Interactive Techniques for Populating Large Virtual Cities (English)

How to get this document?

Download
Commercial Copyright fee: €14.50 Basic fee: €4.00 Total price: €18.50
Academic Copyright fee: €4.50 Basic fee: €2.00 Total price: €6.50

For many applications, exploring empty virtual cities is not sufficient: streets and squares need to be populated by crowds of virtual humans. This position paper addresses the problem of generating such crowds when the scale of the city prevents the use of standard simulation methods. We first present the concept of crowd patches and review their advantages and drawbacks for animating large crowds of people. We then discuss the goals of our future work, namely being able to interactively design such large populations.

Table of contents conference proceedings

The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.

A General Strategy for Semantic Levels of Detail Visualization in Urban Environment
Zhang, Fan / Tourre, Vincent / Moreau, Guillaume | 2013
NightLighting: a Nocturnal Urban Illumination Approach
Muñoz-Pandiella, Imanol / Andújar, Carlos / Patow, Gustavo | 2013
Interactive Techniques for Populating Large Virtual Cities
Jordao, Kevin / Pettré, Julien / Cani, Marie-Paule | 2013
Understanding City Dynamics through Spatio-temporal Visualization
Dias, Luís / Silva, Nelson / Cardoso, Tiago / Fonseca, Manuel J. | 2013
Taking Advantage of Low Radiative Coupling in 3D Urban Models
Beckers, Benoit | 2013
Online Reconstruction of Textured Triangle Meshes from Aerial Images
Vierjahn, Tom / Roters, Jan / Moser, Manuel / Hinrichs, Klaus / Mostafawy, Sina | 2013
Toward Automated Façades Generation from Oblique Aerial Images
Vahl, Matthias / Lukas, Uwe von | 2013
Challenges in Procedural Modeling of Buildings
Patow, Gustavo / Besuievsky, Gonzalo | 2013
Inverse-Procedural Methods for Urban Models
Musialski, Przemyslaw / Wimmer, Michael | 2013
Indoor Scene Reconstruction using Primitive-driven Space Partitioning and Graph-cut
Oesau, Sven / Lafarge, Florent / Alliez, Pierre | 2013
Challenges and Ideas in Procedural Modeling of Interiors
Ilcik, Martin / Wimmer, Michael | 2013
Dual-Domain Visual Exploration of Urban Solar Potential
Seipel, Stefan / Lingfors, David / Widén, Joakim | 2013
Feedback