Vr-Based Safety Evaluation of Automatically Controlled Machine Tools (English)
- New search for: Herpers, Rainer
- New search for: Scherfgen, David
- New search for: Vieth, Moritz
- New search for: Saitov, Timur
- New search for: Felsner, Sandra
- New search for: Hofhammer, Thomas
- New search for: Schaefer, Michael
- New search for: Huelke, Michael
- New search for: Herpers, Rainer
- New search for: Scherfgen, David
- New search for: Vieth, Moritz
- New search for: Saitov, Timur
- New search for: Felsner, Sandra
- New search for: Hofhammer, Thomas
- New search for: Schaefer, Michael
- New search for: Huelke, Michael
In:
2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)
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2013
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ISBN:
- Conference paper / Electronic Resource
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Title:Vr-Based Safety Evaluation of Automatically Controlled Machine Tools
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Contributors:Herpers, Rainer ( author ) / Scherfgen, David ( author ) / Vieth, Moritz ( author ) / Saitov, Timur ( author ) / Felsner, Sandra ( author ) / Hofhammer, Thomas ( author ) / Schaefer, Michael ( author ) / Huelke, Michael ( author )
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Published in:
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Publisher:
- New search for: IEEE
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Publication date:2013-09-01
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Size:179053 byte
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ISBN:
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DOI:
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Type of media:Conference paper
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Type of material:Electronic Resource
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Language:English
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Source:
Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
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Vr-Based Safety Evaluation of Automatically Controlled Machine ToolsHerpers, Rainer / Scherfgen, David / Vieth, Moritz / Saitov, Timur / Felsner, Sandra / Hofhammer, Thomas / Schaefer, Michael / Huelke, Michael et al. | 2013
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Federation Technology and Virtual Worlds for Learning: Research Trends and Opportunities Towards Identity FederationCruz, Goncalo / Costa, Antonio / Martins, Paulo / Goncalves, Ramiro / Barroso, Joao et al. | 2013
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Is Serious Games Design Political? The Competing Logics When Using a Game EnginePignot, Edouard et al. | 2013
- 1
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Metycoon: A Game-Based Approach to Career GuidanceDunwell, Ian / Lameras, Petros / Star, Kam / de Freitas, Sara / Hendrix, Maurice / Arnab, Sylvester et al. | 2013
- 1
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Playing Entrepreneurship as a Memorable Experience for All Sorts of Talented WarriorsLabrador, Emiliano / Garcia, Oscar / Cubeles, Albert / Fox, Paul et al. | 2013
- 1
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Sharing Experiences with Serious Games - the Edugamelab Rating Tool for Parents and TeachersHendrix, Maurice / Backlund, Per / Lebram, Mikael / Lundqvist, Henrik et al. | 2013
- 1
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Transferring a Virtual Environment Client Session between Independent Opensimulator InstallationsClark-Casey, Justin et al. | 2013
- 1
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An Initial Study to Assess the Perceived Realism of Agent Crowd Behaviour in a Virtual CityO'Connor, Stuart / Liarokapis, Fotis / Peters, Christopher et al. | 2013
- 1
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Assessing Brain-Computer Interfaces for Controlling Serious GamesLiarokapis, Fotis / Vourvopoulos, Athanasios / Ene, Alina / Petridis, Panagiotis et al. | 2013
- 1
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Green Gang Vs. Captain Carbon. Integration of Automated Data Collection and Ecological Footprint Feedback in a Smartphone-Based Social Game for Carbon SavingSeebauer, Sebastian / Berger, Martin / Kettl, Karl-Heinz / Moser, Markus et al. | 2013
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Marketing Tourism via Electronic Games: Understanding the Motivation of Tourist PlayersXu, Feifei / Tian, Feng / Buhalis, Dimitrios / Weber, Jessika et al. | 2013
- 1
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Serious Games in Formal Medical Education: An Experimental StudyRibeiro, Claudia / Antunes, Tiago / Monteiro, Micaela / Pereira, Joao et al. | 2013
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Smoke and Shadows: Rendering and Light Interaction of Smoke in Real-Time Rendered Virtual EnvironmentsBass, Christopher J. / Anderson, Eike Falk et al. | 2013
- 1
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Efficient Mesoscopic Simulations for Persistent Agents in 3D-Applications and GamesDettmar, Thomas / Seele, Sven / Herpers, Rainer / Becker, Peter / Bauckhage, Christian et al. | 2013
- 1
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Gameful Pedagogy and Collaborative Learning a Case Study of the Netsx ProjectFeigenbaum, Anna / Feigenbaum, Alexander et al. | 2013
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A Video Game Prototype for Speech RehabilitationLoaiza, Diego / Oviedo, Claudia / Castillo, Andres / Portilla, Anita / Alvarez, Gloria / Linares, Diego / Navarro, Andres et al. | 2013
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Antsworld - a Tangible Interface for an Interactive Ant Foraging SimulatorYildirim, Muharrem / Tinapple, David et al. | 2013
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Combining Storytelling Tradition and Pervasive GamingAlavesa, Paula / Zanni, Daniele et al. | 2013
- 1
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Educational Games - Are They Worth the Effort?a Literature Survey of the Effectiveness of Serious GamesBacklund, Per / Hendrix, Maurice et al. | 2013
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Choosing the Infrastructure for Entertainment and Serious Computer Games - a Whiteroom Benchmark for Game Engine SelectionAnderson, Eike Falk / McLoughlin, Leigh / Watson, Joe / Holmes, Sam / Jones, Peter / Pallett, Hayden / Smith, Brendan et al. | 2013
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How Does Usability Impact Motivation in Augmented Reality Serious Games for Education?Ferrer, Vicente / Perdomo, Alex / Rashed-Ali, Hazem / Fies, Carmen / Quarles, John et al. | 2013
- 1
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Converting Sedentary Games to Exergames: A Case Study with a Car Racing GameGuo, Rongkai / Quarles, John et al. | 2013
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Engaging Engeneering Students with GamificationBarata, Gabriel / Gama, Sandra / Jorge, Joaquim / Goncalves, Daniel et al. | 2013
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Serious Game Design: Motivating Students through a Balance of Fun and LearningFranzwa, Christopher / Tang, Ying / Johnson, Aaron et al. | 2013
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Survey and Evaluation of Mpeg-4 Based 3D Character Animation FrameworksParreira Duarte, Ricardo / El Rhalibi, Prof. Abdennour / Carter, Christopher / Merabti, Prof. Madjid et al. | 2013
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Spatial Choices in an Educational GeogameKremer, Dominik / Schlieder, Christoph / Feulner, Barbara / Ohl, Ulrike et al. | 2013
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Use of Gaming Sensors and Customised Exergames for Parkinson's Disease Rehabilitation: A Proposed Virtual Reality FrameworkParaskevopoulos, Ioannis / Tsekleves, Emmanuel et al. | 2013
- 1
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Affective Educational Games: Utilizing Emotions in Game-Based LearningWilkinson, Phillip et al. | 2013
- 1
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From the outside Looking In: Creating a Serious 'art Game in India - a Case StudyRay Murray, Padmini / Mukherjee, Souvik et al. | 2013
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Measuring Climate Change Knowledge in a Social Media Game with a PurposeSeebauer, Sebastian et al. | 2013
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Technology Challenges of Virtual Worlds in Education and Training - Research DirectionsMorgado, Leonel et al. | 2013
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Committees| 2013
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Copyright Page| 2013
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Table of contents| 2013
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Title Page| 2013
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Preface| 2013
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Author Index| 2013
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Keynotes| 2013