Vision modeling and visualization 2004 : proceedings, November 16 - 18, 2004, Stanford, USA ; [9th International Workshop on Vision Modeling and Visualization] (English)
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2004
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ISBN:
- Conference Proceedings / Print
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Title:Vision modeling and visualization 2004 : proceedings, November 16 - 18, 2004, Stanford, USA ; [9th International Workshop on Vision Modeling and Visualization]
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Contributors:
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Conference:International Workshop on Vision Modeling and Visualization ; 9 ; 2004 ; Stanford, Calif.
VMV 2004 ; 9 ; 2004 ; Stanford, Calif. -
Publisher:
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Place of publication:Berlin
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Publication date:2004
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Size:XII, 472 S
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Remarks:235 mm x 165 mm
Ill., graph. Darst
Literaturangaben -
ISBN:
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Type of media:Conference Proceedings
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Type of material:Print
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Language:English
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Keywords:
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Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
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Markerless real-time target region tracking: Application to frameless stereotactic radiosurgeryRohlfing, T. / Denzler, J. / Russakoff, D.B. / Gräßl, C. / Mauer, C.R. jun. et al. | 2004
- 21
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Vector quantization based data selection for hand-eye calibrationSchmidt, Jochen / Vogt, Florian / Niemann, Heinrich et al. | 2004
- 29
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Active stereo for intersection assistanceGehrig, Stefan K. / Klappstein, Jens / Franke, Uwe et al. | 2004
- 47
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A fast cost relaxation stereo algorithm with occlusion detection for mobile robot applicationsBrockers, Roland / Hund, Markus / Mertsching, Bärbel et al. | 2004
- 55
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Calibration of 1D cameras. Determination of 3D reconstruction accuracyCaulier, Yannick / Spinnler, Klaus et al. | 2004
- 81
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A probabilistic model-based template matching approach for robust object tracking in real-timeGräßl, Christoph / Zinßer, Timo / Niemann, Heinrich et al. | 2004
- 101
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Low-complexity image-based 3D gamingBauermann, Ingo / Steinbach, Eckehard et al. | 2004
- 151
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GPU-PIVSchiwietz, Thomas / Westermann, Rüdiger et al. | 2004
- 199
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Free surface Lattice-Boltzmann fluid simulations with and without level setsThürey, Nils / Rüde, Ulrich et al. | 2004
- 225
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Multilayered wrinkle textures from strainKimmerle, S. / Wacker, M. / Holzer, C. et al. | 2004
- 241
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CGlS, a new language for data-parallel GPU programmingFritz, Nicolas / Lucas, Philipp / Slusallek, Philipp et al. | 2004
- 255
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Stack implementation on programmable graphics hardwareErnst, Manfred / Vogelsang, Christian / Greiner, Günther et al. | 2004
- 263
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Rendering and simulation of liquid foamsSunkel, Martin / Kautz, Jan / Seidel, Hans Peter et al. | 2004
- 371
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Non-linear integration of DTI-based fiber tracts into standard 3D MR dataMerhof, Dorit / Hastreiter, Peter / Soza, Grzegorz / Stamminger, Marc / Nimsky, Christopher et al. | 2004
- 395
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Fourier volume rendering on the GPU using a Split-Stream-FFTJansen, Thomas / Rymon-Lipinski, Bartosz von / Hanssen, Nils / Keeve, Erwin et al. | 2004
- 421
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Grid-independent detection of closed stream lines in 2D vector fieldsTheisel, Holger / Weinkauf, Tino / Hege, Hans-Christian / Seidel, Hans-Peter et al. | 2004
- 429
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Fast and accurate ray-voxel intersection techniques for iso-surface ray tracingMarmitt, Gerd / Kleer, Andreas / Wald, Ingo / Friedrich, Heiko / Slusallek, Philipp et al. | 2004