Electrodermal activity evaluation of player experience in virtual reality games: a phasic component analysis (English)
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In:
Proceedings of the 17th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2022) ; Volume 2: HUCAPP
; 108-116
;
2022
- Conference paper / Electronic Resource
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Title:Electrodermal activity evaluation of player experience in virtual reality games: a phasic component analysis
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Contributors:
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Conference:HUCAPP ; 6. ; 2022 ; Online
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Published in:
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Publisher:
- New search for: SciTePress - Science and Technology Publications, Lda.
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Place of publication:Setúbal
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Publication date:2022
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Remarks:Digital preservation by Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
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DOI:
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Type of media:Conference paper
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Type of material:Electronic Resource
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Language:English
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Licence:
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Source:
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
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Electrodermal activity evaluation of player experience in virtual reality games: a phasic component analysisNavarro, Diego / Garro, Valeria / Sundstedt, Veronica et al. | 2022
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