Material Modeling with Physical Constraints (English)

How to get this document?

Download
Commercial Copyright fee: €14.50 Basic fee: €4.00 Total price: €18.50
Academic Copyright fee: €4.50 Basic fee: €2.00 Total price: €6.50

The workflows and interfaces of commercial rendering software are currently designed for believable rendering purposes. However, for predictive rendering other approaches are needed; for example, the usual approach to describe a material or a colour is to use RGB values for diffuse and specular. Since these parameters do not have a physical meaning, these approaches are clearly not suitable for physically based rendering and in particular predictive rendering where we have to deal with complex BRDFs. An investigation is missing on how existing workflows have to be changed and expanded to make them suitable for predictive rendering without losing existing workflows.

Table of contents conference proceedings

The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.

Towards a Practical Gamut of Appearance Acquisition
Fuchs, M. / Koch, S. / Gieseke, L. / Mozer, F. / Eberhardt, B. | 2013
Material Modeling with Physical Constraints
Weidlich, A. / Meseth, J. | 2013
DOME II: A Parallelized BTF Acquisition System
Schwartz, C. / Sarlette, R. / Weinmann, M. / Klein, R. | 2013
Grand Challenges: Material Models in the Automotive Industry
Schregle, R. / Denk, C. / Slusallek, P. / Glencross, M. | 2013
BTF-based Material Representations: Current Challenges
Ruiters, R. / Klein, R. | 2013
Interactive Appearance Design in the Presence of Optically Complex
Schroeder, K. / Zincke, A. | 2013
From Color to Appearance in the Real World
Ellens, M. / Mueller, G. / Lamy, F. | 2013
Feedback