Fireman Rescue: A Serious Game for Fire Fighting Training (Unknown language)

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This paper introduces a Serious Game that will be used as a tool for training fire fighting students at the Public Security Institute of Catalonia. The game is played in a virtual environment free of real hazards and/or dangers with the consequent savings in material costs and supplies. The system exposes the student to different emergency situations that the he/she must solve using the professional firefighters tools and following the protocol of actual action provided in each case. It is also possible to interact with different virtual agents to delegate functions and to obtain information about the emergency to be solved. All actions carried out by the user are monitored by the system and are scored at the end of each game taking into account the order and time invested in performing them. In addition, feed-back is offered to improve the player's decision making in future matches.

Table of contents conference proceedings

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1
An Improved Parallel Technique for Neighbour Search on CUDA
Perea, Juan J. / Cordero, Juan M. | 2017
11
Dissipation Potentials for Yarn-Level Cloth
Sánchez-Banderas, Rosa M. / Otaduy, Miguel A. | 2017
19
Physically Based Skeleton Tracking
López-Gandía, Axel / Susín, Antonio | 2017
23
Extending Industrial Digital Twins with Optical Object Tracking
Tammaro, Antonio / Segura, Álvaro / Moreno, Aitor / Sánchez, Jairo R. | 2017
27
Unsupervised Framework for People Counting Using a Stereo-based Camera
Negrillo, José / Feito, Francisco R. / Segura, Rafael J. / Ogayar, Carlos Javier / Fuertes, José Manuel / Lucena, Manuel | 2017
31
Google Tango Outdoors. Augmented Reality for Underground Infrastructures
Soria, Gregorio / Ortega, Lidia / Feito, Francisco R. | 2017
41
Direct Volume Rendering of Stack-Based Terrains
Graciano, Alejandro / Rueda, Antonio J. / Feito, Francisco R. | 2017
51
Downsampling and Storage of Pre-Computed Gradients for Volume Rendering
Díaz-García, Jesús / Brunet, Pere / Navazo, Isabel / Vázquez, Pere-Pau | 2017
61
3D GIS Based on WebGL for the Management of Underground Utilities
Jurado, Juan Manuel / Ortega, Lidia / Feito, Francisco R. | 2017
65
Fireman Rescue: A Serious Game for Fire Fighting Training
Ríos, Alejandro / Bonet, Carles / Morales, J. L. / Alavedra, Axel / París, Alejandro / Guillén, Marc | 2017
69
A Curvature-based Method for Identifying the Contact Zone Between Bone Fragments: First Steps
Jiménez-Pérez, J. Roberto / Paulano-Godino, Félix / Jiménez-Delgado, Juan J. | 2017
73
An Interactive Tool for Modeling Ancient Masonry Buildings
Fita, Josep Lluis / Besuievsky, Gonzalo / Patow, Gustavo | 2017
77
Transfer Learning for Illustration Classification
Lagunas, Manuel / Garces, Elena | 2017
87
Fast Stippling based on Weighted Centroidal Voronoi Diagrams
Gómez, Eila / Méndez, Elías / Arroyo, Germán / Martín, Domingo | 2017
97
Improved Intuitive Appearance Editing based on Soft PCA
Malpica, Sandra / Barrio, Miguel / Gutierrez, Diego / Serrano, Ana / Masia, Belen | 2017
107
Transient Photon Beams
Marco, Julio / Jarosz, Wojciech / Gutierrez, Diego / Jarabo, Adrian | 2017
113
Procedural Semantic Cities
Rogla, Otger / Pelechano, Nuria / Patow, Gustavo | 2017
121
Tree Variations
Argudo, Oscar / Andújar, Carlos / Chica, Antoni | 2017
131
Procedural Generation of Natural Environments with Restrictions
Gasch, Cristina / Chover, Miguel / Remolar, Inmaculada | 2017
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