Directing and Combining Multiple Queries for Exploratory Search by Visual Interactive Intent Modeling (English)
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In:
Human-Computer Interaction – INTERACT 2021
: 18th IFIP TC 13 International Conference, Bari, Italy, August 30 – September 3, 2021, Proceedings, Part III
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Chapter: 34
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514-535
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2021
- Article/Chapter (Book) / Electronic Resource
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Title:Directing and Combining Multiple Queries for Exploratory Search by Visual Interactive Intent Modeling
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Additional title:Lect.Notes Computer
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Contributors:Ardito, Carmelo ( editor ) / Lanzilotti, Rosa ( editor ) / Malizia, Alessio ( editor ) / Petrie, Helen ( editor ) / Piccinno, Antonio ( editor ) / Desolda, Giuseppe ( editor ) / Inkpen, Kori ( editor ) / Strahl, Jonathan ( author ) / Peltonen, Jaakko ( author ) / Floréen, Patrik ( author )
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Conference:IFIP Conference on Human-Computer Interaction ; 2021 ; Bari, Italy
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Published in:Human-Computer Interaction – INTERACT 2021 : 18th IFIP TC 13 International Conference, Bari, Italy, August 30 – September 3, 2021, Proceedings, Part III ; Chapter: 34 ; 514-535Lecture Notes in Computer Science ; 12934 ; 514-535
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Publisher:
- New search for: Springer International Publishing
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Place of publication:Cham
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Publication date:2021-08-26
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Size:22 pages
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ISBN:
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ISSN:
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DOI:
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Type of media:Article/Chapter (Book)
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Type of material:Electronic Resource
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Language:English
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Keywords:
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Source:
Table of contents eBook
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
-
Diegetic and Non-diegetic Health Interfaces in VR Shooter GamesKöhle, Kay / Hoppe, Matthias / Schmidt, Albrecht / Mäkelä, Ville et al. | 2021
- 2
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Encouraging Chemistry Learning Through an Augmented Reality Magic GameSousa, Ana Margarida / Romão, Teresa et al. | 2021
- 3
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Engagement and Discrete Emotions in Game Scenario: Is There a Relation Among Them?Aranha, Renan Vinicius / Cordeiro, Leonardo Nogueira / Sales, Lucas Mendes / Nunes, Fátima L. S. et al. | 2021
- 4
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Explore Data, Enjoy Yourself - KUbism, A Playful Approach to Data ExplorationCardoso, Bruno / Cohn, Neil / Truyen, Frederik / Brosens, Koenraad et al. | 2021
- 5
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Goalkeeper: A Zero-Sum Exergame for Motivating Physical ActivityNiforatos, Evangelos / Tran, Camilla / Pappas, Ilias / Giannakos, Michail et al. | 2021
- 6
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Graph-Based Method for the Interpretation of User Activities in Serious GamesGrabska-Gradzińska, Iwona / Argasiński, Jan K. et al. | 2021
- 7
-
Improving Student Experience and Learning Performance with Traditional Instructional Methods and New Digital MediaAndrade, Pamela / Law, Effie L.-C. et al. | 2021
- 8
-
JoyFlick: Japanese Text Entry Using Dual Joysticks for Flick Input UsersYokoyama, Kaisei / Takakura, Rei / Shizuki, Buntarou et al. | 2021
- 9
-
MuseFlow: Facilitating Mind-Wandering Through Video GamesOlaya-Figueroa, Juan F. / Lakhnati, Younes / Gerken, Jens et al. | 2021
- 10
-
Fingerprint Scroll: Comparison of Touchless and Touch-Based Scroll Navigation MethodsGarg, Saurabh / Mackenzie, Scott et al. | 2021
- 11
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Gesture Interaction in Virtual RealityHuesser, Cloe / Schubiger, Simon / Çöltekin, Arzu et al. | 2021
- 12
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Sticking Out Like a Non-dominant ThumbShanbhag, Maulashree / Joshi, Anirudha / Kochar, Bijoy Singh et al. | 2021
- 13
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The Effect of Rhythm in Mid-air Gestures on the User Experience in Virtual RealityReynaert, Vincent / Berthaut, Florent / Rekik, Yosra / Grisoni, Laurent et al. | 2021
- 14
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User-defined Bend Gesture Completion Strategies for Discrete and Continuous InputsBorah, Pranjal Protim / Sorathia, Keyur / Sarcar, Sayan et al. | 2021
- 15
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Consumer Needs and Design Practices for Trusted Social Commerce PlatformsAlArfaj, Aisha Ahmed / Solaiman, Ellis et al. | 2021
- 16
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DeepVANet: A Deep End-to-End Network for Multi-modal Emotion RecognitionZhang, Yuhao / Hossain, Md Zakir / Rahman, Shafin et al. | 2021
- 17
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Detection of Subtle Stress Episodes During UX Evaluation: Assessing the Performance of the WESAD Bio-Signals DatasetLiapis, Alexandros / Faliagka, Evanthia / Katsanos, Christos / Antonopoulos, Christos / Voros, Nikolaos et al. | 2021
