Log in first for optimal use of all functions!
Real-Time Bump Map Synthesis (English)
- New search for: Kautz, Jan
- New search for: Heidrich, Wolfgang
- New search for: Seidel, Hans-Peter
- New search for: Kautz, Jan
- New search for: Heidrich, Wolfgang
- New search for: Seidel, Hans-Peter
In:
Graphics Hardware
;
109-114
;
2001
-
ISBN:
-
ISSN:
- Conference paper / Electronic Resource
-
Title:Real-Time Bump Map Synthesis
-
Contributors:
-
Published in:Graphics Hardware ; 109-114
-
Publisher:
- New search for: The Eurographics Association
-
Place of publication:Postfach 8043, 38621 Goslar, Germany
-
Publication date:2001-01-01
-
Size:6 pages
-
ISBN:
-
ISSN:
-
DOI:
-
Type of media:Conference paper
-
Type of material:Electronic Resource
-
Language:English
-
Source:
Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 9
-
High-Quality Pre-lntegrated Volume RenderingEngel, Klaus / Kraus, Martin / Ertl, Thomas et al. | 2001
- 17
-
Fast Volumetric Deformation On General Purpose HardwareRezk-Salama, C. / Scheuering, M. / Soza, G. / Greiner, G. et al. | 2001
- 25
-
Watertight Tessellation using Forward DifferencingMoreton, Henry et al. | 2001
- 33
-
Hardware Support for Adaptive Subdivision Surface RenderingBoo, M. / Amor, M. / Doggett, M. / Hirche, J. / Strasser, W. et al. | 2001
- 41
-
Hardware Support for Non-photorealistic RenderingRaskar, Ramesh et al. | 2001
- 47
-
Compiling to a VLIW Fragment PipelineMark, William R. / Proudfoot, Kekoa et al. | 2001
- 57
-
The F-Buffer: A Rasterization-Order FIFO Buffer for Multi-Pass RenderingMark, William R. / Proudfoot, Kekoa et al. | 2001
- 65
-
Incremental and Hierarchical Hilbert Order Edge Equation Polygon RasterizationMcCool, Michael D. / Wales, Cluis / Moule, Kevin et al. | 2001
- 73
-
R-Buffer: A Pointerless A-Buffer Hardware ArchitectureWittenbrink, Craig M. et al. | 2001
- 81
-
Quasi-Linear Depth Buffers With Variable ResolutionLapidous, Eugene / Jiao, Guofang / Zhang, Jianbo / Wilson, Timothy et al. | 2001
- 87
-
Perlin Noise Pixel ShadersHart, John C. et al. | 2001
- 95
-
Vertex-based Anisotropic TexturingOlano, Marc / Mukherjee, Shrijeet / Dorbie, Angus et al. | 2001
- 99
-
SPAF: Sub-texel Precision Anisotropic FilteringShin, Hyun-Chul / Lee, Jin-Aeon / Kim, Lee-Sup et al. | 2001
- 109
-
Real-Time Bump Map SynthesisKautz, Jan / Heidrich, Wolfgang / Seidel, Hans-Peter et al. | 2001