Real-time Color Ball Tracking for Augmented Reality (English)
- New search for: Sýkora, Daniel
- New search for: Sedlácek, David
- New search for: Riege, Kai
In:
Eurographics Workshop on Virtual Environments
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9-16
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2008
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ISBN:
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ISSN:
- Conference paper / Electronic Resource
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Title:Real-time Color Ball Tracking for Augmented Reality
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Author / Creator:
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Published in:
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Publisher:
- New search for: The Eurographics Association
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Place of publication:Postfach 8043, 38621 Goslar, Germany
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Publication date:2008-01-01
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Size:8 pages
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ISBN:
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ISSN:
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DOI:
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Type of media:Conference paper
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Type of material:Electronic Resource
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Language:English
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Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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Selective Stylization for Visually Uniform Tangible ARFischer, Jan / Flohr, Daniel / Straßer, Wolfgang | 2008
- 1
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Visible Portion Estimation of Moving Target Objects for Networked Wearable Augmented RealityMakita, K. / Kanbara, M. / Yokoya, N. / European Association for Computer Graphics | 2008
- 5
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Intuitive Navigation in Virtual EnvironmentsSteiner, M. / Reiter, P. / Ofenbock, C. / Settgast, V. / Ullrich, T. / Lancelle, M. / Fellner, D.W. / European Association for Computer Graphics | 2008
- 9
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Real-time Color Ball Tracking for Augmented RealitySýkora, Daniel / Sedlácek, David / Riege, Kai | 2008
- 9
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Blue-c: A Spatially Immersive Display and 3D Video PortalGross, M. | 2003
- 9
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Low-Cost, Portable, Multi-Wall Virtual RealityMiller, Samuel A. / Misch, Noah J. / Dalton, Aaron J. | 2005
- 9
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Exploring Unsteady Flows by Parallel Extraction of Property-enhanced Pathlines and Interactive Post-filteringVetter, M. / Manten, S. / Olbrich, S. / European Association for Computer Graphics | 2008
- 11
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Towards Virtual Reality for the Masses: 10 Years of Research at Disneys VR StudioMine, Mark | 2003
- 13
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Improvement Rendering of Web3D Using the Shading LanguageSakai, M. / Ichijo, N. / Dobashi, Y. / Yamamoto, T. / European Association for Computer Graphics | 2008
- 15
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Using a single Spatial light modulator for stereoscopic images of high color quality and resolutionHopp, Armin | 2005
- 17
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A View Management Method for Mobile Mixed Reality SystemsShibata, Fumihisa / Nakamoto, Hiroyuki / Sasaki, Ryoichi / Kimura, Asako / Tamura, Hideyuki | 2008
- 17
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Effects of Platform (Immersive versus Non-immersive) on Usability and Enjoyment of a Virtual Learning Environment for Deaf and Hearing ChildrenAdamo-Villani, N. / Wilbur, R.B. / European Association for Computer Graphics | 2008
- 19
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Interactive Augmented Reality Techniques for Construction at a Distance of 3D GeometryPiekarski, Wayne / Thomas, Bruce H. | 2003
- 21
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Usability Evaluation in Virtual Reality: A User Study Comparing Three Different SetupsSantos, B.S. / Dias, P. / Silva, S. / Capucho, L. / Salgado, N. / Lino, F. / Carvalho, V. / Ferreira, C. / European Association for Computer Graphics | 2008
- 23
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Imperceptible Projection Blanking for Reliable Segmentation within Mixed Reality ApplicationsKuechler, M. / Kunz, A. | 2005
- 25
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BAT - a Distributed Meta-tracking SystemKahlesz, Ferenc / Klein, Reinhard | 2008
