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Physically Based Simulation and Visualization of Fire in Real-Time using the GPU (English)
- New search for: Rødal, Samuel
- New search for: Storli, Geir
- New search for: Gundersen, Odd Erik
In:
EG UK Theory and Practice of Computer Graphics
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13-20
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2006
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ISBN:
- Conference paper / Electronic Resource
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Title:Physically Based Simulation and Visualization of Fire in Real-Time using the GPU
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Author / Creator:
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Published in:
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Publisher:The Eurographics Association
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Place of publication:Postfach 8043, 38621 Goslar, Germany
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Year of publication:2006
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Size:8 pages
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ISBN:
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DOI:
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Type of media:Conference paper
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Type of material:Electronic Resource
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Language:English
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Source:
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Export:
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ORKG:
Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 13
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Physically Based Simulation and Visualization of Fire in Real-Time using the GPURødal, Samuel / Storli, Geir / Gundersen, Odd Erik | 2006
- 21
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Computing Static Electricity on Human HairSobottka, Gerrit / Weber, Andreas | 2006
- 31
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HyperStreamball Visualization for Symmetric Second Order Tensor FieldsLiu, J. / Turner, M. / Hewitt, W. T. / Perrin, J. S. | 2006
- 39
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Smarticles for Sampling and Rendering Implicit ModelsJepp, Pauline / Wyvill, Brian / Sousa, Mario Costa | 2006
- 47
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GraSSML: Smart Schematic Diagrams, XML and AccessibilityFredj, Z. Ben / Duce, D. A. | 2006
- 55
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Polynomial Approximation of Blinn-Phong ModelÖztürk, Aydin / Bilgili, Ahmet / Kurt, Murat | 2006
- 63
-
Perception-based Lighting DesignHa, Hai Nam / Olivier, Patrick | 2006
- 71
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ATIP: A Tool for 3D Navigation inside a Single Image with Automatic Camera CalibrationBoulanger, Kevin / Bouatouch, Kadi / Pattanaik, Sumanta | 2006
- 81
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Fast Rendering of Complex Dynamic ScenesKovalcík, Vit / Sochor, Jiri | 2006
- 89
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State of the Art Non-Photorealistic Rendering (NPR) TechniquesSayeed, Rezwan / Howard, Toby | 2006
- 99
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Augmented Reality with Multilayer OcclusionFeng, Yan / Chen, Yimin | 2006
- 105
-
Hand Motion Capture and Tracking in 3D AnimationCondell, J. / Moore, G. / Moore, J. | 2006
- 111
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Real-Time Modelling of the Action of Wind on Liquid SurfacesBristol, Amanda / Varsamidis, Thomas | 2006
- 115
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Collision Detection for Deformable Objects using OctreesMadera, F. A. / Day, A. M. / Laycock, S. D. | 2006
- 123
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Automatic Stroke Extraction and Stroke Ordering Based on TrueType FontKoo, Sang Ok / Jang, Hyun Gyu / Won, Kwang Hee / Jung, Soon Ki | 2006
- 133
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Perceived Rendering Thresholds for High-Fidelity Graphics on Small Screen DevicesAranha, M. / Debattista, K. / Chalmers, A. / Hill, S. | 2006
- 141
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Out of core Polyhedral Union and its Application to Interactive Shadow RenderingFedorkiw, J. / Smith, C. / Ghali, S. | 2006
- 149
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Structured Image Techniques for Efficient High-Fidelity GraphicsYang, X. / Debattista, K. / Chalmers, A. | 2006
- 157
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Curvature-Based Segmentation for Sketch UnderstandingZheng, Wentao / Liu, Zhiyu / Sun, Zhengxing | 2006
- 165
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A Mixed Reality Anatomy Teaching ToolThomas, Rhys G. / John, Nigel W. / Lim, Ik Soo | 2006
- 171
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An Interactive Multiscale Framework for Enhancement and Visualization of 2D & 3D Image DataGraham, Andrew D. / Turner, Martin J. / Hewitt, Terry | 2006
- 179
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Visualisation of DNA - Does the Soul Have a Picture?Middleton, M. / Yue, Y. | 2006
- 187
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Visual Analysis of Packing Process for 3D ContainerYue, Y. / Middleton, M. / Liu, J. | 2006
- 195
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Flexible Interaction with Large Point-Based DatasetsRosiuta, A. / Reina, G. / Ertl, T. | 2006
- 203
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Evolving Body Kinematics for Virtual CharactersGatzoulis, C. / Tang, W. / Stoddart, W. J. | 2006
- 211
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Expressive and Dynamic Deformation of Animated Computer-Generated CharactersNoble, Paul / Tang, Wen | 2006