Virtual reality musical instruments. Guidelines for multisensory interaction design (English)

in AM, Audio Mostly, 2016 ; 266-271
AM, Audio Mostly, 2016

The rapid development and availability of low cost technologies has created a wide interest in virtual reality (VR), but how to design and evaluate multisensory interactions in VR remains as a challenge. In this paper, we focus on virtual reality musical instruments, present an overview of our design and evaluation guidelines, and examine historical case studies. Our main contribution is to inform the design and evaluation of the future VRMIs and consider the challenges.

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7
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39
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55
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69
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77
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85
An Approach for Using Information Theory to Investigate Continuous Control of Analog Sensors by Humans
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91
Spontaneous Device Association Using Inaudible Audio Signatures
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97
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105
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Berdahl, Edgar / Blessing, Matthew / Beck, Stephen David / Blandino, Michael | 2016
111
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Gajhede, Nicolai / Beck, Oliver / Purwins, Hendrik | 2016
116
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Jack, Robert H. / Stockman, Tony / McPherson, Andrew | 2016
132
KONTRAKTION. Sonification of Metagestures with electromyographic Signals
Weber, Maximilian / Kuhn, Marco | 2016
139
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147
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170
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178
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186
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202
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209
Evaluating Gesture Characteristics When Using a Bluetooth Handheld Music Controller
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215
Hybrid Virtual Modeling for Multisensory Interaction Design
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222
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229
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240
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245
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251
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258
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Potetsianakis, Emmanouil / Le Feuvre, Jean | 2016
266
Virtual reality musical instruments. Guidelines for multisensory interaction design
Serafin, Stefania / Erkut, Cumhur / Kojs, Juraj / Nordahl, Rolf / Nilsson, Niels C. | 2016
272
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278
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