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Adaptive Sampling and Rendering of Fluids on the GPU (English)
- New search for: Zhang, Yanci
- New search for: Solenthaler, Barbara
- New search for: Pajarola, Renato
- New search for: Zhang, Yanci
- New search for: Solenthaler, Barbara
- New search for: Pajarola, Renato
In:
Volume Graphics
;
137-146
;
2008
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ISBN:
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ISSN:
- Conference paper / Electronic Resource
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Title:Adaptive Sampling and Rendering of Fluids on the GPU
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Contributors:
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Published in:Volume Graphics ; 137-146
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Publisher:
- New search for: The Eurographics Association
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Place of publication:Postfach 8043, 38621 Goslar, Germany
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Publication date:2008-01-01
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Size:10 pages
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ISBN:
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ISSN:
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DOI:
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Type of media:Conference paper
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Type of material:Electronic Resource
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Language:English
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Source:
Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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A Graph-Based Approach to Symmetry DetectionBerner, A. / Bokeloh, M. / Wand, M. / Schilling, A. / Seidel, H.-P. et al. | 2008
- 9
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A Survey of Methods for Moving Least Squares SurfacesCheng, Z.-Q. / Wang, Y.-Z. / Li, B. / Xu, K. / Dang, G. / Jin, S.-Y. et al. | 2008
- 25
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Parallel Construction of k-Nearest Neighbor Graphs for Point CloudsConnor, M. / Kumar, P. et al. | 2008
- 33
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Harmonic Colormaps for Volume VisualizationWang, Lujin / Mueller, Klaus et al. | 2008
- 41
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Stroke-Based Transfer Function DesignRopinski, T. / Praßni, J. / Steinicke, F. / Hinrichs, K. et al. | 2008
- 49
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On Accuracy of Marching Isosurfacing MethodsWang, Cuilan / Newman, Timothy S. / Lee, Jong Kwan et al. | 2008
- 57
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Isosurface Ambient Occlusion and Soft Shadows with Filterable Occlusion MapsPenner, Eric / Mitchell, Ross et al. | 2008
- 65
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Multiresolution Interval Volume MeshesWeiss, Kenneth / Floriani, Leila De et al. | 2008
- 73
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Stereo Pseudo 3D Rendering for Web-based Display of Scientific Volumetric DataEng, Daniel Chern-Yeow / Choe, Yoonsuck et al. | 2008
- 81
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Layers for Effective Volume RenderingRaman, S. / Mishchenko, O. / Crawfis, R. et al. | 2008
- 89
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GPU-based Particle Systems for Illustrative Volume RenderingPelt, R.F.P. van / Vilanova, A. / Wetering, H.M.M. van de et al. | 2008
- 97
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Pre-Integrated Volume Rendering for Multi-Dimensional Transfer FunctionsKraus, M. et al. | 2008
- 105
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Interactive Global Light Propagation in Direct Volume Rendering using Local Piecewise IntegrationHernell, Frida / Ljung, Patric / Ynnerman, Anders et al. | 2008
- 113
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Obscurance-based Volume Rendering FrameworkRuiz, M. / Boada, I. / Viola, I. / Bruckner, S. / Feixas, M. / Sbert, M. et al. | 2008
- 121
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Decomposition and Visualization of Fourth-Order Elastic-Plastic TensorsNeeman, Alisa G. / Brannon, Rebecca / Jeremic, Boris / Gelder, Allen Van / Pang, Alex et al. | 2008
- 129
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Pseudorandom Noise for Real-Time Volumetric Rendering of Fire in a Production SystemVanzine, Y. / Vrajitoru, D. et al. | 2008
- 137
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Adaptive Sampling and Rendering of Fluids on the GPUZhang, Yanci / Solenthaler, Barbara / Pajarola, Renato et al. | 2008
- 147
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Accelerating Volume Raycasting using Occlusion FrustumsMensmann, Jörg / Ropinski, Timo / Hinrichs, Klaus et al. | 2008
- 155
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Memory Efficient GPU-Based Ray Casting for Unstructured Volume RenderingMaximo, A. / Ribeiro, S. / Bentes, C. / Oliveira, A. / Farias, R. et al. | 2008
- 163
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Smooth Mixed-Resolution GPU Volume RenderingBeyer, Johanna / Hadwiger, Markus / Möller, Torsten / Fritz, Laura et al. | 2008