Mining the Human Genome using Virtual Reality (English)
- New search for: Stolk, Bram
- New search for: Abdoelrahman, Faizal
- New search for: Koning, Anton
- New search for: Wielinga, Paul
In:
Eurographics Workshop on Parallel Graphics and Visualization
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17-22
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2002
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ISBN:
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ISSN:
- Conference paper / Electronic Resource
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Title:Mining the Human Genome using Virtual Reality
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Author / Creator:
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Published in:
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Publisher:
- New search for: The Eurographics Association
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Place of publication:Postfach 8043, 38621 Goslar, Germany
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Publication date:2002-01-01
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Size:6 pages
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ISBN:
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ISSN:
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DOI:
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Type of media:Conference paper
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Type of material:Electronic Resource
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Language:English
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Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 7
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"Kilauea" - Parallel Global Illumination RendererKato, Toshi / Saito, Jun | 2002
- 17
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Mining the Human Genome using Virtual RealityStolk, Bram / Abdoelrahman, Faizal / Koning, Anton / Wielinga, Paul | 2002
- 23
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Approach for software development of parallel real-time VE systems on heterogenous clustersWinkelholz, C. / Alexander, T. | 2002
- 33
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A Multi-thread Safe Foundation for Scene Graphs and its Extension to ClustersVoß, G. / Behr, J. / Reiners, D. / Roth, M. | 2002
- 39
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Design and Implementation of A Large-scale Hybrid Distributed Graphics SystemYang, Jian / Shi, Jiaoying / Jin, Zhefan / Zhang, Hui | 2002
- 51
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An Interleaved Parallel Volume Renderer With PC-clustersAntonio Garcia / Shen, Han-Wei | 2002
- 61
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The Parallelization of the Perspective Shear-Warp Volume Rendering AlgorithmSchulze, Jürgen P. / Lang, Ulrich | 2002
- 71
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Distributed rendering of interactive soft shadowsIsard, M. / Shand, M. / Heirich, A. | 2002
- 77
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Interactive Ray Tracing of Time Varying DataReinhard, Erik / Hansen, Charles / Parker, Steve | 2002
- 83
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Interactive Headlight Simulation - A Case Study of Interactive Distributed Ray Tracing -Benthin, Carsten / Dahmen, Tim / Wald, Ingo / Slusallek, Philipp | 2002
- 89
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Out-Of-Core Sort-First Parallel Rendering for Cluster-Based Tiled DisplaysCorrea, Wagner T. / Klosowski, James T. / Silva, Claudio T. | 2002
- 97
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An Out-of-core Method for Computing Connectivities of Large Unstructured MeshesUeng, Shyh-Kuang / Sikorski, K. | 2002
- 105
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Physical cloth simulation on a PC clusterZara, F. / Faure, F. / Vincent, J-M. | 2002
- 113
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Efficient Parallel Implementations for Surface SubdivisionPadrón, E. J. / Amor, M. / Bóo, M. / Doallo, R. | 2002
- 123
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An Efficient System for Collaboration in Tele-Immersive EnvironmentsJensen, N. / Olbrich, S. / Pralle, H. / Raasch, S. | 2002
- 133
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Parallel Performance Optimization of Large-Scale Unstructured Data Visualization for the Earth SimulatorChen, L. / Fujishiro, I. / Nakajima, K. | 2002
- 133
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Parallel Performance Optimization for Large-Scale Unstructured Data Visualization for the Earth SimulatorChen, L. / Fujishiro, I. / Nakajima, K. / ACM | 2002