Virtual EnvironmentsYou, Y. / Sung, M. Y. / Jun, K. et al. | 2007
- 853
-
Message Synchronization Mechanisms Based on Waiting Period for Massively Multi-player Online GamesPaik, D. / Yun, C.-H. / Hwang, J. et al. | 2007
- 864
-
An Efficient Distributed MMOG Server Using 2Layer-Cell MethodJang, S.-M. / Yoo, J.-S. et al. | 2007
- 876
-
Filling the Gap Between Middleware and User Interactions in a Discovery Learning EnvironmentMartinez-Carreras, M. A. / Martinez-Gracia, E. / Gomez-Skarmeta, A. F. et al. | 2007
- 888
-
Augmented Galaga on Mobile DevicesPark, A. / Jung, K. et al. | 2007
- 898
-
A Unified Shader Based on the OpenGL ES 2.0 for 3D Mobile Game DevelopmentKim, T.-Y. / Kim, J. / Hur, H. et al. | 2007
- 904
-
LoI-Based Flow Control on Low-Bandwidth FederatesZhou, Z. / Zhao, Q. et al. | 2007
- 916
-
Dynamic Game Level Generation Using On-Line LearningYang, J. / Min, S. / Wong, C.-O. / Kim, J. / Jung, K. et al. | 2007
- 925
-
Development of Online Game-Based Learning for TRIZLeung, W. L. / Yu, K. M. et al. | 2007
- 936
-
A Distributed System for Augmented Reality Experiences in Science Centers and MuseumsWittkamper, M. / Braun, A.-K. / Herbst, I. / Herling, J. et al. | 2007
- 947
-
Federate Job Mapping Strategy in Grid-Based Virtual Wargame Collaborative EnvironmentZhang, J. / Huang, H. et al. | 2007
- 957
-
A Platform for Motivating Collaborative Learning Using Participatory Simulation ApplicationsZurita, G. / Baloian, N. / Baytelman, F. / Farias, A. et al. | 2007