
Corona virus: Access only with medical mouth-nose protection, limited access to reading rooms
Please respect the known hygiene rules and prevent long stays in the library!
► More information about opening hours and visiting the library you find in our FAQ
A Choreographic Authoring System for Character Dance Animation Reflecting a User's Preference (Unknown language)
- New search for: Kakitsuka, Ryo
- New search for: Tsukuda, Kosetsu
- New search for: Fukayama, Satoru
- New search for: Iwamoto, Naoya
- New search for: Goto, Masataka
- New search for: Morishima, Shigeo
In:
Eurographics/ ACM SIGGRAPH Symposium on Computer Animation - Posters
;
Ryo Kakitsuka, Kosetsu Tsukuda, Satoru Fukayama, Naoya Iwamoto, Masataka Goto, and Shigeo Morishima-Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Animation I.3.6 [Computer Graphics]: Methodology and Techniques-Interaction techniques
;
2016
-
ISBN:
- Conference paper / Electronic Resource
-
Title:A Choreographic Authoring System for Character Dance Animation Reflecting a User's Preference
-
Author / Creator:
-
Published in:Eurographics/ ACM SIGGRAPH Symposium on Computer Animation - Posters ; Ryo Kakitsuka, Kosetsu Tsukuda, Satoru Fukayama, Naoya Iwamoto, Masataka Goto, and Shigeo Morishima-Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Animation I.3.6 [Computer Graphics]: Methodology and Techniques-Interaction techniques
-
Publisher:The Eurographics Association
-
Year of publication:2016
-
ISBN:
-
DOI:
-
Type of media:Conference paper
-
Type of material:Electronic Resource
-
Language:Unknown language
-
Source:
-
Export:
Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- Alexandros Gouvatsos, Zhidong Xiao, Keith Pang, Neil Marsden, Danny Van der Ark, Jerry Hibbert, and Jian J. Zhang
-
Efficient Storyboarding in 3D Game EnginesGouvatsos, Alexandros / Xiao, Zhidong / Pang, Keith / Marsden, Neil / Ark, Danny Van der / Hibbert, Jerry / Zhang, Jian J. | 2016
- Masanori Nakamura, Shugo Yamaguchi, Tsukasa Fukusato, and Shigeo Morishima
-
Creating a Realistic Face Image from a Cartoon CharacterNakamura, Masanori / Yamaguchi, Shugo / Fukusato, Tsukasa / Morishima, Shigeo | 2016
- Mentar Mahmudi, Pawan Harish, Benoît Le Callennec, and Ronan Boulic
-
Sketch-Based Per-Frame Inverse KinematicsMahmudi, Mentar / Harish, Pawan / Callennec, Benoît Le / Boulic, Ronan | 2016
- Moshe Bitan, Sophie Jörg, and Sarit Kraus
-
Data-driven Finger Motion Synthesis with InteractionsBitan, Moshe / Jörg, Sophie / Kraus, Sarit | 2016
- Ryo Kakitsuka, Kosetsu Tsukuda, Satoru Fukayama, Naoya Iwamoto, Masataka Goto, and Shigeo Morishima
-
A Choreographic Authoring System for Character Dance Animation Reflecting a User's PreferenceKakitsuka, Ryo / Tsukuda, Kosetsu / Fukayama, Satoru / Iwamoto, Naoya / Goto, Masataka / Morishima, Shigeo | 2016
- Takayuki Nakatsuka and Shigeo Morishima
-
Friction Sound Synthesis of Deformable Objects based on Adhesion TheoryNakatsuka, Takayuki / Morishima, Shigeo | 2016