IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities (ISMAR-AMH), 2011 : 26 - 29 Oct. 2011, Basel (Englisch)
- Neue Suche nach: Institute of Electrical and Electronics Engineers
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- Neue Suche nach: Fachhochschule Nordwestschweiz
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- Neue Suche nach: Association for Computing Machinery
- Weitere Informationen zu Association for Computing Machinery:
- http://d-nb.info/gnd/1222-1
- Neue Suche nach: Institute of Electrical and Electronics Engineers
- Weitere Informationen zu Institute of Electrical and Electronics Engineers:
- http://d-nb.info/gnd/1692-5
- Neue Suche nach: Fachhochschule Nordwestschweiz
- Weitere Informationen zu Fachhochschule Nordwestschweiz:
- http://d-nb.info/gnd/10134350-4
- Neue Suche nach: Association for Computing Machinery
- Weitere Informationen zu Association for Computing Machinery:
- http://d-nb.info/gnd/1222-1
2011
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ISBN:
- Konferenzband / Elektronische Ressource
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Titel:IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities (ISMAR-AMH), 2011 : 26 - 29 Oct. 2011, Basel
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Beteiligte:
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Kongress:IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities ; 2011 ; Basel
ISMAR-AMH ; 2011 ; Basel
IEEE and ACM International Symposium on Mixed and Augmented Reality ; 10 ; 2011 ; Basel
ISMAR ; 10 ; 2011 ; Basel -
Verlag:
- Neue Suche nach: IEEE
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Erscheinungsort:Piscataway, NJ
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Erscheinungsdatum:2011
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Format / Umfang:Online-Ressource
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ISBN:
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Medientyp:Konferenzband
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Format:Elektronische Ressource
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Sprache:Englisch
- Neue Suche nach: 54.76
- Weitere Informationen zu Basisklassifikation
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Schlagwörter:
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Klassifikation:
BKL: 54.76 Computersimulation -
Datenquelle:
Inhaltsverzeichnis Konferenzband
Die Inhaltsverzeichnisse werden automatisch erzeugt und basieren auf den im Index des TIB-Portals verfügbaren Einzelnachweisen der enthaltenen Beiträge. Die Anzeige der Inhaltsverzeichnisse kann daher unvollständig oder lückenhaft sein.
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Multi modal sensory human communication in the Internet societyCheok, Adrian David et al. | 2011
- 1
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Bi-directional OLED microdisplay for see-through HMDBockholt, U. / Vogel, U. / Herold, R. / Schreiber, P. / Voth, S. et al. | 2011
- 1
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Enabling large-scale outdoor Mixed Reality and Augmented RealityFeiner, S. / Korah, T. / Murphy, D. / Parameswaran, V. / Stroila, M. / White, S. et al. | 2011
- 1
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Visualization in mixed reality environmentsWhite, S. / Kalkofen, D. / Sandor, C. et al. | 2011
- 1
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Surface/spaceBolas, M. et al. | 2011
- 1
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Psychological keys to success in MAR systemsNeal, M. / Cabiria, J. / Hogg, J. L. / Pase, S. et al. | 2011
- 1
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Where virtual enhances physical mock-up: A way to understand our heritageLaroche, F. / Servieres, M. / Lefevre, D. / Kerouanton, J.-L et al. | 2011
- 1
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Indoor positioning and navigation for mobile ARPerey, C. / Miyashita, Tsutomu et al. | 2011
- 1
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Will we ever become used to immersion? Art history and image scienceGrau, O. et al. | 2011
- 7
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Augmenting experiences — A bridge between two universitiesTurcsanyi-Szabo, M. / Simon, P. / Abonyi-Toth, Andor / Ekker, N. / Ruttkay, Z. et al. | 2011
- 15
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The House of Olbrich — An Augmented Reality tour through architectural historyKeil, J. / Zollner, M. / Becker, M. / Wientapper, F. / Engelke, T. / Wuest, H. et al. | 2011
- 19
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Pre-patterns for designing embodied interactions in handheld augmented reality gamesYan Xu, / Barba, E. / Radu, I. / Gandy, M. / Shemaka, R. / Schrank, B. / MacIntyre, B. / Tseng, T. et al. | 2011
- 29
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Handheld AR games — A triarchic conceptual design frameworkYu-Ning Chang, / Koh, R. K. C. / Duh, Henry Been-Lirn et al. | 2011
- 37
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Augmented reality in a serious game for manual assembly processesWoll, R. / Damerau, T. / Wrasse, K. / Stark, R. et al. | 2011
- 41
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Mobile augmented reality in the museum: Can a lace-like technology take you closer to works of art?Tillon, A. B. / Marchal, I. / Houlier, P. et al. | 2011
- 49
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The augmented Van Gogh's: Augmented reality experiences for museum visitorsKolstee, Y. / van Eck, W. et al. | 2011
- 53
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Imagination: The third reality to the virtuality continuumStapleton, C. / Davies, J. et al. | 2011
- 61
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The role of the artist in evolving AR as a new mediumPapagiannis, H. et al. | 2011
- 67
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A syncretic approach to artistic research in mixed reality data transferStadon, J. / Grasset, R. et al. | 2011
- 73
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lifeClipper3 — An augmented walking experience field evaluation of an experience design approach for immersive outdoor augmented realityTorpus, J. / Tobler, B. et al. | 2011
- 83
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Turning Augmented Reality into a media: Design exploration to build a dedicated visual languageHenchoz, N. / Lepetit, V. / Fua, P. / Miles, J. et al. | 2011
- 91
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Experience design, interactive art environments and the sense of becomingMytilinaiou, S. / Cham, K. / Hutchison, C. et al. | 2011
- 99
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Sound Perfume: Augmenting user's identity using sound and fragrance stimulationChoi, Y. / Cheok, A. D. / Roman, X. / Halupka, V. / Sugimoto, K. et al. | 2011
- 101
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The Arlab and Cave libraries: On authoring augmented reality and virtual reality experiences using a graphical programming languageRoth, A. et al. | 2011
- 103
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Water in augmented spaceStuder, C. / Shave, J. et al. | 2011
- 105
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Social semiotic analysis of the design space of augmented realityCameron, B. / Sandor, C. / Mickan, P. et al. | 2011
- 107
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Sensitivity of image based Augmented Reality fitting simulationSanghee Hah, / Jun Park, / Jong-deok Kim, et al. | 2011
- 109
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Architectural models in urban landscapes: Synthesis of markers and virtual structuresLonsing, W. et al. | 2011