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Digital Technology and Organizational Change [2017]
- 1
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Introduction
- 9
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Business Designers, Organizational Networks and ICT
- 25
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The State of the Practice of Agile and Plan-Driven Approaches in ICT Development Projects: An Exploratory Research Study
- 35
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Affordances of Social Media in Knowledge Sharing in Intra-Organizational Information Technology Projects
- 49
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Everything Is Permitted Unless Stated Otherwise: Models and Representations in Socio-technical (Re)Design
- 61
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Design of Socio-technical Systems: What Does the Practice Tell Us?
- 69
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Going Beyond the System in Systems Thinking: The Cybork
- 81
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Is Participatory Game Design Effective Over Time? Let’s Assess Its Products
- 97
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IT Managers’ Relations and Value Creation: Complementary Insights from Four Theoretical Standpoints
- 109
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Creative Sparks for Collaborative Innovation
- 125
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E-HRM Adoption and Usage: A Cross-National Analysis of Enabling Factors
- 141
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Consumer Satisfaction and Loyalty in Digital Markets: Exploring the Impact of Their Antecedents
- 149
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Unveiling the Big Data Adoption in Banks: Strategizing the Implementation of a New Technology
- 163
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E-learning Effectiveness from a Students’ Perspective: An Empirical Study
- 173
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The JamToday Network: The European Learning Hub for Applied-Games for Learning Environments
- 187
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Let’s Learn Together: Team Integration Climate, Individual States and Learning Using Computer-Based Simulations
- 199
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The Perception of the Benefits and Drawbacks of Internet Usage by the Elderly People
- 213
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Collaboration Dynamics in Healthcare Knowledge Intensive Processes: A State of the Art on Sociometric Badges
- 227
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Generation X and Knowledge Work: The Impact of ICT. What Are the Implications for HRM?
- 241
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The Digital Employee Experience: Discovering Generation Z
- 257
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Initiatives Addressing Confidentiality in Electronic Health Records Architectural Consideration and Patient Engagement in Healthcare IT
- 269
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Time Accounting System: Validating a Socio-technical Solution for Service Exchange in Local Communities