Synthesizing Balancing Character Motions (English)
- New search for: Kenwright, Ben
- New search for: Kenwright, Ben
In:
VRIPHYS: Workshop on Virtual Reality Interactions and Physical Simulations
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87-96
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2012
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ISBN:
- Conference paper / Electronic Resource
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Title:Synthesizing Balancing Character Motions
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Contributors:Kenwright, Ben ( author )
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Published in:
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Publisher:
- New search for: The Eurographics Association
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Place of publication:Postfach 2926, 38629 Goslar, Germany
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Publication date:2012-01-01
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Size:10 pages
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ISBN:
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DOI:
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Type of media:Conference paper
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Type of material:Electronic Resource
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Language:English
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Source:
Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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An Implicit Tensor-Mass Solver on the GPU for Soft Bodies SimulationFaure, Xavier / Zara, Florence / Jaillet, Fabrice / Moreau, Jean-Michel et al. | 2012
- 11
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Mapping Volumetric Meshes to Point-based Motion ModelsJund, Thomas / Allaoui, Ali / Darles, Emmanuelle / Skapin, Xavier / Meseure, Philippe / Luciani, Annie et al. | 2012
- 21
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Efficient Cloth Simulation Using an Adaptive Finite Element MethodBender, Jan / Deul, Crispin et al. | 2012
- 31
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Physics-based Augmented Reality for 3D Deformable ObjectHaouchine, Nazim / Dequidt, Jérémie / Kerrien, Erwan / Berger, Marie-Odile / Cotin, Stéphane et al. | 2012
- 39
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Fast Simulation of Inextensible Hair and FurMüller, Matthias / Kim, Tae-Yong / Chentanez, Nuttapong et al. | 2012
- 45
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Real-time Hair Simulation with Efficient Hair Style PreservationHan, Dongsoo / Harada, Takahiro et al. | 2012
- 53
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High-Resolution Simulation of Granular Material with SPHIhmsen, Markus / Wahl, Arthur / Teschner, Matthias et al. | 2012
- 61
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An Efficient Surface Reconstruction Pipeline for Particle-Based FluidsAkinci, Gizem / Akinci, Nadir / Ihmsen, Markus / Teschner, Matthias et al. | 2012
- 69
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A Packed Memory Array to Keep Moving Particles SortedDurand, Marie / Raffin, Bruno / Faure, François et al. | 2012
- 79
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Real-Time Motion Synthesis for Multiple Goal-Directed Tasks Using Motion LayersMousas, Christos / Newbury, Paul et al. | 2012
- 87
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Synthesizing Balancing Character MotionsKenwright, Ben et al. | 2012
- 97
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Generic Spine Model with Simple Physics for Life-Like Quadrupeds and ReptilesKarim, Ahmad Abdul / Meyer, Alexandre / Gaudin, Thibaut / Buendia, Axel / Bouakaz, Saida et al. | 2012
- 107
-
Bézier Shell Finite Element for Interactive Surgical SimulationGolembiovský, Tomá¹ / Duriez, Christian et al. | 2012
- 117
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Efficient Breast Deformation SimulationHarz, Markus T. / Georgii, Joachim / Wang, Lei / Schilling, Kathy / Peitgen, Heinz-Otto et al. | 2012
- 127
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OCTAVIS: An Easy-to-Use VR-System for Clinical StudiesDyck, Eugen / Zell, Eduard / Kohsik, Agnes / Grewe, Philip / Winter, York / Piefke, Martina / Botsch, Mario et al. | 2012
- 137
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Policies for Goal Directed Multi-Finger ManipulationAndrews, Sheldon / Kry, Paul G. et al. | 2012
- 147
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3D Mobility Learning and Regression of Articulated, Tracked Robotic Vehicles by Physics-based OptimizationPapadakis, Panagiotis / Pirri, Fiora et al. | 2012