Stereo Pseudo 3D Rendering for Web-based Display of Scientific Volumetric Data (English)

In: Volume Graphics   ;  73-80  ;  2008

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Advancement in high-throughput microscopy technology such as the Knife-Edge Scanning Microscopy (KESM) is enabling the production of massive amounts of high-resolution volumetric data of biological microstructures. To fully utilize these data, they should be efficiently distributed to the scientific research community (e.g., through the Internet) and should be easily annotated and analyzed. Given the volumetric nature of the data, visualizing them in 3D is important. Since we cannot assume that every end user has high-end hardware, an approach that has minimal hardware requirement will be necessary. There are several prominent applications that facilitate the viewing of large collections of images over the web. Google Maps and Google Maps-like interfaces such as allow users to pan and zoom 2D images efficiently. However, they do not yet support the rendering of volumetric data in their standard web interface. Thus, we propose a new method of rendering volumetric data over the web that directly uses the raw image stack, without any computation on the data at all. The human visual system has the capability of viewing stereo images in 2D and turn that into a 3D perception. To generate stereo images, we will need to create the effects of depth and binocular disparity using 2D images. By using simple HTML and JavaScript that are computationally cheap, we can accomplish both tasks dynamically in a standard web browser, by overlaying the images with intervening semi-opaque layers. We expect the approach presented in this paper to be applicable to a broader domain, including geology and meteorology.

  • Title:
    Stereo Pseudo 3D Rendering for Web-based Display of Scientific Volumetric Data
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    The Eurographics Association
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    Postfach 8043, 38621 Goslar, Germany
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    8 pages
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  • Type of media:
    Conference paper
  • Type of material:
    Electronic Resource
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Table of contents conference proceedings

The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.

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A Survey of Methods for Moving Least Squares Surfaces
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Stroke-Based Transfer Function Design
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On Accuracy of Marching Isosurfacing Methods
Wang, Cuilan / Newman, Timothy S. / Lee, Jong Kwan | 2008
Isosurface Ambient Occlusion and Soft Shadows with Filterable Occlusion Maps
Penner, Eric / Mitchell, Ross | 2008
Multiresolution Interval Volume Meshes
Weiss, Kenneth / Floriani, Leila De | 2008
Stereo Pseudo 3D Rendering for Web-based Display of Scientific Volumetric Data
Eng, Daniel Chern-Yeow / Choe, Yoonsuck | 2008
Layers for Effective Volume Rendering
Raman, S. / Mishchenko, O. / Crawfis, R. | 2008
GPU-based Particle Systems for Illustrative Volume Rendering
Pelt, R.F.P. van / Vilanova, A. / Wetering, H.M.M. van de | 2008
Pre-Integrated Volume Rendering for Multi-Dimensional Transfer Functions
Kraus, M. | 2008
Interactive Global Light Propagation in Direct Volume Rendering using Local Piecewise Integration
Hernell, Frida / Ljung, Patric / Ynnerman, Anders | 2008
Obscurance-based Volume Rendering Framework
Ruiz, M. / Boada, I. / Viola, I. / Bruckner, S. / Feixas, M. / Sbert, M. | 2008
Decomposition and Visualization of Fourth-Order Elastic-Plastic Tensors
Neeman, Alisa G. / Brannon, Rebecca / Jeremic, Boris / Gelder, Allen Van / Pang, Alex | 2008
Pseudorandom Noise for Real-Time Volumetric Rendering of Fire in a Production System
Vanzine, Y. / Vrajitoru, D. | 2008
Adaptive Sampling and Rendering of Fluids on the GPU
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Accelerating Volume Raycasting using Occlusion Frustums
Mensmann, Jörg / Ropinski, Timo / Hinrichs, Klaus | 2008
Memory Efficient GPU-Based Ray Casting for Unstructured Volume Rendering
Maximo, A. / Ribeiro, S. / Bentes, C. / Oliveira, A. / Farias, R. | 2008
Smooth Mixed-Resolution GPU Volume Rendering
Beyer, Johanna / Hadwiger, Markus / Möller, Torsten / Fritz, Laura | 2008