- 25
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Drawing the Gaps: Graphical Methods for Representing Geospatial and Temporal Uncertainty with Cultural ArtifactsTrutoiu, L.C. / Ownby, C. / Shirley, P. / Thompson, W. / European Association for Computer Graphics | 2008
- 29
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The Invisible Person - Advanced Interaction Using an Embedded InterfacePsik, Thomas / Matkovic, Kresimir / Sainitzer, Reinhard / Petta, Paolo / Szalavari, Zsolt | 2003
- 31
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Binaural Acoustics For CAVE-like Environments Without HeadphonesAssenmacher, I. / Kuhlen, T. / Lentz, T. | 2005
- 31
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A User Guidance Approach for Passive Haptic EnvironmentsSteinicke, F. / Welzel, H. / Bruder, G. / Hinrichs, K. / European Association for Computer Graphics | 2008
- 33
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A Framework for Performance Evaluation of Model-Based Optical TrackersSmit, Ferdi A. / Liere, Robert van | 2008
- 35
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An Approach to Interaction Interoperability for Distributed Virtual EnvironmentsAhmed, H.M. / Gracanin, D. / Abdel-Hamid, A. / Matkovic, K. / European Association for Computer Graphics | 2008
- 39
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The ToolFinger: Supporting Complex Direct Manipulation in Virtual EnvironmentsWesche, Gerold | 2003
- 39
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A Proposal for a Procedural Terrain Modelling FrameworkSmelik, R.M. / Tutenel, T. / de Kraker, K.J. / Bidarra, R. / European Association for Computer Graphics | 2008
- 41
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Camera Calibration of a NintendoWii Remote using PA-10 Robotic ArmsGrimes, Holly S. / Ferguson, Robin Stuart / McMenemy, Karen | 2008
- 41
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Optical Tracking and Calibration of Tangible Interaction DevicesRhijn, Arjen van / Mulder, Jurriaan D. | 2005
- 47
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Advancements in 3D Interactive Devices for Virtual EnvironmentsWormell, D. / Foxlin, E. | 2003
- 49
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Supervision of 3D Multimodal Rendering for Protein-protein Virtual DockingBouyer, Guillaume / Bourdot, Patrick | 2008
- 51
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Näprä - Affordable Fingertip Tracking with UltrasoundReunanen, M. / Palovuori, K. / Ilmonen, T. / Mäkelä, W. | 2005
- 57
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Integrating Particle Dispersion Models into Real-time Virtual EnvironmentsWillemsen, Peter / Norgren, Andrew / Singh, Balwinder / Pardyjak, Eric R. | 2008
- 57
-
A Virtual Environment for Conceptual Design in ArchitectureAnderson, Lee / Esser, James / Interrante, Victoria | 2003
- 59
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Running Large VR Applications on a PC Cluster: the FlowVR ExperienceAllard, Jérémie / Ménier, Clément / Boyer, Edmond / Raffin, Bruno | 2005
- 65
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Real-Time Representation of Complex Lighting Data in a Nightdrive SimulationBerssenbrügge, J. / Gausemeier, J. / Grafe, M. / Matysczok, C. / Pöhland, K. | 2003
- 65
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Interactive and Accurate Collision Detection in Virtual OrthodonticsRodrigues, Maria Andréia F. / Rocha, Rafael S. / Silva, Wendel B. | 2008
- 69
-
A Game Engine-based Multi-Projection Virtual Environment with System-Level SynchronizationHashimoto, Naoki / Ishida, Yoshihiko / Sato, Makoto | 2005
- 71
-
Augmented Reality for manufacturing planningDoil, F. / Schreiber, W. / Alt, T. / Patron, C. | 2003
- 73
-
miniCAVE - A Fully immersive Display System Using Consumer HardwareSchlechtweg, Stefan | 2008
- 77
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ViSTA FlowLib - A Framework for Interactive Visualization and Exploration of Unsteady Flows in Virtual EnvironmentsSchirski, M. / Gerndt, A. / Reimersdahl, T. van / Kuhlen, T. / Adomeit, P. / Lang, O. / Pischinger, S. / Bischof, C. | 2003
- 79
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Towards a general concept for distributed visualisation of simulations in Virtual Reality environmentsJ.Metze / Neidhold, B. / Wacker, M. | 2005
- 81
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Using Teleporting, Awareness and Multiple Views to Improve Teamwork in Collaborative Virtual EnvironmentsDodds, Trevor J. / Ruddle, Roy A. | 2008
- 87
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The Virtual Showcase as a new Platform for Augmented Reality Digital Storytelling veBimber, Oliver / Encarnação, L. Miguel / Schmalstieg, Dieter | 2003
