Generic Spine Model with Simple Physics for Life-Like Quadrupeds and Reptiles (English)

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We propose a pseudo-physics system and a spine model that can be coupled to generate life-like locomotion animations of quadrupeds and reptiles. The pseudo-physics system uses minimalist particle-based physics and values of the gait pattern to generate the sinusoidal-like ballistic movement of the pelvis observed in nature. While the spine model uses simple geometry-based calculations and 3D Hermite curves to generate a flexible spine model, giving the animated creatures more agility. Our final system is totally controllable by the user in order to generate any desired style.

Table of contents conference proceedings

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1
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Real-Time Motion Synthesis for Multiple Goal-Directed Tasks Using Motion Layers
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Synthesizing Balancing Character Motions
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97
Generic Spine Model with Simple Physics for Life-Like Quadrupeds and Reptiles
Karim, Ahmad Abdul / Meyer, Alexandre / Gaudin, Thibaut / Buendia, Axel / Bouakaz, Saida | 2012
107
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147
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