Real-time Sponge and Fluid Simulation (Unknown)
- New search for: Burkus, Viktória
- Further information on Burkus, Viktória:
- https://orcid.org/0000-0002-5268-4980
- New search for: Kárpáti, Attila
- Further information on Kárpáti, Attila:
- https://orcid.org/0000-0002-6622-3472
- New search for: Klár, Gergely
- New search for: Szécsi, László
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ISBN:
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- Conference paper / Electronic Resource
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Title:Real-time Sponge and Fluid Simulation
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Contributors:
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Publisher:
- New search for: The Eurographics Association
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Publication date:2022
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Size:4 pages
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ISBN:
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DOI:
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Type of media:Conference paper
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Type of material:Electronic Resource
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Language:Unknown
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Source:
Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- Animation and Simulation
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AvatarGo: Plug and Play self-avatars for VR| 2022
- Animation and Simulation
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Interactive Facial Expression Editing with Non-linear Blendshape Interpolation| 2022
- Animation and Simulation
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Graph Partitioning Algorithms for Rigid Body Simulations| 2022
- Animation and Simulation
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Real-time Sponge and Fluid Simulation| 2022
- Geometry and Shape
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A Halfedge Refinement Rule for Parallel Loop Subdivision| 2022
- Geometry and Shape
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Graph-based Computation of Voronoi Diagrams on Large-scale Point-based Surfaces| 2022
- Geometry and Shape
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An Improved Triangle Encoding Scheme for Cached Tessellation| 2022
- Geometry and Shape
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Resolving Non-Manifoldness on Meshes from Dual Marching Cubes| 2022
- Image and Video
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Simple Techniques for a Novel Human Body Pose Optimisation Using Differentiable Inverse Rendering| 2022
- Image and Video
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Quick Cone Map Generation on the GPU| 2022
- Image and Video
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Fitness of General-Purpose Monocular Depth Estimation Architectures for Transparent Structures| 2022
- Image and Video
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Improved Lighting Models for Facial Appearance Capture| 2022
- Learning
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NeuralMLS: Geometry-Aware Control Point Deformation| 2022
- Learning
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Neural Motion Compression with Frequency-adaptive Fourier Feature Network| 2022
- Learning
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Learning Generic Local Shape Properties for Adaptive Super-Sampling| 2022
- Procedural Modelling
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Scene Synthesis with Automated Generation of Textual Descriptions| 2022
- Procedural Modelling
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Transparent Rendering and Slicing of Integral Surfaces Using Per-primitive Interval Arithmetic| 2022
- Procedural Modelling
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Procedural Bridges-and-pillars Support Generation| 2022
- Rendering and Illumination
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Robust Sample Budget Allocation for MIS| 2022
- Rendering and Illumination
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Real-Time Path-Guiding Based on Parametric Mixture Models| 2022
- Rendering and Illumination
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Stochastic Light Culling for Single Scattering in Participating Media| 2022