Video Guides on Head-Mounted Displays: The Effect of Misalignments on Manual Task Performance (Unknown language)

in ICAT-EGVE 2016 - Posters and Demos; 9-10
ICAT-EGVE 2016 - Posters and Demos

Head-Mounted Displays (HMD) are becoming widely available at affordable prices. A typical application of HMDs is supporting users when perform manual tasks. However, displaying information on a HMD without any registration with the environment lead to misalignments and reduced task performance. The goal of our investigations is to quantify how increased misalignments impact the performance. We conducted two experiments and we found that task completion time is significantly affected by World space Misalignment and a significant correlation of the absolute difference between World space Misalignment and Screen space Misalignment to the task completion time.

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Table of contents conference proceedings

The table of contents of the conference proceedings is generated automatically, so it can be incomplete, although all articles are available in the TIB.

Automatic Display Zoom Using Face Size of Camera Image
Satale, Yuki / Funahashi, Kenji | 2016
Superimposing Questioner on Presentation Screen Using Microphone with Whole-Sky Camera
Kobayashi, Yuki / Funahashi, Kenji | 2016
A Study of Sense of Self-agency Focused on Cross-correlation and Delay Between Action and Effect in Continuous Operation
Kataoka, Toshiki / Funahashi, Kenji / Tanida, Koji / Yashiro, Katsuya | 2016
Force Feedback Device using Electro-Rheological Gel and One-sided Pattern Electrodes
Miyama, K. / Koyanagi, K. / Kakinuma, Y. / Anzai, H. / Sakurai, K. / Sawai, K. / Motoyoshi, T. / Masuta, H. / Oshima, T. | 2016
Video Guides on Head-Mounted Displays: The Effect of Misalignments on Manual Task Performance
Pathirathna, Shalika / Sandor, Christian / Taketomi, Takafumi / Plopski, Alexander / Kato, Hirokazu | 2016
Anatomy-Inspired Weight for Real-time Character Animation
Kim, YoungBeom / Park, Byung-Ha / Jung, Kwang-Mo / Han, JungHyun | 2016
Functional Reactive Augmented Reality: Proof of Concept Using an Extended Augmented Desktop with Swipe Interaction
Marum, Joao Paulo Oliveira / Jones, J. Adam / Cunningham, H. Conrad | 2016
Real-Time Marker Tracking with Microsoft Kinect
Gunter, Alexander / Robb, Andrew / Jones, J. Adam | 2016
The Simulated Experience Road Crossing Using AR
Aoyama, S. / Terata, Y. / Saruta, K. / Chen, G. | 2016
Become your Avatar: Fast Skeletal Reconstruction from Sparse Data for Fully-tracked VR
Friðriksson, F. A. / Kristjánsson, H. S. / Sigurðsson, D. A. / Thue, D. / Vilhjálmsson, H. H. | 2016
FRED's Happy Factory
Baggett, Aaron / Jaeger, Alex / Lewis, Benjamin / Wardlaw, Isaac | 2016
Proposed VR Simulator with Ability to Discriminate Velocity of Approaching Car
Aoyama, S. / Terata, Y. / Saruta, K. / Chen, G. | 2016
Simultaneous Socio-Spatial Shared Signage
Shirai, Akihiko / Yamaguchi, Yuta / Hsieh, Rex / Suzuki, Hisataka | 2016

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