Efficient Remote Rendering Using Equirectangular Projection (Unknown language)

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Presenting high quality Virtual Reality (VR) experiences on head-mounted displays (HMDs) requires significant computational requirements. To ensure a high-fidelity experience, the displayed images must be highly accurate, detailed and respond with a very low latency. In order to achieve high-fidelity realistic experiences, advantage needs to be taken of remote high performance computing resources. This paper presents a novel method of streaming high-fidelity graphics content from a remote physically accurate renderer to an HMD. In particular, an equirectangular projection is transmitted from the cloud to a client, so that latency-free 360° observations can be made within a viewpoint.

Table of contents conference proceedings

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1
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23
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29
Cartographic Treemaps for Visualization of Public Healthcare Data
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43
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53
Efficient Remote Rendering Using Equirectangular Projection
McNamee, Josh / Debattista, Kurt / Chalmers, Alan | 2017
61
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69
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89
A User Study on Quantisation Thresholds of Triangle Meshes
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95
Towards Real-Time Animation Optimisation in VR
Henshall, Gareth I. / Teahan, William J. / Cenydd, Llyr ap | 2017
97
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Ahmed, Abdalla G. M. / Deussen, Oliver | 2017