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    Simulating Caustics due to Liquid-Solid Interface Menisci

    Bourque, Eric / Dufort, Jean-François / Laprade, Michelle et al. | Eurographics | 2006
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    Time-Varying BRDFs

    Sun, Bo / Sunkavalli, Kalyan / Ramamoorthi, Ravi et al. | Eurographics | 2006
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    Effective Multi-resolution Rendering and Texture Compression for Captured Volumetric Trees

    Linz, Christian / Reche-Martinez, Alex / Drettakis, George et al. | Eurographics | 2006
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    Artist-Directable Real-Time Rain Rendering in City Environments

    Tatarchuk, Natalya / Isidoro, John | Eurographics | 2006
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    Physically-based Driven Tree Animations

    Haevre, William Van / Fiore, Fabian Di / Reeth, Frank Van | Eurographics | 2006
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    A Generalized Cracks Simulation on 3D-Meshes

    Valette, Gilles / Prévost, Stéphanie / Lucas, Laurent | Eurographics | 2006
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    Physically-Based Realistic Fire Rendering

    Pegoraro, Vincent / Parker, Steven G. | Eurographics | 2006
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    Real-time Realistic Illumination and Shading of Stratiform Clouds

    Bouthors, Antoine / Neyret, Fabrice / Lefebvre, Sylvain | Eurographics | 2006
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    Realistic Water Volumes in Real-Time

    Baboud, Lionel / Décoret, Xavier | Eurographics | 2006
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