Viewpoint Selection for Liquid Animations (Unknown language)

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We propose a viewpoint selection method for time-varying liquid shapes in order to select the best viewpoint for liquid animations. First, viewpoint evaluation is performed by a combination of three evaluation terms; occlusion term, spatial feature term, and temporal feature term, and the viewpoint having the maximum evaluation value is selected as the “best viewpoint”. Through various experiments, it was confirmed that the results of this method is consistent with human intuition and that it can select viewpoints independent of the resolution of liquid meshes.

Table of contents conference proceedings

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1
Capturing Floor Exercise from Multiple Panning-Zooming Cameras
Kobayashi, D. / Yamamoto, Masanobu | 2018
3
Latent Motion Manifold with Sequential Auto-Encoders
Jang, Deok-Kyeong / Lee, Sung-Hee | 2018
5
Dilated Temporal Fully-Convolutional Network for Semantic Segmentation of Motion Capture Data
Noshaba, Cheema / Hosseini, Somayeh / Sprenger, Janis / Herrmann, Erik / Du, Han / Fischer, Klaus / Slusallek, Philipp | 2018
7
Local Models for Data Driven Inverse Kinematics of Soft Robots
Holsten, Fredrik / Darkner, Sune / Engell-Nørregård, Morten P. / Erleben, Kenny | 2018
9
VR Kino+Theatre: From the Ancient Greeks Into the Future of Media
Velho, Luiz / Carvalho, Leonardo / Lucio, Djalma | 2018
11
Viewpoint Selection for Liquid Animations
Suzuki, Chihiro / Kanai, Takashi | 2018
13
Untangling Layered Garments: An Implicit Approach
Buffet, Thomas / Rohmer, Damien / Cani, Marie-Paule | 2018