An Efficient Statistical Data Representation for Real-Time Rendering of Metallic Effect Car Paints (English)
- New search for: Golla, Tim
- New search for: Klein, Reinhard
- New search for: Barbic, Jernej
- New search for: D'Cruz, Mirabelle
- New search for: Latoschik, Marc Erich
- New search for: Slater, Mel
- New search for: Bourdot, Patrick
- Further information on Bourdot, Patrick:
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In:
Virtual Reality and Augmented Reality
: 14th EuroVR International Conference, EuroVR 2017, Laval, France, December 12–14, 2017, Proceedings
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Chapter: 4
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51-68
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2017
- Article/Chapter (Book) / Electronic Resource
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Title:An Efficient Statistical Data Representation for Real-Time Rendering of Metallic Effect Car Paints
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Additional title:Lect.Notes Computer
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Contributors:Barbic, Jernej ( editor ) / D'Cruz, Mirabelle ( editor ) / Latoschik, Marc Erich ( editor ) / Slater, Mel ( editor ) / Bourdot, Patrick ( editor ) / Golla, Tim ( author ) / Klein, Reinhard ( author )
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Conference:International Conference on Virtual Reality and Augmented Reality ; 2017 ; Laval, France
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Published in:Virtual Reality and Augmented Reality : 14th EuroVR International Conference, EuroVR 2017, Laval, France, December 12–14, 2017, Proceedings ; Chapter: 4 ; 51-68Lecture Notes in Computer Science ; 10700 ; 51-68
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Publisher:
- New search for: Springer International Publishing
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Place of publication:Cham
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Publication date:2017-12-07
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Size:18 pages
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ISBN:
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ISSN:
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DOI:
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Type of media:Article/Chapter (Book)
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Type of material:Electronic Resource
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Language:English
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Keywords:
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Source:
Table of contents eBook
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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Semantic Composition of 3D Content Behavior for Explorable Virtual Reality ApplicationsFlotyński, Jakub / Krzyszkowski, Marcin / Walczak, Krzysztof et al. | 2017
- 2
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Haptic Virtual Reality DFMA - A Case StudyRead, Avery / Ritchie, James / Lim, Theodore et al. | 2017
- 3
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Interaction Techniques for Virtual Reality Based Automotive Design Reviewsde Clerk, Matthias / Schmierer, Gernot / Dangelmaier, Manfred / Spath, Dieter et al. | 2017
- 4
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An Efficient Statistical Data Representation for Real-Time Rendering of Metallic Effect Car PaintsGolla, Tim / Klein, Reinhard et al. | 2017
- 5
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Containerized Distributed Rendering for Interactive EnvironmentsGerdau, Björn Ludolf / Weier, Martin / Hinkenjann, André et al. | 2017
- 6
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Model Based Compensation for Low Mass Objects Haptic Manipulation in Virtual EnvironmentsHilt, Simon / Pontonnier, Charles / Dumont, Georges et al. | 2017
- 7
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Impact of the Visual Rendering System on Subjective Auralization Assessment in VRThery, David / Poirier-Quinot, David / Postma, Barteld N. J. / Katz, Brian F. G. et al. | 2017
- 8
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Can Virtual Human Entourage Elements Facilitate Accurate Distance Judgments in VR?Paraiso, Karla / Interrante, Victoria et al. | 2017
- 9
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Removing the Mask - Do People Over Trust Avatars Reconstructed from Video?Campion, Simon / Landowska, Aleksandra / Duckworth, Tobias / Moore, Carl / Eachus, Peter / Roberts, David et al. | 2017
- 10
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A Low-Cost Virtual Reality Bike for Remote Cardiac RehabilitationBoulanger, Pierre / Pournajib, Amir / Mott, William / Schaeffer, Stephanie et al. | 2017
- 11
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Supporting Rehabilitation of ADHD Children with Serious Games and Enhancement of Inhibition MechanismsCrepaldi, Maura / Colombo, Vera / Baldassini, Davide / Mottura, Stefano / Antonietti, Alessandro et al. | 2017
- 12
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Reconstruction of Near Misses and Accidents for Analyses from Virtual Reality Usability StudyNickel, Peter / Lungfiel, Andy / Trabold, Rolf-Jürgen et al. | 2017