1–20 of 24 hits

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  1.  

    Equalizer 2.0 - Convergence of a Parallel Rendering Framework

    Eilemann, Stefan / Steiner, David / Pajarola, Renato | arXiv | 2018
  2.  

    Direct Send Compositing for Parallel Sort-Last Rendering

    Eilemann, Stefan / Pajarola, Renato | DataCite | 2007
  3.  

    Direct Send Compositing for Parallel Sort-Last Rendering

    Eilemann, Stefan / Pajarola, Renato | Eurographics | 2007
  4.  

    Equalizer 2.0–Convergence of a Parallel Rendering Framework

    Eilemann, Stefan / Steiner, David / Pajarola, Renato | IEEE | 2020
  5.  

    Cross-Segment Load Balancing in Parallel Rendering

    Erol, Fatih / Eilemann, Stefan / Pajarola, Renato | DataCite | 2011
  6.  

    Cross-Segment Load Balancing in Parallel Rendering

    Erol, Fatih / Eilemann, Stefan / Pajarola, Renato | Eurographics | 2011
  7.  

    Fast Compositing for Cluster-Parallel Rendering

    Makhinya, Maxim / Eilemann, Stefan / Pajarola, Renato | DataCite | 2010
  8.  

    Fast Compositing for Cluster-Parallel Rendering

    Makhinya, Maxim / Eilemann, Stefan / Pajarola, Renato | Eurographics | 2010
  9.  

    Dynamic Work Packages in Parallel Rendering

    Steiner, David / Paredes, Enrique G. / Eilemann, Stefan et al. | Eurographics | 2016
  10.  

    Dynamic Work Packages in Parallel Rendering

    Steiner, David / Paredes, Enrique G. / Eilemann, Stefan et al. | DataCite | 2016
  11.  

    A Physically Plausible Model for Rendering Highly Scattering Fluorescent Participating Media

    Abdellah, Marwan / Bilgili, Ahmet / Eilemann, Stefan et al. | arXiv | 2017
  12.  

    A Computational Model of Light-Sheet Fluorescence Microscopy using Physically-based Rendering

    Abdellah, Marwan / Bilgili, Ahmet / Eilemann, Stefan et al. | Eurographics | 2015
  13.  

    Remote parallel rendering for high-resolution tiled display walls

    Nachbaur, Daniel / Dumusc, Raphael / Bilgili, Ahmet et al. | IEEE | 2014
  14.  

    Physically-based Rendering of Highly Scattering Fluorescent Solutions using Path Tracing

    Abdellah, Marwan / Bilgili, Ahmet / Eilemann, Stefan et al. | Eurographics | 2016
  15.  

    Physically-based Rendering of Highly Scattering Fluorescent Solutions using Path Tracing

    Abdellah, Marwan / Bilgili, Ahmet / Eilemann, Stefan et al. | DataCite | 2016
  16.  

    A Computational Model of Light-Sheet Fluorescence Microscopy using Physically-based Rendering

    Abdellah, Marwan / Bilgili, Ahmet / Eilemann, Stefan et al. | DataCite | 2015
  17.  

    Practical Parallel Rendering of Detailed Neuron Simulations

    Hernando, Juan B. / Biddiscombe, John / Bohara, Bidur et al. | Eurographics | 2013
  18.  

    Practical Parallel Rendering of Detailed Neuron Simulations

    Hernando, Juan B. / Biddiscombe, John / Bohara, Bidur et al. | DataCite | 2013
  19.  

    Parallel Rendering on Hybrid Multi-GPU Clusters

    Eilemann, Stefan / Bilgili, Ahmet / Abdellah, Marwan et al. | DataCite | 2012

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