Geometry Videos: A New Representation for 3D Animations (English)
- New search for: Briceño, Hector M.
- New search for: Sander, Pedro V.
- New search for: McMillan, Leonard
- New search for: Gortler, Steven
- New search for: Hoppe, Hugues
In:
Symposium on Computer Animation
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136-146
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2003
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ISBN:
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ISSN:
- Conference paper / Electronic Resource
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Title:Geometry Videos: A New Representation for 3D Animations
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Author / Creator:
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Published in:Symposium on Computer Animation ; 136-146
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Publisher:
- New search for: The Eurographics Association
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Place of publication:Postfach 8043, 38621 Goslar, Germany
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Publication date:2003-01-01
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Size:11 pages
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ISBN:
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ISSN:
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DOI:
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Type of media:Conference paper
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Type of material:Electronic Resource
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Language:English
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Source:
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Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 7
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A Practical Dynamics SystemKacic-Alesic, Zoran / Nordenstam, Marcus / Bullock, David | 2003
- 17
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Interactive Physically Based Solid DynamicsHauth, M. / Groß, J. / Straßer, W. | 2003
- 28
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Simulation of Clothing with Folds and WrinklesBridson, R. / Marino, S. / Fedkiw, R. | 2003
- 37
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Estimating Cloth Simulation Parameters from VideoBhat, Kiran S. / Twigg, Christopher D. / Hodgins, Jessica K. / Khosla, Pradeep K. / Popovic, Zoran / Seitz, Steven M. | 2003
- 52
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Feel the 'Fabric': An Audio-Haptic InterfaceHuang, G. / Metaxas, D. / Govindaraj, M. | 2003
- 62
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Discrete ShellsGrinspun, Eitan / Hirani, Anil N. / Desbrun, Mathieu / Schröder, Peter | 2003
- 68
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Finite Volume Methods for the Simulation of Skeletal MuscleTeran, J. / Blemker, S. / Hing, V. Ng Thow / Fedkiw, R. | 2003
- 75
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Blowing in the WindWei, Xiaoming / Zhao, Ye / Fan, Zhe / Li, Wei / Yoakum-Stover, Suzanne / Kaufman, Arie | 2003
- 86
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Visual Simulation of Ice Crystal GrowthKim, Theodore / Lin, Ming C. | 2003
- 98
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Construction and Animation of Anatomically Based Human Hand ModelsAlbrecht, Irene / Haber, Jörg / Seidel, Hans-Peter | 2003
- 110
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Handrix: Animating the Human HandKoura, George El / Singh, Karan | 2003
- 120
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Synthesizing Animatable Body Models with Parameterized Shape ModificationsSeo, Hyewon / Cordier, Frederic / Magnenat-Thalmann, Nadia | 2003
- 126
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Dynapack: Space-Time compression of the 3D animations of triangle meshes with fixed connectivityIbarria, Lawrence / Rossignac, Jarek | 2003
- 136
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Geometry Videos: A New Representation for 3D AnimationsBriceño, Hector M. / Sander, Pedro V. / McMillan, Leonard / Gortler, Steven / Hoppe, Hugues | 2003
- 147
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Advected TexturesNeyret, Fabrice | 2003
- 154
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Particle-Based Fluid Simulation for Interactive ApplicationsMüller, Matthias / Charypar, David / Gross, Markus | 2003
- 160
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A Real-Time Cloud Modeling, Rendering, and Animation SystemSchpok, Joshua / Simons, Joseph / Ebert, David S. / Hansen, Charles | 2003
- 167
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An Example-Based Approach for Facial Expression CloningPyun, Hyewon / Kim, Yejin / Chae, Wonseok / Kang, Hyung Woo / Shin, Sung Yong | 2003
- 177
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Geometry-Driven Photorealistic Facial Expression SynthesisZhang, Qingshan / Liu, Zicheng / Guo, Baining / Shum, Harry | 2003
- 187
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Learning Controls for Blend Shape Based Realistic Facial AnimationJoshi, Pushkar / Tien, Wen C. / Desbrun, Mathieu / Pighin, Frédéric | 2003
- 193
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Vision-based Control of 3D Facial AnimationChai, Jin-xiang / Xiao, Jing / Hodgins, Jessica | 2003
- 207
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AdaptiveWisp Tree - a multiresolution control structure for simulating dynamic clustering in hair motionBertails, F. / Kim, T-Y. / Cani, M-P. / Neumann, U. | 2003
- 214
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Flexible Automatic Motion Blending with Registration CurvesKovar, Lucas / Gleicher, Michael | 2003
- 225
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Unsupervised Learning for Speech Motion EditingCao, Yong / Faloutsos, Petros / Pighin, Frédéric | 2003
- 232
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An Evaluation of a Cost Metric for Selecting Transitions between Motion SegmentsWang, Jing / Bodenheimer, Bobby | 2003
- 239
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Aesthetic Edits For Character AnimationMichael Neff / Fiume, Eugene | 2003
- 245
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Mapping optical motion capture data to skeletal motion using a physical modelZordan, Victor B. / Horst, Nicholas C. Van Der | 2003
- 251
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Trackable SurfacesGuskov, Igor / Klibanov, Sergey / Bryant, Benjamin | 2003
- 258
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A 2-Stages Locomotion Planner for Digital ActorsPettré, Julien / Laumond, Jean-Paul / Siméon, Thierry | 2003
- 265
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A Scenario Language to orchestrate Virtual World EvolutionDevillers, Frédéric / Donikian, Stéphane | 2003
- 276
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Generating Flying Creatures using Body-Brain Co-EvolutionShim, Yoon-Sik / Kim, Chang-Hun | 2003
- 286
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Constrained Animation of FlocksAnderson, Matt / McDaniel, Eric / Chenney, Stephen | 2003
- 298
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On Creating Animated PresentationsZongker, Douglas E. / Salesin, David H. | 2003
- 309
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Stylizing Motion with DrawingsLi, Yin / Gleicher, Michael / Xu, Ying-Qing / Shum, Heung-Yeung | 2003
- 320
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A Sketching Interface for Articulated Figure AnimationDavis, James / Agrawala, Maneesh / Chuang, Erika / Popovic, Zoran / Salesin, David | 2003
- 329
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FootSee: an Interactive Animation SystemYin, KangKang / Pai, Dinesh K. | 2003
- 339
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Interactive Control of Component-based MorphingZhao, Yonghong / Ong, Hong-Yang / Tan, Tiow-Seng / Xiao, Yongguan | 2003
- 349
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Sound-by-Numbers: Motion-Driven Sound SynthesisCardle, M. / Brooks, S. / Bar-Joseph, Z. / Robinson, P. | 2003