Hybrid Human Modeling: Making Volumetric Video Animatable (English)
- New search for: Eisert, Peter
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- New search for: Hilsmann, Anna
- Further information on Hilsmann, Anna:
- https://orcid.org/http://orcid.org/0000-0002-2086-0951
- New search for: Magnor, Marcus
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- New search for: Sorkine-Hornung, Alexander
- New search for: Eisert, Peter
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In:
Real VR – Immersive Digital Reality
: How to Import the Real World into Head-Mounted Immersive Displays
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Chapter: 7
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167-187
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2020
- Article/Chapter (Book) / Electronic Resource
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Title:Hybrid Human Modeling: Making Volumetric Video Animatable
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Additional title:Lect.Notes Computer
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Contributors:Magnor, Marcus ( editor ) / Sorkine-Hornung, Alexander ( editor ) / Eisert, Peter ( author ) / Hilsmann, Anna ( author )
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Published in:Real VR – Immersive Digital Reality : How to Import the Real World into Head-Mounted Immersive Displays ; Chapter: 7 ; 167-187Lecture Notes in Computer Science ; 11900 ; 167-187
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Publisher:
- New search for: Springer International Publishing
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Place of publication:Cham
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Publication date:2020-03-03
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Size:21 pages
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ISBN:
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ISSN:
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DOI:
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Type of media:Article/Chapter (Book)
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Type of material:Electronic Resource
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Language:English
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Keywords:
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Source:
Table of contents eBook
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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Capture, Reconstruction, and Representation of the Visual Real World for Virtual RealityRichardt, Christian / Tompkin, James / Wetzstein, Gordon et al. | 2020
- 2
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Light Field Video for Immersive Content ProductionVolino, Marco / Mustafa, Armin / Guillemaut, Jean-Yves / Hilton, Adrian et al. | 2020
- 3
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Densely-Sampled Light Field ReconstructionVagharshakyan, Suren / Bregovic, Robert / Gotchev, Atanas et al. | 2020
- 4
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Multiview Panorama Alignment and Optical Flow RefinementMühlhausen, Moritz / Magnor, Marcus et al. | 2020
- 5
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Image-Based Scene Representations for Head-Motion Parallax in 360° PanoramasBertel, Tobias / Xu, Feng / Richardt, Christian et al. | 2020
- 6
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Viewpoint-Free Photography for Virtual RealityHedman, Peter et al. | 2020
- 7
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Hybrid Human Modeling: Making Volumetric Video AnimatableEisert, Peter / Hilsmann, Anna et al. | 2020
- 8
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Reconstructing 3D Human Avatars from Monocular ImagesAlldieck, Thiemo / Kappel, Moritz / Castillo, Susana / Magnor, Marcus et al. | 2020
- 9
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State of the Art in Perceptual VR DisplaysWetzstein, Gordon / Patney, Anjul / Sun, Qi et al. | 2020
- 10
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Design and Characterization of Light Field and Holographic Near-Eye DisplaysSahin, Erdem / Mäkinen, Jani / Akpinar, Ugur / Miyanishi, Yuta / Gotchev, Atanas et al. | 2020
- 11
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Subtle Visual Attention Guidance in VRGrogorick, Steve / Magnor, Marcus et al. | 2020
- 12
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Redirected Walking in VRSun, Qi / Patney, Anjul / Steinicke, Frank et al. | 2020
- 13
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Immersive Virtual Reality Audio Rendering Adapted to the Listener and the RoomKim, Hansung / Remaggi, Luca / Jackson, Philip J. B. / Hilton, Adrian et al. | 2020
- 14
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Immersive Learning in Real VRPirker, Johanna / Lesjak, Isabel / Kopf, Johannes / Kainz, Alexander / Dini, Amir et al. | 2020
- 15
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Interacting with Real Objects in Virtual WorldsTaylor, Catherine / Cosker, Darren et al. | 2020