Sky Browser: Search for HDR Sky Maps (English)

in Pacific Graphics Short Papers
Pacific Graphics Short Papers

In a visual effects studio for movie production, sky maps play an important role for acting as a sky backdrop to a scene. The backdrop to a scene is often represented using a high-resolution sky map. This motivates the need for a large collection of sky maps to match various moods and lighting conditions. A comprehensive collection of images is not useful however, without a method of searching for desired images within that database. In this paper we define a feature space that supports an interactive search function for HDR sky maps, allowing users to find ideal images based on its appearance. The set of features are automatically extracted from the sky maps in an offline pre-processing step, and are queried in real time for progressive browsing. The system uses unsupervised learning techniques, discarding the need for labelling a large set of existing sky maps.

How to get this document?
Download
Commercial Copyright fee: €14.50 Basic fee: €4.00 Total price: €18.50
Academic Copyright fee: €4.50 Basic fee: €2.00 Total price: €6.50

Document information


Table of contents conference proceedings

The table of contents of the conference proceedings is generated automatically, so it can be incomplete, although all articles are available in the TIB.

Scene Segmentation and Understanding for Context-Free Point Clouds
Spina, Sandro / Debattista, Kurt / Bugeja, Keith / Chalmers, Alan | 2014
Surface Mesh Segmentation and Reconstruction with Smooth Boundary Curves
Tsuchie, Shoichi / Higashi, Masatake | 2014
Random Sparse Coded Aperture for Lensless Imaging
Wang, Zhenglin / Lee, Ivan | 2014
Incorporating Fiber Controls into FEM Model for Transversely Isotropic Materials
Jianping, Cai / Feng, Lin / Tsui, Lee Yong / Kemao, Qian / Soon, Seah Hock | 2014
Integrating Occlusion Culling into LOD on GPU
Peng, Chao | 2014
Projecting Points onto Planar Parametric Curves by Local Biarc Approximation
Song, Hai-Chuan / Shi, Kan-Le / Yong, Jun-Hai / Zhang, Sen | 2014
Image Palette: Brushstroke Synthesis-based Style Transfer
Miao, Zheng / Zhang, Yan / Zheng, Zhibin / Sun, Zhengxing | 2014
Finding Feature Similarities Between Geometric Trees
Mukherjee, Uddipan / Gopi, Meenakshisundaram | 2014
Geometry-Aware Image Completion via Multiple Examples
Wang, Guihang / Chen, Xuejin / Hu, Siyu | 2014
Automatic Aesthetics-based Lighting Design with Global Illumination
Léon, Vincent / Gruson, Adrien / Cozot, Rémi / Bouatouch, Kadi | 2014
Automatic 3D Posing from 2D Hand-Drawn Sketches
Gouvatsos, Alexandros / Xiao, Zhidong / Marsden, Neil / Zhang, Jian J. | 2014
Parallel BTF Compression with Multi-Level Vector Quantization in OpenCL
Egert, Petr / Vlastimil, Havran | 2014
Sky Browser: Search for HDR Sky Maps
Chalmers, Andrew / Lewis, John / Hillman, Peter / Tait, Charlie / Rhee, Taehyun | 2014
Example-based Haze Removal with two-layer Gaussian Process Regressions
Fan, Xin / Gao, Renjie / Wang, Yi | 2014
Extraction and Transfer of Facial Expression Wrinkles for Facial Performance Enhancement
Shin, Il-Kyu / Öztireli, A. Cengiz / Kim, Hyeon-Joong / Beeler, Thabo / Gross, Markus / Choi, Soo-Mi | 2014
Visibility Filtering for Producing Indirect Illumination
Chen, Yu-Jung / Yen, Chen-Yu / Chen, Yen-Yu / Chen, Wei-Chao / Chien, Shao-Yi | 2014
Data-Driven Fire Synthesis and Design
Wong, Sai-Keung / Chang, Tse-Ching / Ho, Tan-Chi / Chuang, Jung-Hong | 2014
A Simple Artistic Rendering Method for Stereoscopic Images
Li, Dajin / Bai, Chengjie | 2014
Automatic Garment Modeling From Front And Back Images
Huang, Lifeng / Gao, Chengying | 2014
Album Quickview in Comic-like Layout via Quartet Analysis
Zheng, Zhibin / Zhang, Yan / Miao, Zheng / Sun, Zhengxing | 2014
Quantitative Analysis of Voxel Raytracing Acceleration Structures
Chajdas, Matthäus G. / Westermann, Rüdiger | 2014
PatchMove: Patch-based Fast Image Interpolation with Greedy Bidirectional Correspondence
Saito, Shunsuke / Sakamoto, Ryuuki / Morishima, Shigeo | 2014
Real-time Collision Detection with Two-level Spatial Hashing on GPU
Hong, Yang / Wu, Wen / Chen, Hui | 2014
Saliency-driven Depth Compression for 3D Image Warping
Gu, Minjie / Hu, Shanfeng / Wang, Xiaochuan / Liang, Xiaohui / Shen, Xukun / Qin, Aihong | 2014
Visual Analysis of FPS Gameplay Data: From Game Design to Player Behavior
Li, Quan / Qu, Huamin | 2014
Perceptually Optimised Illumination for Seamless Composites
Chalmers, Andrew / Choi, Jong Jin / Rhee, Taehyun | 2014

Similar titles