A First Step Towards Cage-based Deformation in Virtual Reality (Unknown language)
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In:
Smart Tools and Apps for Graphics - Eurographics Italian Chapter Conference
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119-130
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2020
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ISBN:
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- Conference paper / Electronic Resource
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Title:A First Step Towards Cage-based Deformation in Virtual Reality
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Published in:
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Publisher:
- New search for: The Eurographics Association
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Publication date:2020
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Size:12 pages
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ISBN:
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DOI:
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Type of media:Conference paper
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Type of material:Electronic Resource
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Language:Unknown language
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Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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A Mesh Generation Perspective on Robust MappingsLivesu, Marco | 2020
- 9
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Multisided B-spline Patches Over Extraordinary RegionsHettinga, Gerben J. / Kosinka, Jiri | 2020
- 19
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Curve Design Studio: Bézier Curve Integrated Tool for Video Game DevelopmentViagrande, Luigi Claudio / Allegra, Dario / Stanco, Filippo | 2020
- 27
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Recognition, Modelling and Interactive Manipulation of Motifs or Symbols Represented by a Composition of CurvesRomanengo, Chiara / Brunetto, Erika / Biasotti, Silvia / Catalano, Chiara Eva / Falcidieno, Bianca | 2020
- 37
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Capturing Fonts in the WildKolár, Martin / Hradiš, Michal / Zemcík, Pavel | 2020
- 45
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ViDA 3D: Towards a View-based Dataset for Aesthetic prediction on 3D modelsAngelini, Mattia / Ferrulli, Vito / Banterle, Francesco / Corsini, Massimiliano / Pascali, Maria Antonietta / Cignoni, Paolo / Giorgi, Daniela | 2020
- 57
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Working with Volumetric Meshes in a Game Engine: a Unity PrototypePitzalis, Luca / Cherchi, Gianmarco / Scateni, Riccardo / Spano, Lucio Davide | 2020
- 63
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Memory Leak Analysis using Time-Travel-based and Timeline-based Tree Evolution VisualizationsWeninger, Markus / Makor, Lukas / Mössenböck, Hanspeter | 2020
- 77
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Digital Terrain Model From UAV Photogrammetric DataMorel, Jules / Bac, Alexandra / Kanai, Takashi | 2020
- 89
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Smart Modelling of Geologic Stratigraphy Concepts using SketchesSousa, Mario Costa / Silva, Julio Daniel Machado / Silva, Clarissa Coda Marques Machado / Carvalho, Felipe Moura De / Judice, Sicilia / Rahman, Fazilatur / Jacquemyn, Carl / Pataki, Margaret E. H. / Hampson, Gary J. / Jackson, Matthew D. et al. | 2020
- 101
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Deep-learning Alignment for Handheld 3D Acquisitions: A new Densematch Dataset for an Extended ComparisonLombardi, Marco / Savardi, Mattia / Signoroni, Alberto | 2020
- 113
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Extracting Ordered Iso-Geodesic Points on the MeshTortorici, Claudio / Werghi, Naoufel / Berretti, Stefano | 2020
- 119
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A First Step Towards Cage-based Deformation in Virtual RealityScalas, Andreas / Zhu, Yuanju / Giannini, Franca / Lou, Ruding / Lupinetti, Katia / Monti, Marina / Mortara, Michela / Spagnuolo, Michela | 2020
- 131
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Gamification Mechanics for Playful Virtual Reality AuthoringNaraghi-Taghi-Off, Ramtin / Horst, Robin / Dörner, Ralf | 2020
- 143
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Point to Culture: a Point to Click Framework for Serious Games in Cultural HeritageViagrande, Luigi Claudio / Allegra, Dario / Stanco, Filippo | 2020
- 149
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Comparison and Integration of Erosion Evaluation Methods for Rheumatic Degenerative DiseasesPaccini, Martina / Patanè, Giuseppe / Spagnuolo, Michela | 2020
- 153
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A System for Fast and Scalable Point Cloud Indexing Using Task ParallelismBormann, Pascal / Krämer, Michel | 2020
- 163
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Path-Traced Motion Blur using Motion TreesMartinek, Magdalena / Thiemann, Philip / Stamminger, Marc | 2020
- 171
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Kernel-Based Sampling of Arbitrary DataCammarasana, Simone / Patanè, Giuseppe | 2020