- 18
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Emotion Elicitation with Stimuli Datasets in Automatic Affect Recognition Studies – Umbrella ReviewJemioło, Paweł / Storman, Dawid / Giżycka, Barbara / Ligęza, Antoni et al. | 2021
- 19
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Detecting Emotions Through Machine Learning for Automatic UX EvaluationDesolda, Giuseppe / Esposito, Andrea / Lanzilotti, Rosa / Costabile, Maria F. et al. | 2021
- 20
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Helping Professionals Select Persona Interview Questions Using Natural Language ProcessingSalminen, Joni / Chhirang, Kamal / Jung, Soon-gyo / Jansen, Bernard J. et al. | 2021
- 21
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ML Classification of Car Parking with Implicit Interaction on the Driver’s SmartphoneBassetti, Enrico / Luciani, Alessio / Panizzi, Emanuele et al. | 2021
- 22
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ObjectivAIze: Measuring Performance and Biases in Augmented Business Decision SystemsBaudel, Thomas / Verbockhaven, Manon / Cousergue, Victoire / Roy, Guillaume / Laarach, Rida et al. | 2021
- 23
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Service-Oriented Justification of Recommender System SuggestionsMauro, Noemi / Hu, Zhongli Filippo / Ardissono, Liliana et al. | 2021
- 24
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Using the Design of Adversarial Chatbots as a Means to Expose Computer Science Students to the Importance of Ethics and Responsible Design of AI TechnologiesWeiss, Astrid / Vrecar, Rafael / Zamiechowska, Joanna / Purgathofer, Peter et al. | 2021
- 25
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DIY Homes: Placemaking in Rural Eco-HomesTao, Hongyi / Vyas, Dhaval et al. | 2021
- 26
-
E-Scooter Sustainability – A Clash of Needs, Perspectives, and ExperiencesKjærup, Maria / Skov, Mikael B. / van Berkel, Niels et al. | 2021
- 27
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Objective Evaluation of Subjective Metrics for Interactive Decision-Making Tasks by Non-expertsLaurillau, Yann / Coutaz, Joëlle / Nguyen, Van Bao / Calvary, Gaëlle / Llerena, Daniel et al. | 2021
- 28
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Design Guidelines for Collaborative Industrial Robot User InterfacesFrijns, Helena Anna / Schmidbauer, Christina et al. | 2021
- 29
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Intention Recognition in Human Robot Interaction Based on Eye TrackingGomez Cubero, Carlos / Rehm, Matthias et al. | 2021
- 30
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Interaction Initiation with a Museum Guide Robot—From the Lab into the FieldDaczo, Laura-Dora / Kalova, Lucie / Bonita, Kresta Louise F. / Lopez, Marc Domenech / Rehm, Matthias et al. | 2021
- 31
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Recognition of a Robot’s Affective Expressions Under Conditions with Limited VisibilityGhafurian, Moojan / Akgun, Sami Alperen / Crowley, Mark / Dautenhahn, Kerstin et al. | 2021
- 32
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ToolBot: Robotically Reproducing HandicraftWölfel, Kim / Müller, Jörg / Henrich, Dominik et al. | 2021
- 33
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An Immersive Approach Based on Two Levels of Interaction for Exploring Multiple Coordinated 3D ViewsQuijano-Chavez, Carlos / Nedel, Luciana / Freitas, Carla M. D. S. et al. | 2021
- 34
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Directing and Combining Multiple Queries for Exploratory Search by Visual Interactive Intent ModelingStrahl, Jonathan / Peltonen, Jaakko / Floréen, Patrik et al. | 2021
- 35
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Situated Visualization of Historical Timeline Data on Mobile Devices: Design Study for a Museum ApplicationBlumenstein, Kerstin / Oliveira, Victor / Boucher, Magdalena / Größbacher, Stefanie / Seidl, Markus / Aigner, Wolfgang et al. | 2021
- 36
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Strategies for Detecting Difference in Map Line-Up TasksHaider, Johanna Doppler / Pohl, Margit / Beecham, Roger / Dykes, Jason et al. | 2021
- 37
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TEVisE: An Interactive Visual Analytics Tool to Explore Evolution of Keywords’ Relations in Tweet DataHumayoun, Shah Rukh / Mansour, Ibrahim / AlTarawneh, Ragaad et al. | 2021
- 38
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Visualization of User’s Behavior in Indoor Virtual Environments Through Interactive HeatmapsChittaro, Luca / Serafini, Marta et al. | 2021
- 39
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VizInteract: Rapid Data Exploration Through Multi-touch Interaction with Multi-dimensional VisualizationsChakraborty, Supratim / Stuerzlinger, Wolfgang et al. | 2021
- 40
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Blend in or Pop Out? Designing an Embedded Interface for a Historical CemeteryHirsch, Linda / Butz, Andreas et al. | 2021
- 41
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Cognitive Limitations of Older E-Commerce Customers in Product Comparison TasksRydzewska, Klara / Pawłowska, Justyna / Nielek, Radosław / Wierzbicki, Adam / Sedek, Grzegorz et al. | 2021
- 42
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Multisensory Experiences for Art AppreciationArora, Sakshi et al. | 2021
- 43
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Older Auctioneers: Performance of Older Users in On-Line Dutch AuctionsNielek, Radoslaw / Rydzewska, Klara / Sedek, Grzegorz / Wierzbicki, Adam et al. | 2021