Stereo Pseudo 3D Rendering for Web-based Display of Scientific Volumetric Data (English)

In: Volume Graphics   ;  73-80  ;  2008

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Advancement in high-throughput microscopy technology such as the Knife-Edge Scanning Microscopy (KESM) is enabling the production of massive amounts of high-resolution volumetric data of biological microstructures. To fully utilize these data, they should be efficiently distributed to the scientific research community (e.g., through the Internet) and should be easily annotated and analyzed. Given the volumetric nature of the data, visualizing them in 3D is important. Since we cannot assume that every end user has high-end hardware, an approach that has minimal hardware requirement will be necessary. There are several prominent applications that facilitate the viewing of large collections of images over the web. Google Maps and Google Maps-like interfaces such as Brainmaps.org allow users to pan and zoom 2D images efficiently. However, they do not yet support the rendering of volumetric data in their standard web interface. Thus, we propose a new method of rendering volumetric data over the web that directly uses the raw image stack, without any computation on the data at all. The human visual system has the capability of viewing stereo images in 2D and turn that into a 3D perception. To generate stereo images, we will need to create the effects of depth and binocular disparity using 2D images. By using simple HTML and JavaScript that are computationally cheap, we can accomplish both tasks dynamically in a standard web browser, by overlaying the images with intervening semi-opaque layers. We expect the approach presented in this paper to be applicable to a broader domain, including geology and meteorology.

  • Title:
    Stereo Pseudo 3D Rendering for Web-based Display of Scientific Volumetric Data
  • Author / Creator:
  • Published in:
  • Publisher:
    The Eurographics Association
  • Place of publication:
    Postfach 8043, 38621 Goslar, Germany
  • Year of publication:
    2008
  • Size:
    8 pages
  • ISBN:
  • ISSN:
  • DOI:
  • Type of media:
    Conference paper
  • Type of material:
    Electronic Resource
  • Language:
    English
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Table of contents conference proceedings

The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.

1
A Graph-Based Approach to Symmetry Detection
Berner, A. / Bokeloh, M. / Wand, M. / Schilling, A. / Seidel, H.-P. | 2008
9
A Survey of Methods for Moving Least Squares Surfaces
Cheng, Z.-Q. / Wang, Y.-Z. / Li, B. / Xu, K. / Dang, G. / Jin, S.-Y. | 2008
25
Parallel Construction of k-Nearest Neighbor Graphs for Point Clouds
Connor, M. / Kumar, P. | 2008
33
Harmonic Colormaps for Volume Visualization
Wang, Lujin / Mueller, Klaus | 2008
41
Stroke-Based Transfer Function Design
Ropinski, T. / Praßni, J. / Steinicke, F. / Hinrichs, K. | 2008
49
On Accuracy of Marching Isosurfacing Methods
Wang, Cuilan / Newman, Timothy S. / Lee, Jong Kwan | 2008
57
Isosurface Ambient Occlusion and Soft Shadows with Filterable Occlusion Maps
Penner, Eric / Mitchell, Ross | 2008
65
Multiresolution Interval Volume Meshes
Weiss, Kenneth / Floriani, Leila De | 2008
73
Stereo Pseudo 3D Rendering for Web-based Display of Scientific Volumetric Data
Eng, Daniel Chern-Yeow / Choe, Yoonsuck | 2008
81
Layers for Effective Volume Rendering
Raman, S. / Mishchenko, O. / Crawfis, R. | 2008
89
GPU-based Particle Systems for Illustrative Volume Rendering
Pelt, R.F.P. van / Vilanova, A. / Wetering, H.M.M. van de | 2008
97
Pre-Integrated Volume Rendering for Multi-Dimensional Transfer Functions
Kraus, M. | 2008
105
Interactive Global Light Propagation in Direct Volume Rendering using Local Piecewise Integration
Hernell, Frida / Ljung, Patric / Ynnerman, Anders | 2008
113
Obscurance-based Volume Rendering Framework
Ruiz, M. / Boada, I. / Viola, I. / Bruckner, S. / Feixas, M. / Sbert, M. | 2008
121
Decomposition and Visualization of Fourth-Order Elastic-Plastic Tensors
Neeman, Alisa G. / Brannon, Rebecca / Jeremic, Boris / Gelder, Allen Van / Pang, Alex | 2008
129
Pseudorandom Noise for Real-Time Volumetric Rendering of Fire in a Production System
Vanzine, Y. / Vrajitoru, D. | 2008
137
Adaptive Sampling and Rendering of Fluids on the GPU
Zhang, Yanci / Solenthaler, Barbara / Pajarola, Renato | 2008
147
Accelerating Volume Raycasting using Occlusion Frustums
Mensmann, Jörg / Ropinski, Timo / Hinrichs, Klaus | 2008
155
Memory Efficient GPU-Based Ray Casting for Unstructured Volume Rendering
Maximo, A. / Ribeiro, S. / Bentes, C. / Oliveira, A. / Farias, R. | 2008
163
Smooth Mixed-Resolution GPU Volume Rendering
Beyer, Johanna / Hadwiger, Markus / Möller, Torsten / Fritz, Laura | 2008
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