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1
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Static and Dynamic Human Shape Modeling
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2
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An Advanced Modality of Visualization and Interaction with Virtual Models of the Human Body
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3
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3D Body Scanning’s Contribution to the Use of Apparel as an Identity Construction Tool
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4
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Facial Shape Analysis and Sizing System
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5
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Facial Gender Classification Using LUT-Based Sub-images and DIE
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6
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Anthropometric Measurement of the Hands of Chinese Children
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7
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Comparisons of 3D Shape Clustering with Different Face Area Definitions
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8
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Block Division for 3D Head Shape Clustering
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9
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Joint Coupling for Human Shoulder Complex
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10
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Development of a Kinematic Hand Model for Study and Design of Hose Installation
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11
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Generation of Percentile Values for Human Joint Torque Characteristics
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12
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Adaptive Motion Pattern Recognition: Implementing Playful Learning through Embodied Interaction
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13
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A Multi-functional Visualization System for Motion Captured Human Body Based on Virtual Reality Technology
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14
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Augmented Practice Mirror: A Self-learning Support System of Physical Motion with Real-Time Comparison to Teacher’s Model
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15
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Video-Based Human Motion Estimation System
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16
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Virtual Human Hand: Grasping and Simulation
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17
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Harmonic Gait under Primitive DOF for Biped Robot
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18
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Problems Encountered in Seated Arm Reach Posture Reconstruction: Need for a More Realistic Spine and Upper Limb Kinematic Model
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19
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Intelligent Motion Tracking by Combining Specialized Algorithms
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20
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Ambient Compass: One Approach to Model Spatial Relations
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21
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A Comprehension Based Cognitive Model of Situation Awareness
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22
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A Probabilistic Approach for Modeling Human Behavior in Smart Environments
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23
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PERMUTATION: A Corpus-Based Approach for Modeling Personality and Multimodal Expression of Affects in Virtual Characters
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24
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Workload Assessment in Field Using the Ambulatory CUELA System
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25
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Computational Nonlinear Dynamics Model of Percept Switching with Ambiguous Stimuli
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26
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A Computational Implementation of a Human Attention Guiding Mechanism in MIDAS v5
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27
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Towards a Computational Model of Perception and Action in Human Computer Interaction
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28
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The Five Commandments of Activity-Aware Ubiquitous Computing Applications
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29
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What the Eyes Reveal: Measuring the Cognitive Workload of Teams
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30
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User Behavior Mining for On-Line GUI Adaptation
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31
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Modeling Human Actors in an Intelligent Automated Warehouse
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32
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Bridging the Gap between HCI and DHM: The Modeling of Spatial Awareness within a Cognitive Architecture
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33
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Behavior-Sensitive User Interfaces for Smart Environments
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34
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Non-intrusive Personalized Mental Workload Evaluation for Exercise Intensity Measure
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35
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Incorporating Cognitive Aspects in Digital Human Modeling
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36
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Workload-Based Assessment of a User Interface Design
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37
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A Simple Simulation Predicting Driver Behavior, Attitudes and Errors
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38
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Nautical PSI - Virtual Nautical Officers as Test Drivers in Ship Bridge Design
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39
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Determining Cockpit Dimensions and Associative Dimensions between Components in Cockpit of Ultralight Plane for Taiwanese
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40
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Multilevel Analysis of Human Performance Models in Safety-Critical Systems
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41
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Development of a Driver Model in Powered Wheelchair Operation
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42
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A Model of Integrated Operator-System Separation Assurance and Collision Avoidance
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43
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Modeling Pilot and Driver Behavior for Human Error Simulation
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44
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Further Steps towards Driver Modeling According to the Bayesian Programming Approach
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45
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Probabilistic and Empirical Grounded Modeling of Agents in (Partial) Cooperative Traffic Scenarios
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46
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A Contribution to Integrated Driver Modeling: A Coherent Framework for Modeling Both Non-routine and Routine Elements of the Driving Task
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47
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The New BMW iDrive – Applied Processes and Methods to Assure High Usability
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48
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Method to Evaluate Driver’s Workload in Real Road Context
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49
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Intelligent Agents for Training On-Board Fire Fighting
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50
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Eprescribing Initiatives and Knowledge Acquisition in Ambulatory Care
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51
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Using 3D Head and Respirator Shapes to Analyze Respirator Fit
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52
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Hyperkalemia vs. Ischemia Effects in Fast or Unstable Pacing: A Cardiac Simulation Study
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53
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Learning from Risk Assessment in Radiotherapy
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54
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Simulation-Based Discomfort Prediction of the Lower Limb Handicapped with Prosthesis in the Climbing Tasks
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55
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Application of Human Modelling in Health Care Industry
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56
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A Simulation Approach to Understand the Viability of RFID Technology in Reducing Medication Dispensing Errors
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57
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Towards a Visual Representation of the Effects of Reduced Muscle Strength in Older Adults: New Insights and Applications for Design and Healthcare
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58
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A Novel Approach to CT Scans’ Interpretation via Incorporation into a VR Human Model
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59
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The Performance of BCMA-Aided Healthcare Service: Implementation Factors and Results
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60
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On Improving Provider Decision Making with Enhanced Computerized Clinical Reminders
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61
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Facial Shape Variation of U.S. Respirator Users
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62
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Method for Movement and Gesture Assessment (MMGA) in Ergonomics
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63
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Complexity of Sizing for Space Suit Applications
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64
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Impact of Force Feedback on Computer Aided Ergonomic Analyses
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65
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A Methodology for Modeling the Influence of Construction Machinery Operators on Productivity and Fuel Consumption
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66
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Human Head 3D Dimensions Measurement for the Design of Helmets
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67
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Realistic Elbow Flesh Deformation Based on Anthropometrical Data for Ergonomics Modeling
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68
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Database-Driven Grasp Synthesis and Ergonomic Assessment for Handheld Product Design
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69
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Within and Between-Subject Reliability Using Classic Jack for Ergonomic Assessments
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70
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Human Head Modeling and Personal Head Protective Equipment: A Literature Review
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71
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HADRIAN: Fitting Trials by Digital Human Modelling
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72
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The Pluses and Minuses of Obtaining Measurements from Digital Scans
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73
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Auto-calibration of a Laser 3D Color Digitization System
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74
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Virtual Task Simulation for Inclusive Design
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75
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Data Mining of Image Segments Data with Reduced Neurofuzzy System
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76
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The Impact of Change in Software on Satisfaction: Evaluation Using Critical Incident Technique (CIT)
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77
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Validation of the HADRIAN System Using an ATM Evaluation Case Study
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78
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A 3D Method for Fit Assessment of a Sizing System
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79
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Analyzing the Effects of a BCMA in Inter-Provider Communication, Coordination and Cooperation
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80
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Fuzzy Logic in Exploring Data Effects: A Way to Unveil Uncertainty in EEG Feedback