Year of publication
Type of media
Subject
Type of material
Language
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Trivial Connections on Discrete Surfaces
Wiley | 2010|Keywords: I.3.3 [Computer Graphics]: Picture/Image Generation—Line and curve generation -
Guided Procedural Modeling
Wiley | 2011|Procedural methods present one of the most powerful techniques for authoring a vast variety of computer graphics
...Keywords: I.3.3 [Computer Graphics]: Picture/Image Generation -
Efficient Shadow Removal Using Subregion Matching Illumination Transfer
Wiley | 2013|Keywords: I.3.3 [Computer Graphics]: Picture/Image Generation—Line and curve generation -
Computing and Fabricating Multiplanar Models
Wiley | 2013|We present a method for converting computer 3D models into physical equivalents. More specifically, we address
...Keywords: I.3.3 [Computer Graphics]: Picture/Image Generation—Line and curve generation -
Image and Video Abstraction by Anisotropic Kuwahara Filtering
Wiley | 2009|Keywords: I.3.3 [Computer Graphics]: Picture/Image Generation—Display algorithms -
Isotropic Remeshing with Fast and Exact Computation of Restricted Voronoi Diagram
Wiley | 2009|Keywords: I.3.3 [Computer Graphics]: Picture/Image Generation—Line and curve generation -
Shape‐simplifying Image Abstraction
Wiley | 2008|Keywords: I.3.3 [Picture/Image Generation]: Display algorithms -
Goal‐based Caustics
Wiley | 2011|Keywords: I.3.3 [Computer Graphics]: Picture/Image Generation, Line and curve generation -
Comparative Visual Analysis of 2D Function Ensembles
Wiley | 2012|Keywords: I.3.3 [Computer Graphics]: Picture/Image Generation—Line and curve generation -
Regularised Anisotropic Nonlinear Diffusion for Rendering Refraction in Volume Graphics
DataCite | 2005|Rendering refraction in volume graphics requires smoothly distributed normals to synthesise good quality visual representations. Such ...Keywords: I.3.3 [Computer Graphics], Three Dimensional Graphics and Realism, I.4.3 [Image Processing and Computer Vision], Picture/Image Generation, I.3.7 [Computer Graphics], J.3 [Computer Applications] -
Practical Real‐Time Lens‐Flare Rendering
Wiley | 2013|‐shelf graphics hardware. ...Keywords: I.3.3 [Computer Graphics]: Picture/Image Generation—Display algorithms -
Visualization of Neural Network Predictions for Weather Forecasting
Wiley | 2019|Keywords: I.3.3 [Computer Graphics]: Picture/Image Generation‐Viewing algorithms -
HyperMoVal: Interactive Visual Validation of Regression Models for Real‐Time Simulation
Wiley | 2010|Keywords: I.3.3 [Computer Graphics]: Picture/Image Generation—Line and curve generation -
Tracing Tuples Across Dimensions: A Comparison of Scatterplots and Parallel Coordinate Plots
Wiley | 2012|Keywords: I.3.3 [Computer Graphics]: Picture/Image Generation—Viewing algorithms -
Color correction for tone mapping
Wiley | 2009|Keywords: Computer Graphics [I.3.3]: Picture/Image Generation—Display algorithms -
Streamlines for Illustrative Real‐Time Rendering
Wiley | 2013|Keywords: I.3.3 [Computer Graphics]: Picture/Image Generation—Line and curve generation -
Packet‐based Hierarchal Soft Shadow Mapping
Wiley | 2009|Keywords: Computer Graphics [I.3.3]: Picture/Image Generation -
Shadow Volumes on Programmable Graphics Hardware
Wiley | 2003|[Computer Graphics]: Picture/Image Generation; I.3.7 [Computer Graphics]: Three‐Dimensional Graphicsand Realism ... -
An Information‐Theoretic Observation Channel for Volume Visualization
Wiley | 2013|Keywords: I.3.3 [Computer Graphics]: Picture/Image Generation—Viewing algorithms
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