Year of publication
Type of media
Subject
Type of material
Language
1–32 of 32 hits
Sort by:
Sort by:
-
Progress in Digital Sound Synthesis for Physically Based Animation (Invited Talk)
Springer Verlag | 2014| -
Faster Acceleration Noise for Multibody Animations using Precomputed Soundbanks
Eurographics | 2012| -
svMorph: Interactive geometry-editing tools for virtual patient-specific vascular anatomies
Free accessArXiv | 2022| -
Inverse-foley animation: Synchronizing rigid-body motions to sound
Online Contents | 2014|Contributors: James, Doug L. -
Rigid-Body Fracture Sound with Precomputed Soundbanks
Online Contents | 2010|Contributors: James, Doug L -
3:45pm - 6:00pm - Fluid Simulation - Harmonic Fluids
Online Contents | 2009|Contributors: James, Doug L. -
Skipping Steps in Deformable Simulation with Online Model Reduction
Online Contents | 2009|Contributors: James, Doug L -
Papers Sessions — Thursday, 29 July 2010 Efficient Yarn-based Cloth with Adaptive Contact Linearization
Online Contents | 2010|Contributors: James, Doug L -
Optimizing Cubature for Efficient Integration of Subspace Deformations
Online Contents | 2008|Contributors: James, Doug L. -
16:15 - 18:30 - Physically Based Animation - Session Chair: John Keyser - Harmonic Shells: A Practical Nonlinear Sound Model for Near-Rigid Thin Shells
Online Contents | 2009|Contributors: James, Doug L -
Staggered Projections for Frictional Contact in Multibody Systems
Online Contents | 2008|Contributors: James, Doug L. -
Papers Sessions, Wednesday, 11 August 1999 - 2:15 - 4:00 - Modeling - ArtDefo - Accurate Real Time Deformable Objects
Online Contents | 1999|Contributors: James, Doug L. -
Papers Sessions, Wednesday, 15 August 2001 - 2:15 - 4:00 - Reality-Based Modeling - Scanning Physical Interaction Behavior of 3D Objects
Online Contents | 2001|Contributors: James, Doug L.
- ««
- «
- 1
- »»
Hits per page