- 89
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Tangible Interaction for 3D Widget Manipulation in Virtual EnvironmentsKruszynski, Krzysztof J. / Liere, Robert van | 2008
- 91
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Dynamic Bounding Volume Hierarchies for Occlusion CullingKovalcík, Vít / Tobola, Petr | 2005
- 97
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Modeling of Trees with 3D Gestures and Growth SimulationMurakami, N. / Onishi, K. / Kitamura, Y. / Kishino, F. | 2005
- 97
-
Effect of the Size of the Field of View on the Perceived Amplitude of Rotations of the Visual SceneOgier, Maelle / Bülthoff, Heinrich H. / Bresciani, Jean-Pierre | 2008
- 97
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Immersive VR Decision Training: Telling Interactive Stories Featuring Advanced Virtual Human Simulation TechnologiesPonder, Michal / Herbelin, Bruno / Molet, Tom / Schertenlieb, Sebastien / Ulicny, Branislav / Papagiannakis, George / Magnenat-Thalmann, Nadia / Thalmann, Daniel | 2003
- 103
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Display Devices for Virtual Environments: Impact on Performance, Workload, and Simulator SicknessConradi, Jessica / Alexander, Thomas | 2008
- 105
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Real-time Deformation of Detailed Geometry Based on Mappings to a Less Detailed Physical Simulation on the GPUMosegaard, J. / Sørensen, T. S. | 2005
- 107
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Automated Testing of Virtual Reality Application InterfacesBierbaum, Allen / Hartling, Patrick / Cruz-Neira, Carolina | 2003
- 111
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The Influence of Head Tracking and Stereo on User Performance with Non-Isomorphic 3D RotationJr., Joseph J. LaViola / Forsberg, Andrew S. / Huffman, John / Bragdon, Andrew | 2008
- 113
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Augmented Reality Interaction for Semiautomatic Volume ClassificationRío, A. del / Fischer, J. / Köbele, M. / Bartz, D. / Straßer, W. | 2005
- 115
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The Metaverse - A networked collection of inexpensive, self-configuring, immersive environmentsJaynes, C. / Seales, W. B. / Calvert, K. / Fei, Z. / Griffioen, J. | 2003
- 119
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Spotlight Interest Management for Distributed Virtual EnvironmentsDunwell, Ian / Whelan, John C. | 2008
- 121
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Feature Tracking in VR for Cumulus Cloud Life-Cycle StudiesGriffith, E. J. / Post, F. H. / Koutek, M. / Heus, T. / Jonker, H. J. J. | 2005
- 125
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The blue-c Distributed Scene GraphNaef, Martin / Lamboray, Edouard / Staadt, Oliver / Gross, Markus | 2003
- 129
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Distributed Software-Based Volume Visualization in a Virtual EnvironmentFuhrmann, A. L. / Splechtna, R. C. / Mroz, L. / Hauser, H. | 2005
- 135
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Immersive Sound Field Simulation in Multi-screen Projection DisplaysOgi, T. / Kayahara, T. / Kato, M. / Asayama, H. / Hirose, M. | 2003
- 141
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Language Learning in Virtual Environments: Bobo and ApplesHolmen, H. / Nielsen, F. | 2005
- 143
-
An Innovative Design Approach to Build Virtual Environment SystemsOliveira, M. / Crowcroft, J. / Slater, M. | 2003
- 147
-
Interacting with Molecular Structures: User Performance versus System ComplexityLiere, R. van / Martens, J.-B. O. S. / Kok, A. J. F. / Tienen, M. H. A. V. van | 2005
- 153
-
Detecting Dynamic Occlusion in front of Static Backgrounds for AR ScenesFischer, Jan / Regenbrecht, Holger / Baratoff, Gregory | 2003
- 157
-
Attribute Correlations between Haptic and Auditory ModalitiesBaird, Bridget / Izmirli, Özgür / Heacock, Bradford / Blevins, Donald | 2005
- 163
-
Fast Approximate Visible Set Determination for Point Sample CloudsMantler, Stephan / Fuhrmann, Anton L. | 2003
- 163
-
Virtual Pockets in Virtual RealityIlmonen, Tommi / Reunanen, Markku | 2005
- 169
-
A Panoramic Walkthrough System with Occlusion CullingYang, Lining / Crawfis, Roger | 2003
- 171
-
Evaluation of Collaborative Construction in Mixed RealityBoschker, Breght R. / Mulder, Jurriaan D. | 2005
- 179
-
A vision-based head tracking system for fully immersive displaysHogue, A. / Robinson, M. / Jenkin, M. R. / Allison, R. S. | 2003
- 181
-
Pseudo-Physical Interaction with a Virtual Car Interior in Immersive EnvironmentsMoehring, Mathias / Froehlich, Bernd | 2005
- 189
-
A Testbed for Studying and Choosing Predictive Tracking Algorithms in Virtual EnvironmentsJr., Joseph J. LaViola | 2003
- 191
-
