A Virtual Reality Adaptive Exergame for the Enhancement of Physical Rehabilitation Using Social Facilitation (Unknown language)
- New search for: Najm, Ali
- New search for: Michael-Grigoriou, Despina
- New search for: Kyrlitsias, Christos
- New search for: Christofi, Maria
- New search for: Hadjipanayi, Christos
In:
ICAT-EGVE 2020 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos
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1-2
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2020
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- Conference paper / Electronic Resource
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Title:A Virtual Reality Adaptive Exergame for the Enhancement of Physical Rehabilitation Using Social Facilitation
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- New search for: The Eurographics Association
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Publication date:2020
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Size:2 pages
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Type of media:Conference paper
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Type of material:Electronic Resource
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Language:Unknown language
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Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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A Virtual Reality Adaptive Exergame for the Enhancement of Physical Rehabilitation Using Social FacilitationNajm, Ali / Michael-Grigoriou, Despina / Kyrlitsias, Christos / Christofi, Maria / Hadjipanayi, Christos | 2020
- 3
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Novel Tap Operation on Capacitive Touch Screen for People with Visual ImpairmentFunahashi, Kenji / Maki, Hayato / Iwahori, Yuji | 2020
- 5
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Partial Finger Involvement Reflects into Grasping Tasks Performance and AccuracyBoban, Loën / Delahaye, Mathias / Boulic, Ronan | 2020
- 7
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Tactile Telepresence for Isolated PatientsMostofa, Nafisa / Avendano, Indira / McMahan, Ryan P. / Welch, Gregory F. | 2020
- 9
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An Automated Virtual Receptionist for Recognizing Visitors and Assuring Mask WearingZehtabian, Sharare / Khodadadeh, Siavash / Kim, Kangsoo / Bruder, Gerd / Welch, Greg / Bölöni, Ladislau / Turgut, Damla | 2020
- 11
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Spatialized AR Polyrhythmic Metronome Using Bose Frames EyewearPinkl, James / Cohen, Michael | 2020
- 13
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Pseudo Physical Contact and Communication in VRChat: A Study with Survey Method in Japanese UsersNagamachi, Kazuya / Kato, Yuki / Sugimoto, Maki / Inami, Masahiko / Kitazaki, Michiteru | 2020
- 15
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AR Avatar Separated from Lecturer for Individual Communication in One-to-many CommunicationKitagishi, Yuki / Tanaka, Yuki / Yonezawa, Tomoko | 2020
- 17
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Empathy with Human's and Robot's Embarrassments in Virtual EnvironmentsSugiura, Maruta / Higashihata, Kento / Sato, Atsushi / Itakura, Shoji / Kitazaki, Michiteru | 2020
- 19
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Effect of Motion and Hand Shape of a Massage Robot on Social Impression: Exploratory study in a Virtual EnvironmentYamamoto, Kyosuke / Kato, Yuki / Tasaki, Ryosuke / Akiduki, Takuma / Mashimo, Tomoaki / Honna, Atsuo / Kitazaki, Michiteru | 2020
- 21
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A Wind Interaction System from the Real to the Virtual WorldLiu, Jingyi / Wakita, Wataru | 2020
- 23
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Dark/Light Mode Adaptation for Graphical User Interfaces on Near-Eye DisplaysErickson, Austin / Kim, Kangsoo / Bruder, Gerd / Welch, Gregory F. | 2020
- 25
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First Contact - Take 2 Using XR to Overcome Intercultural Discomfort (racism)Gunn, M. J. / Sasikumar, P. / Bai, H. | 2020
- 27
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Situational Awareness in Human Computer Interaction: Diana's WorldKrishnaswamy, Nikhil / Beveridge, Ross / Pustejovsky, James / Patil, Dhruva / McNeely-White, David G. / Wang, Heting / Ortega, Francisco R. | 2020
- 29
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Towards Interactive Virtual Dogs as a Pervasive Social Companion in Augmented RealityNorouzi, Nahal / Kim, Kangsoo / Bruder, Gerd / Welch, Greg | 2020
- 31
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Virtual Reality Training for Proper Recycling BehaviorsDo, Tiffany D. / Yu, Dylan S. / Katz, Alyssa / McMahan, Ryan P. | 2020