Erscheinungsjahr
Medientyp
Format
Lizenz
Sprache
-
The Construction of Serious Games Supporting Creativity in Student Labs
British Library Online Contents | 2014| -
The Construction of Serious Games Supporting Creativity in Student Labs
British Library Conference Proceedings | 2014| -
The Evaluation of Serious Games Supporting Creativity through Student Labs
British Library Conference Proceedings | 2013| -
The Evaluation of Serious Games Supporting Creativity through Student Labs
British Library Online Contents | 2013| -
Using Behavioral Indicators to Assess Competences in a Sustainable Manufacturing Learning Scenario
British Library Conference Proceedings | 2013| -
Lessons Learnt from Contextualized Interactive Story Driven Development Methodology
British Library Conference Proceedings | 2012| -
Lessons Learnt from Contextualized Interactive Story Driven Development Methodology
British Library Online Contents | 2012|Beteiligte: Duin, H. -
The Application of the CISD^2 Methodology for the Definition of a Serious Game Competence-Based Learning Scenario in the Domain of Sustainable Manufacturing
British Library Online Contents | 2012|Beteiligte: Duin, H. -
The Application of the CISD^2 Methodology for the Definition of a Serious Game Competence-Based Learning Scenario in the Domain of Sustainable Manufacturing
British Library Conference Proceedings | 2012| -
The Challenge of Learning for Networked SMEs to Increase Competitiveness in Virtual Enterprises
British Library Conference Proceedings | 2012| -
A Computer Game Based Motivation System for Human Physiology Studies
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Towards Designing for Competence and Engagement in Serious Games
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Towards Participative and Knowledge-Intensive Serious Games
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Health Games: Taxonomy Analysis and Multiplayer Design Suggestions
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Blended In-Game and Off-Game Learning: Assimilating Serious Games in the Classroom and Curriculum
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Betaville - A Massively Participatory Mirror World Game
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Serious Games Adoption in Corporate Training
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Developing Serious Games Specifically Adapted to People Suffering from Alzheimer
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Logical Thinking by Play Using the Example of the Game ``Space Goats''
British Library Online Contents | 2012|Beteiligte: Duin, H. -
A Serious Game for Training Balance Control over Different Types of Soil
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Don't Panic: Enhancing Soft Skills for Civil Protection Workers
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Challenges and Opportunities in Evaluating Learning in Serious Games: A Look at Behavioural Aspects
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Interdisciplinary and International Adaption and Personalization of the MetaVals Serious Games
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Experience in Serious Games: Between Positive and Serious Experience
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Evaluating the Validity of a Non-invasive Assessment Procedue
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Squaring and Scripting the ESP Game: Trimming a GWAP to Deep Semantics
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Value Propositions for Serious Games in Health and Well-Being
British Library Online Contents | 2012|Beteiligte: Duin, H. -
AmbiLearn: Enhancing the Learning Environment for Primary School Education
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Dealing with Threshold Concepts in Serious Games for Competence Development
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Constructionist Learning in Anatomy Education: What Anatomy Students Can Learn through Serious Games
British Library Online Contents | 2012|Beteiligte: Duin, H. -
Towards a Guideline for the Early Stage of Product Development
British Library Conference Proceedings | 2011| -
Modelling Dynamics in Collaboration: An Extension to the Collaborative Network Relationship Analysis
British Library Conference Proceedings | 2011| -
Support for Innovation Processes in Collaborative Networks
British Library Conference Proceedings | 2010| -
Conception of an Ideation Game Based on Creativity Methods
British Library Conference Proceedings | 2009| -
SYSTEMIC STRATEGIC MANAGEMENT FOR VBEs IN THE MANUFACTURING SECTOR
British Library Conference Proceedings | 2008| -
REFQUEST: A MULTIPLAYER ON-LINE GAME TO SUPPORT IDEA CREATION IN INNOVATION PROCESSES - An Ideation Game from the Laboranova Project
British Library Conference Proceedings | 2008| -
USING EVALUATION AS A QUALITY ASSURANCE TOOL IN THE DEVELOPMENT OF SERIOUS GAMES - A Case Study based on the PRIME Game
British Library Conference Proceedings | 2008| -
Applying Serious Games for Supporting Idea Generation in Collaborative Innovation Processes
British Library Conference Proceedings | 2008| -
CAUSAL CROSS-IMPACT ANALYSIS AS STRATEGIC PLANNING AID FOR VIRTUAL ORGANISATION BREEDING ENVIRONMENTS
British Library Conference Proceedings | 2007| -
TRAINING OF STRATEGIC DECISIONS IN COLLABORATIVE NETWORKS THROUGH SERIOUS GAMES
British Library Conference Proceedings | 2006| -
User Requirements Analysis for Educational Games in Manufacturing
British Library Conference Proceedings | 2006| -
Integrating distributed knowledge management tools under a web-based user interface
British Library Conference Proceedings | 2003|
Meine Suche schicken an (beta)
Schicken Sie ihre Suchanfrage (Suchterm ohne Filter) an andere Datenbanken, Portale und Kataloge, um ggf. weitere interessante Treffer zu finden:
Dimensions ist eine Datenbank für Abstracts und Zitate, die Informationen zu Forschungsförderungen mit daraus resultierenden Veröffentlichungen, Studien und Patenten verknüpft.
Im TIB AV-Portal können audiovisuelle Medien aus Wissenschaft und Lehre recherchiert und eigene wissenschaftliche Videos publiziert werden.
Im FID move kann nach fachspezifischer Literatur, Forschungsdaten und weitere Informationen aus der Mobilitäts- und Verkehrsforschung gesucht werden.
Der Open Research Knowledge Graph liefert strukturiert beschriebene Forschungsinhalte und macht diese vergleichbar.
Frei zugänglicher Ausschnitt der Verbunddatenbank K10plus des GBV und des SWB mit für die Fernleihe und Direktlieferdienste relevanten Materialien.