An Omnistereoscopic Video Pipeline for Capture and Display of Real-World VR (English)
- New search for: Schroers, C.
- New search for: Bazin, J.-C.
- New search for: Sorkine-Hornung, A.
- New search for: Schroers, C.
- New search for: Bazin, J.-C.
- New search for: Sorkine-Hornung, A.
In:
ACM transactions on graphics
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37
, 3
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Article 37-Article 37
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2018
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ISSN:
- Article (Journal) / Print
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Title:An Omnistereoscopic Video Pipeline for Capture and Display of Real-World VR
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Contributors:
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Published in:ACM transactions on graphics ; 37, 3 ; Article 37-Article 37
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Publisher:
- New search for: ACM ASSOCIATION FOR COMPUTING MACHINERY
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Publication date:2018-01-01
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Size:Article 37-Article 37
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ISSN:
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Type of media:Article (Journal)
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Type of material:Print
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Language:English
- New search for: 006.6
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Classification:
DDC: 006.6 -
Source:
© Metadata Copyright the British Library Board and other contributors. All rights reserved.
Table of contents – Volume 37, Issue 3
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- Article28
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Guest Editor's Introduction: Special Issue on Production RenderingPharr, M. et al. | 2018
- Article29
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Sony Pictures Imageworks ArnoldKulla, C. / Conty, A. / Stein, C. / Gritz, L. et al. | 2018
- Article30
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RenderMan: An Advanced Path-Tracing Architecture for Movie RenderingChristensen, P. / Fong, J. / Shade, J. / Wooten, W. / Schubert, B. / Kensler, A. / Friedman, S. / Kilpatrick, C. / Ramshaw, C. / Bannister, M. et al. | 2018
- Article31
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Manuka: A Batch-Shading Architecture for Spectral Path Tracing in Movie ProductionFascione, L. / Hanika, J. / Leone, M. / Droske, M. / Schwarzhaupt, J. / Davidovič, T. / Weidlich, A. / Meng, J. et al. | 2018
- Article32
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Arnold: A Brute-Force Production Path TracerGeorgiev, I. / Ize, T. / Farnsworth, M. / Montoya-Vozmediano, R. / King, A. / van Lommel, B. / Jimenez, A. / Anson, O. / Ogaki, S. / Johnston, E. et al. | 2018
- Article33
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The Design and Evolution of Disney's Hyperion RendererBurley, B. / Adler, D. / Chiang, M. J.-Y. / Driskill, H. / Habel, R. / Kelly, P. / Kutz, P. / Li, Y. K. / Teece, D. et al. | 2018
- Article34
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Directing Cinematographic DronesGalvane, Q. / Lino, C. / Christie, M. / Fleureau, J. / Servant, F. / Tariolle, F.-L. / Guillotel, P. et al. | 2018
- Article35
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Automatic Machine Knitting of 3D MeshesNarayanan, V. / Albaugh, L. / Hodgins, J. / Coros, S. / McCann, J. et al. | 2018
- Article36
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Active Animations of Reduced Deformable Models with Environment InteractionsPan, Z. / Manocha, D. et al. | 2018
- Article37
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An Omnistereoscopic Video Pipeline for Capture and Display of Real-World VRSchroers, C. / Bazin, J.-C. / Sorkine-Hornung, A. et al. | 2018
- Article38
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Locally Adaptive Rank-Constrained Optimal Tone MappingShu, X. / Wu, X. et al. | 2018
- Article39
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Methodology for Assessing Mesh-Based Contact Point MethodsErleben, K. et al. | 2018