The Aesthetics of the Underworld (English)

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Although the development of computational aesthetics has largely concentrated on 3D geometry and illustrative rendering, aesthetics are equally an important principle underlying 2D graphics and information visualization. A canonical example is Beck's design of the London underground map, which not only produced an informative and practical artefact, but also established a design aesthetic that has been widely adopted in other applications. This paper contributes a novel hybrid view to the debate on aesthetics. It arises from a practical industrial problem, that of mapping the vast network of underground assets, and producing outputs that can be readily comprehended by a range of users, from back-office planning staff through to on-site excavation teams. This work describes the link between asset drawing aesthetics and tasks, and discusses methods developed to support the presentation of integrated asset data. It distinguishes a holistic approach to visual complexity, taking clutter as one component of aesthetics, from the graph-theoretic reductionist model needed to measure and remove clutter. We argue that ?de-cluttering' does not mean loss of information, but rather repackaging details to make them more accessible. In this respect, aesthetics have a fundamental role in implementing Schneiderman's mantra of 'overview, zoom & filter, details-on-demand' for information visualization.

Table of contents conference proceedings

The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.

1
Inadvertent - Ars Accidentalis
Germen, Murat | 2008
9
Composition in Perspectives
Fourquet, Elodie | 2008
17
Fast Visualisation and Interactive Design of Deterministic Fractals
Banisch, Sven / Sbert, Mateu | 2008
25
Animating Persian Floral Patterns
Etemad, Katayoon / Samavati, Faramarz F. / Prusinkiewicz, Przemyslaw | 2008
33
Seamless Integration of Labels into Interactive Virtual 3D Environments Using Parameterized Hulls
Maass, Stefan / Döllner, Jürgen | 2008
41
The Aesthetics of the Underworld
Boukhelifa, Nadia / Duke, David J. | 2008
49
Expressive Trajectories
Velho, Luiz / Martins, Julio / Bodanzky, Alice / Paterman, Ilana / Cordeiro, Analivia | 2008
57
Watercolor Illustrations of CAD Data
Luft, Thomas / Kobs, Frank / Zinser, Walter / Deussen, Oliver | 2008
65
Arty Shapes
Song, Yi-Zhe / Rosin, Paul L. / Hall, Peter M. / Collomosse, John | 2008
73
Mimicking Hand-Drawn Pencil Lines
Meraj, Zainab / Wyvill, Brian / Isenberg, Tobias / Gooch, Amy A. / Guy, Richard | 2008
81
Modeling and Synthesis of Aperture Effects in Cameras
Lanman, Douglas / Raskar, Ramesh / Taubin, Gabriel | 2008
89
Applications of High Precision Imaging Polarimetry
Neumann, Laszlo / Hegedus, Ramon / Horváth, Gábor / Garcia, Rafael | 2008
99
Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent
German, Daniel M. | 2008
107
Regularity and Randomness in Bridget Riley's Aarly Op Art
Dodgson, Neil A. | 2008
115
Informational Dialogue with Van Gogh's Paintings
Rigau, Jaume / Feixas, Miquel / Sbert, Mateu | 2008
123
Pictorial Analysis of Line-drawings
Hurtut, Thomas / Gousseau, Yann / Cheriet, Farida / Schmitt, Francis | 2008
131
Perceptual and Computational Categories in Art
Wallraven, Christian / Cunningham, Douglas W. / Fleming, Roland | 2008
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