Tangible 3D: Hand Gesture Interaction for Immersive 3D ModelingKim, Hyosun / Albuquerque, Georgia / Havemann, Sven / Fellner, Dieter W. | 2005
- 199
-
Double Exponential Smoothing: An Alternative to Kalman Filter-Based Predictive TrackingJr., Joseph J. LaViola | 2003
- 201
-
IntenSelect: Using Dynamic Object Rating for Assisting 3D Object SelectionHaan, Gerwin de / Koutek, Michal / Post, Frits H. | 2005
- 207
-
Search Space Reduction in Optical TrackingLiere, Robert van / Rhijn, Arjen van | 2003
- 211
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Reducing Fragmentation in Telecollaboration by Using IPT InterfacesRoberts, D. / Al-Liabi, M. / Wolff, R. / Otto, O. / Al-Khalifah, A. | 2005
- 215
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An Affordable Optical Head Tracking System for Desktop VR/AR SystemsMulder, Jurriaan D. / Jansen, Jack / Rhijn, Arjen van | 2003
- 217
-
Experience of a Hybrid Information Space between an Outdoor Field and an Immersive Virtual WorldOgi, T. / Fujise, T. | 2005
- 219
-
Applications of Augmented Reality for Maintenance TrainingWeng, Dongdong / Wang, Yongtian / Liu, Yue | 2005
- 221
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Enhanced Hand Manipulation for Efficient and Precise Positioning and ReleaseOsawa, N. | 2005
- 223
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Towards Better Quality in Virtual EnvironmentsMannuß, F. / Hinkenjann, A. | 2005
- 225
-
Colosseum3D Authoring framework for Virtual EnvironmentsBackman, Anders | 2005
- 225
-
PHANToM Haptic Device Implemented in a Projection Screen Virtual EnvironmentFischer, A. / Vance, J. M. | 2003
- 231
-
Haptic Rendering of Complex Force FieldsKrenek, Ales | 2003
- 241
-
Haptic Rendering Techniques for the Interactive Exploration of CFD Datasets in Virtual EnvironmentsReimersdahl, T. van / Bley, F. / Kuhlen, T. / Bischof, C.H. | 2003
- 247
-
A Comprehensive Calibration and Registration Procedure for the Visual HapticWorkbenchIkits, Milan / Hansen, Charles D. / Johnson, Christopher R. | 2003
- 255
-
Softgenlock: Active Stereo and GenLock for PC ClusterAllard, Jérémie / Gouranton, Valérie / Lamarque, Guy / Melin, Emmanuel / Raffin, Bruno | 2003
- 261
-
A Survey and Performance Analysis of Software Platforms for Interactive Cluster-Based Multi-Screen RenderingStaadt, Oliver G. / Walker, Justin / Nuber, Christof / Hamann, Bernd | 2003
- 271
-
Color Consistency for Digital Multi-Projector Stereo Display Systems : The HEyeWall and The Digital CAVEKresse, W. / Reiners, D. / Knöpfle, C. | 2003
- 281
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Seamless Multi-Projector Display on Curved ScreensBaar, Jeroen van / Willwacher, Thomas / Rao, Srinivas / Raskar, Ramesh | 2003
- 287
-
Extending the Working Volume of Projection-based Mixed Reality SystemsSplechtna, R.C. / Fuhrmann, A.L. | 2003
- 293
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Color Gamut Matching for Tiled DisplayWallsWallace, Grant / Chen, Han / Li, Kai | 2003
- 303
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Sensing Surfaces - Bringing the Desktop into Virtual EnvironmentsBues, Matthias / Blach, Roland / Haselberger, Frank | 2003
- 305
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Interacting with real time simulations - virtual reality in industry applicationsJönsson, A. / Bathelt, J. / Broman, G. | 2003
- 307
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Comparative Visualization of FEM-Based Cutting Simulations in a Virtual EnvironmentKlocke, Fritz / Straube, Andreas M. | 2003
- 309
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Architecture of the virtual training system for buoyancy controlKorosec, Dean / Slavinec, Mitja / Bernad, Dani / Kolaric, Primoz / Prnaver, Katja | 2003
- 311
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Virtual Reality in Web-Based Training ProgramsLeibl, P. | 2003
- 313
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Gearbox Widget for Fine Adjustments by Hand MotionOSAWA, Noritaka / REN, Xiangshi | 2003
- 315
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CAD/CAE visualization in virtual environment for automotive industryPaillot, D. / Merienne, F. / Thivent, S. | 2003
- 317
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3D input devices and interaction concepts for optical tracking in immersive environmentsStefani, Oliver / Rauschenbach, Jörg | 2003
- 319
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Application Scenarios for Scientific Visualization and Virtual Reality Using a CAVE InfrastructureStern, Ch. / Noser, H. / Weissmann, J. / Stucki, P. | 2003
- 321
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Open ActiveWrl - A Middleware Based Software Development Toolkit for Immersive VE SystemsWinkelholz, C. / Alexander, T. / Weiß, M. | 2003