Implementing Game Cinematography: Technical Challenges and Solutions for Automatic Camera Control in Games (Unknown language)
- New search for: Burelli, Paolo
In:
Eurographics Workshop on Intelligent Cinematography and Editing
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59-62
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2015
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ISBN:
- Conference paper / Electronic Resource
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Title:Implementing Game Cinematography: Technical Challenges and Solutions for Automatic Camera Control in Games
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Publisher:
- New search for: The Eurographics Association
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Publication date:2015
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Size:4 pages
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Type of media:Conference paper
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Type of material:Electronic Resource
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Language:Unknown language
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Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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Designing Computer Based Archaeological 3D-Reconstructions: How Camera Zoom Influences AttentionGlaser, Manuela / Lengyel, Dominik / Toulouse, Catherine / Schwan, Stephan | 2015
- 3
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Computer Generation of Filmic Discourse from a Cognitive/Affective PerspectiveBateman, John / Christie, Marc / Ranon, Roberto / Ronfard, Remi / Smith, Tim | 2015
- 5
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Comparing Film-editingGalvane, Quentin / Ronfard, Rémi / Christie, Marc | 2015
- 13
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Key-frame Based Spatiotemporal Scribble PropagationDogan, Pelin / Aydın, Tunç Ozan / Stefanoski, Nikolce / Smolic, Aljoscha | 2015
- 21
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Efficient Salient Foreground Detection for Images and Video using Fiedler VectorsPerazzi, Federico / Sorkine-Hornung, Olga / Sorkine-Hornung, Alexander | 2015
- 31
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A Computational Framework for Vertical Video EditingGandhi, Vineet / Ronfard, Rémi | 2015
- 39
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Toward More Effective Viewpoint Computation ToolsLino, Christophe | 2015
- 47
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Stylistic Patterns for Generating Cinematographic SequencesWu, Hui-Yin / Christie, Marc | 2015
- 55
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The Influence of a Moving Camera on the Perception of Distances between Moving ObjectsGarsoffky, Bärbel / Meilinger, Tobias / Horeis, Chantal / Schwan, Stephan | 2015
- 57
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Insight: An Annotation Tool and Format for Film AnalysisMerabti, Billal / Wu, Hui-Yin / Sanokho, Cunka Bassirou / Galvane, Quentin / Lino, Christophe / Christie, Marc | 2015
- 59
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Implementing Game Cinematography: Technical Challenges and Solutions for Automatic Camera Control in GamesBurelli, Paolo | 2015
- 63
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Film Ties: An Architecture for Collaborative Data-driven CinematographyBares, William / Schwartz, Donald / Segundo, Cristovam / Nitya, Santoshi / Aiken, Sydney / Medbery, Clinton | 2015
- 69
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Visibility-Aware Framing for 3D ModelersRanon, Roberto / Christie, Marc | 2015