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3D Structure from Multiple Images of Large-Scale Environments [1998]

1
Cumuli, Panorama, and Vanguard Project Overview
14
Dualizing Scene Reconstruction Algorithms
32
Geometry of Multiple Affine Views
47
Tensor Embedding of the Fundamental Matrix
63
Optimal Estimation of Matching Constraints
78
Matching and Reconstruction from Widely Separated Views
93
Improving Block-Based Disparity Estimation by Considering the Non-uniform Distribution of the Estimation Error
109
Beyond the Epipolar Constraint: Integrating 3D Motion and Structure Estimation
124
Multi-Camera Acquisitions for High-Accuracy 3D Reconstruction
139
Metric 3D Surface Reconstruction from Uncalibrated Image Sequences
155
Automatic 3D Model Construction for Turn-Table Sequences
171
Geometrically Constrained Structure from Motion: Points on Planes
187
Euclidean and Affine Structure/Motion for Uncalibrated Cameras from Affine Shape and Subsidiary Information
208
From Ordinal to Euclidean Reconstruction with Partial Scene Calibration
224
Imposing Euclidean Constraints During Self-Calibration Processes
236
Interactive 3D Modeling from Multiple Images Using Scene Regularities
253
Integration of Multiple Range Maps through Consistency Processing
266
Fitting Geometrical Deformable Models to Registered Range Images
275
The Use of Reality Models in Augmented Reality Applications
290
Applying Augmented Reality Techniques in the Field of Interactive Collaborative Design
304
A Guided Tour Through Multiview Relations
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