Scene Structure Inference through Scene Map Estimation (Unknown language)

In: Vision, Modeling & Visualization   ;  45-52  ;  2016

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Understanding indoor scene structure from a single RGB image is useful for a wide variety of applications ranging from the editing of scenes to the mining of statistics about space utilization. Most efforts in scene understanding focus on extraction of either dense information such as pixel-level depth or semantic labels, or very sparse information such as bounding boxes obtained through object detection. In this paper we propose the concept of a scene map, a coarse scene representation, which describes the locations of the objects present in the scene from a top-down view (i.e., as they are positioned on the floor), as well as a pipeline to extract such a map from a single RGB image. To this end, we use a synthetic rendering pipeline, which supplies an adapted CNN with virtually unlimited training data. We quantitatively evaluate our results, showing that we clearly outperform a dense baseline approach, and argue that scene maps provide a useful representation for abstract indoor scene understanding.

Table of contents conference proceedings

The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.

1
Structuring 3D Medial Skeletons: A Comparative Study
Delame, Thomas / Kustra, Jacek / Telea, Alexandru C. | 2016
1
Finite Time Steady Vector Field Topology
Friederici, A. / Günther, T. / Rössl, C. / Theisel, H. | 2016
3
A Deferred Rendering Pipeline Including a Global Illumination Model for Atmospheric Scattering and Transparency
Heppner, S. / Dransfeld, M. / Domik, G. | 2016
9
Balancing 3D Models with Movable Masses
Prévost, Romain / Bächer, Moritz / Jarosz, Wojciech / Sorkine-Hornung, Olga | 2016
17
Geodesic Iso-Curve Signature
Gehre, Anne / Bommes, David / Kobbelt, Leif | 2016
29
Fast Metric Acquisition with Mobile Devices
Garro, Valeria / Pintore, Giovanni / Ganovelli, Fabio / Gobbetti, Enrico / Scopigno, Roberto | 2016
37
3D Face Reconstruction with Silhouette Constraints
Hu, Qiyang / Zwicker, Matthias / Favaro, Paolo | 2016
45
Scene Structure Inference through Scene Map Estimation
Hueting, Moos / Patraucean, Viorica / Ovsjanikov, Maks / Mitra, Niloy J. | 2016
53
A Matrix-Based Visual Comparison of Time Series Sports Data
Beck, Fabian / Burch, Michael / Weiskopf, Daniel | 2016
61
Metric Evolution Maps: Multidimensional Attribute-driven Exploration of Software Repositories
Silva, Renato Rodrigues Oliveira da / Vernier, Eduardo Faccin / Rauber, Paulo Eduardo / Comba, Joao L. D. / Minghim, Rosane / Telea, Alexandru C. | 2016
69
Singularities of the Inertial Flow Map Gradient
Günther, Tobias / Theisel, Holger | 2016
77
Variable Length Coding for GPU-Based Direct Volume Rendering
Guthe, Stefan / Goesele, Michael | 2016
85
Real-time Novel-view Synthesis for Volume Rendering Using a Piecewise-analytic Representation
Lochmann, Gerrit / Reinert, Bernhard / Buchacher, Arend / Ritschel, Tobias | 2016
93
PEEP: Perceptually Enhanced Exploration of Pictures
Agus, Marco / Villanueva, Alberto Jaspe / Pintore, Giovanni / Gobbetti, Enrico | 2016
101
A Framework for Interactive Realtime Image Editing
Hell, Benjamin / Mühlhausen, Moritz / Magnor, Marcus | 2016
111
Matting with Sequential Pair Selection Using Graph Transduction
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119
Artistic Composition for Painterly Rendering
Lindemeier, Thomas / Spicker, Marc / Deussen, Oliver | 2016
127
Gloss Editing in Light Fields
Gryaditskaya, Yulia / Masia, Belen / Didyk, Piotr / Myszkowski, Karol / Seidel, Hans-Peter | 2016
137
Reflection Separation in Light Fields based on Sparse Coding and Specular Flow
Sulc, Antonin / Alperovich, Anna / Marniok, Nico / Goldluecke, Bastian | 2016
145
An Interactive Appearance Model for Microscopic Fiber Surfaces
Velinov, Zdravko / Hullin, Matthias B. | 2016
153
Topological Triangle Sorting for Predefined Camera Paths
Weber, Christoph / Stamminger, Marc | 2016
161
Icosahedral Maps for a Multiresolution Representation of Earth Data
Jubair, Mohammad Imrul / Alim, Usman / Röber, Niklas / Clyne, John / Mahdavi-Amiri, Ali | 2016
169
An Interactive Information Visualization Approach to Physically-Based Rendering
Simons, Gerard / Ament, Marco / Herholz, Sebastian / Dachsbacher, Carsten / Eisemann, Martin / Eisemann, Elmar | 2016
179
A Phenomenological Approach to Integrating Gaussian Beam Properties and Speckle into a Physically-Based Renderer
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