GPU-accelerated Interactive Material Aging (English)

in Vision, Modeling, and Visualization ; 63-70
Vision, Modeling, and Visualization
The Eurographics Association , Postfach 2926, 38629 Goslar, Germany; 2012

A photorealistic appearance of a 3D scene is required in many applications today. Thereby, one vital aspect is the usage of realistic materials, for which a broad variety of reflectance models is available. When directly employing those models, surfaces always look new, which contrasts strongly the real objects surrounding us as they have undergone diverse kinds of aging processes. The literature already proposes a set of viable methods to simulate different aging phenomena, but all of them are computationally expensive and can thus only be computed off-line. Therefore, this paper presents the first interactive, GPU-accelerated method to simulate material aging in a given scene. Thereby, our approach allows artists to precisely control the course of the aging process. Our particlebased method is capable to reproduce the most common deterioration phenomena in a few seconds, including plausible dirt bleeding, flow effects, corrosion and patina.

How to get this document?
Download
Commercial Copyright fee: €14.50 Basic fee: €4.00 Total price: €18.50
Academic Copyright fee: €4.50 Basic fee: €2.00 Total price: €6.50

Document information


Table of contents conference proceedings

The table of contents of the conference proceedings is generated automatically, so it can be incomplete, although all articles are available in the TIB.

1
Design and Fabrication of Faceted Mirror Arrays for Light Field Capture
Fuchs, Martin / Kächele, Markus / Rusinkiewicz, Szymon | 2012
9
Interactive Geometry-Aware Segmentation for the Decomposition of Kaleidoscopic Images
Klehm, Oliver / Reshetouski, Ilya / Eisemann, Elmar / Seidel, Hans-Peter / Ihrke, Ivo | 2012
15
Fast and Robust Landmark Tracking in X-ray Locomotion Sequences Containing Severe Occlusions
Amthor, Manuel / Haase, Daniel / Denzler, Joachim | 2012
23
Automatic Detection and Recognition of Engineered Nanoparticles in SEM Images
Kockentiedt, Stephen / Toennies, Klaus / Gierke, Erhardt / Dziurowitz, Nico / Thim, Carmen / Plitzko, Sabine | 2012
31
An Efficient Trim Structure for Rendering Large B-Rep Models
Claux, Frédéric / Vanderhaeghe, David / Barthe, Loïc / Paulin, Mathias / Jessel, Jean-Pierre / Croenne, David | 2012
39
Fast Accurate Soft Shadows with Adaptive Light Source Sampling
Schwärzler, Michael / Mattausch, Oliver / Scherzer, Daniel / Wimmer, Michael | 2012
47
Hybrid Sample-based Surface Rendering
Reichl, Florian / Chajdas, Matthäus G. / Bürger, Kai / Westermann, Rüdiger | 2012
55
Single-Pass Rendering of Day and Night Sky Phenomena
Müller, Daniel / Engel, Juri / Döllner, Jürgen | 2012
63
GPU-accelerated Interactive Material Aging
Günther, Tobias / Rohmer, Kai / Grosch, Thorsten | 2012
71
Screen Space Spherical Harmonic Occlusion
Herholz, Sebastian / Schairer, Timo / Schilling, Andreas / Straßer, Wolfgang | 2012
79
Generating Smooth High-Quality Isosurfaces for Interactive Modeling and Visualization of Complex Terrains
Löffler, Falko / Schumann, Heidrun | 2012
87
Spectral Analysis of Higher-Order and BFECC Texture Advection
Netzel, Rudolf / Ament, Marco / Burch, Michael / Weiskopf, Daniel | 2012
95
Visualizing Solar Dynamics Data
Machado, Gustavo M. / Sadlo, Filip / Müller, Thomas / Müller, Daniel / Ertl, Thomas | 2012
103
Illumination-Driven Opacity Modulation for Expressive Volume Rendering
Csébfalvi, Balázs / Tóth, Balázs / Bruckner, Stefan / Gröller, Eduard | 2012
111
Analysis of Vortex Merge Graphs
Kasten, Jens / Zoufahl, Andre / Hege, Hans-Christian / Hotz, Ingrid | 2012
119
Adaptive Treelet Meshes for Efficient Streak-Surface Visualization on the GPU
Fuchs, Raphael / Schindler, Benjamin / Carnecky, Robert / Waser, Jürgen / Yang, Yun / Peikert, Ronny | 2012
127
Implicit Integral Surfaces
Stöter, Torsten / Weinkauf, Tino / Seidel, Hans-Peter / Theisel, Holger | 2012
135
Segmentation of Vertebral Bodies in MR Images
Zukic, Dzenan / Vlasák, Ales / Dukatz, Thomas / Egger, Jan / Horínek, Daniel / Nimsky, Christopher / Kolb, Andreas | 2012
143
Cyclic Numerical Time Integration in Variational Non-Rigid Image Registration based on Quadratic Regularisation
Mang, Andreas / Schuetz, Tina Anne / Becker, Stefan / Toma, Alina / Buzug, Thorsten M. | 2012
151
Registration of Temporal Ultrasonic Image Sequences Using Markov Random Fields
Schäfer, Sebastian / Toennies, Klaus | 2012
159
A Mixed Shape Space for Fast Interpolation of Articulated Shapes
Marras, Stefano / Cashman, Thomas J. / Hormann, Kai | 2012
167
Optimized Canonical Coordinate Frames for 3D Object Normalization
Martinek, Michael / Grosso, Roberto / Greiner, Günther | 2012
175
Resolving Twisted Surfaces within an Iterative Refinement Surface Reconstruction Approach
Annuth, Hendrik / Bohn, Christian-A. | 2012
183
Visualization of Scene Structure Uncertainty in a Multi-View Reconstruction Pipeline
Recker, Shawn / Hess-Flores, Mauricio / Duchaineau, Mark A. / Joy, Kenneth I. | 2012
191
Markov Chain Driven Multi-Dimensional Visual Pattern Analysis with Parallel Coordinates
Geng, Zhao / Walker, James / Laramee, Robert S. | 2012
199
The Great Wall of Space-Time
Tominski, Christian / Schulz, Hans-Joerg | 2012
207
Visualizing Dynamic Call Graphs
Burch, Michael / Müller, Christoph / Reina, Guido / Schmauder, Hansjoerg / Greis, Miriam / Weiskopf, Daniel | 2012
215
Kinematic ICP for Articulated Template Fitting
Fechteler, Philipp / Hilsmann, Anna / Eisert, Peter | 2012
217
Juggling Increases Interhemispheric Brain Connectivity: A Visual and Quantitative dMRI Study
Schultz, Thomas / Gerber, Peter / Schmidt-Wilcke, Tobias | 2012
219
3D Shape Matching based on Geodesic Distance Distributions
Martinek, Michael / Ferstl, Matthias / Grosso, Roberto | 2012
221
Visualization and Exploration of Shape Variance for the Analysis of Cohort Study Data
Klemm, Paul / Oeltze, Steffen / Hegenscheid, Katrin / Völzke, Henry / Toennies, Klaus / Preim, Bernhard | 2012

Similar titles