Real-Time Ray Tracing on Head-Mounted-Displays for Advanced Visualization of Sheet Metal Stamping Defects (Unknown language)

In: High-Performance Graphics - Short Papers   ;  51-55  ;  2019

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Although interactive ray tracing has been around since the late 1990s, real-time frame rates had so far only been feasible for low and mid-size screen resolutions. Recent developments in GPU hardware, that specifically accelerate ray tracing, make it possible for the first time to target head-mounted displays (HMDs), which require constant high frame rates as well as high resolution images for each eye. This allows for utilizing ray tracing algorithms in novel virtual reality scenarios, which are impractical to do with rasterization. In this short paper we present our experiences of applying real-time ray tracing to the problem of detecting cosmetic defects in sheet metal stamping simulations by creating a virtual light cage.

Table of contents conference proceedings

The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.

1
Mach-RT: A Many Chip Architecture for Ray Tracing
Vasiou, Elena / Shkurko, Konstantin / Brunvand, Erik / Yuksel, Cem | 2019
7
RTX Beyond Ray Tracing: Exploring the Use of Hardware Ray Tracing Cores for Tet-Mesh Point Location
Wald, Ingo / Usher, Will / Morrical, Nathan / Lediaev, Laura / Pascucci, Valerio | 2019
15
Wide BVH Traversal with a Short Stack
Vaidyanathan, Karthik / Woop, Sven / Benthin, Carsten | 2019
21
Dynamic Many-Light Sampling for Real-Time Ray Tracing
Moreau, Pierre / Pharr, Matt / Clarberg, Petrik | 2019
27
Stochastic Lightcuts
Yuksel, Cem | 2019
33
Temporally Dense Ray Tracing
Andersson, Pontus / Nilsson, Jim / Salvi, Marco / Spjut, Josef / Akenine-Möller, Tomas | 2019
39
Patch Textures: Hardware Implementation of Mesh Colors
Mallett, Ian / Seiler, Larry / Yuksel, Cem | 2019
45
A Practical and Efficient Approach for Correct Z-Pass Stencil Shadow Volumes
Usta, Baran / Scandolo, Leonardo / Billeter, Markus / Marroquim, Ricardo / Eisemann, Elmar | 2019
51
Real-Time Ray Tracing on Head-Mounted-Displays for Advanced Visualization of Sheet Metal Stamping Defects
Dietrich, Andreas / Wurster, Jan / Kam, Eric / Gierlinger, Thomas | 2019