Making Movies from Make-Believe Games (Unknown language)

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Pretend play is a storytelling technique, naturally used from very young ages, which relies on object substitution to represent the characters of the imagined story. We propose "Make-believe", a system for making movies from pretend play by using 3D printed figurines as props. We capture the rigid motions of the figurines and the gestures and facial expressions of the storyteller using Kinect cameras and IMU sensors and transfer them to the virtual story-world. As a proof-of-concept, we demonstrate our system with an improvised story involving a prince and a witch, which was successfully recorded and transferred into 3D animation.

Table of contents conference proceedings

The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.

1
Declarative Spatial Reasoning for Intelligent Cinematography
Bhatt, Mehul / Schultz, Carl / Suchan, Jakob / Walega, Przemyslaw | 2017
3
La Caméra Enchantée
Rossignac, Jarek | 2017
5
Implementing Hitchcock - the Role of Focalization and Viewpoint
Galvane, Quentin / Ronfard, Rémi | 2017
13
CaMor: Screw Interpolation between Perspective Projections of Partial Views of Rectangular Images
Raghuraman, Gokul / Barrash, Nicholas / Rossignac, Jarek | 2017
19
Inferring the Structure of Action Movies
Potapov, Danila / Douze, Matthijs / Revaud, Jérôme / Harchaoui, Zaid / Schmid, Cordelia | 2017
29
Analyzing Elements of Style in Annotated Film Clips
Wu, Hui-Yin / Galvane, Quentin / Lino, Christophe / Christie, Marc | 2017
37
Five Challenges for Intelligent Cinematography and Editing
Ronfard, Rémi | 2017
43
Zooming On All Actors: Automatic Focus+Context Split Screen Video Generation
Kumar, Moneish / Gandhi, Vineet / Ronfard, Rémi / Gleicher, Michael | 2017
45
Pano2Vid: Automatic Cinematography for Watching 360° Videos
Su, Yu-Chuan / Jayaraman, Dinesh / Grauman, Kristen | 2017
47
A Probabilistic Logic Programming Approach to Automatic Video Montage
Aerts, Bram / Goedemé, Toon / Vennekens, Joost | 2017
49
Automatic Camera Selection and PTZ Canvas Steering for Autonomous Filming of Reality TV
Callemein, Timothy / Ranst, Wiebe Van / Goedemé, Toon | 2017
51
Making Movies from Make-Believe Games
Barbulescu, Adela / Garcia, Maxime / Vaufreydaz, Dominique / Cani, Marie Paule / Ronfard, Rémi | 2017
55
Design of an Intelligent Navigation System for Participative Computer Animation
Liu, Iou-Shiuan / Li, Tsai-Yen / Christie, Marc | 2017
63
Using ECPs for Interactive Applications in Virtual Cinematography
Wu, Hui-Yin / Li, Tsai-Yen / Christie, Marc | 2017
71
Film Ties: A Web-based Virtual 3D Lab for Teaching the Film Art from Script to Blocking
Bares, William / Requierme, Caroline / Obisesan, Elizabeth | 2017
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